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authorCampbell Barton <ideasman42@gmail.com>2019-05-20 05:35:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-05-20 05:37:49 +0300
commitfcee82d19a73539e7f2e6142aeda4621c2b29eef (patch)
tree199aee9ec4270674eff8d6ee446595259aea0cf1 /source/blender/editors
parent0e1faba9d07d5a1d3de58d2477c60ae52ae4ff42 (diff)
Cleanup: remove unused G_FLAG_BACKBUFSEL
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/space_view3d/view3d_draw_legacy.c22
1 files changed, 0 insertions, 22 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index c17eb5cef81..2ad61314430 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -178,9 +178,6 @@ static void validate_object_select_id(struct Depsgraph *depsgraph,
else if ((obact_eval && (obact_eval->mode & OB_MODE_PARTICLE_EDIT)) && !XRAY_ENABLED(v3d)) {
/* do nothing */
}
- else if ((obedit && (obedit->mode & OB_MODE_EDIT)) && !XRAY_FLAG_ENABLED(v3d)) {
- /* do nothing */
- }
else {
v3d->flag &= ~V3D_INVALID_BACKBUF;
return;
@@ -190,23 +187,6 @@ static void validate_object_select_id(struct Depsgraph *depsgraph,
return;
}
-#if 0
- if (test) {
- if (qtest()) {
- addafterqueue(ar->win, BACKBUFDRAW, 1);
- return;
- }
- }
-#endif
-
-#if 0 /* v3d->zbuf deprecated */
- if (v3d->shading.type > OB_WIRE) {
- v3d->zbuf = true;
- }
-#endif
-
- G.f |= G_FLAG_BACKBUFSEL;
-
if (obact_eval && ((obact_eval->base_flag & BASE_VISIBLE) != 0)) {
DRW_framebuffer_select_id_setup(ar, true);
DRW_draw_select_id_object(scene_eval,
@@ -225,8 +205,6 @@ static void validate_object_select_id(struct Depsgraph *depsgraph,
/* TODO: Create a flag in `DRW_manager` because the drawing is no longer
* made on the backbuffer in this case. */
v3d->flag &= ~V3D_INVALID_BACKBUF;
-
- G.f &= ~G_FLAG_BACKBUFSEL;
}
/* TODO: Creating, attaching texture, and destroying a framebuffer is quite slow.