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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-16 20:59:11 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-16 20:59:11 +0300
commit93915e9438e642fc98fe26cef217059e51d299ec (patch)
treeb69a4318711d6576455da8a4b80eebede473d581 /source/blender/editors
parent7c49cf2be97f670fb3b88c7b007b3535b334bbce (diff)
adding faces was setting the wrong flag, smooth rather then selected.
(commit 27533 by Campbell from render25 branch)
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/mesh/mesh_data.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index b18f19885be..2db229e8325 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -697,7 +697,7 @@ static void mesh_add_faces(Mesh *mesh, int len)
/* set default flags */
mface= &mesh->mface[mesh->totface];
for(i=0; i<len; i++, mface++)
- mface->flag= SELECT;
+ mface->flag= ME_FACE_SEL;
mesh->totface= totface;
}