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authorCampbell Barton <ideasman42@gmail.com>2014-02-05 15:36:15 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-05 15:36:15 +0400
commit37026b12ec1047dd5f4637ad281f108a7963af83 (patch)
treeb45d0b945f84dff6181fe26a464ddbfe0d127f6a /source/blender/editors
parent36fc4e15f69f4150812408b32a9052017590eb8b (diff)
Code cleanup: use bool for static methods
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c12
-rw-r--r--source/blender/editors/curve/editcurve.c2
-rw-r--r--source/blender/editors/mask/mask_ops.c2
-rw-r--r--source/blender/editors/physics/particle_edit.c10
-rw-r--r--source/blender/editors/physics/physics_fluid.c4
-rw-r--r--source/blender/editors/screen/area.c2
-rw-r--r--source/blender/editors/screen/screen_ops.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c10
-rw-r--r--source/blender/editors/space_clip/tracking_ops.c2
-rw-r--r--source/blender/editors/space_file/filelist.c14
-rw-r--r--source/blender/editors/space_info/info_stats.c2
-rw-r--r--source/blender/editors/space_node/node_buttons.c2
-rw-r--r--source/blender/editors/space_node/node_relationships.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c4
-rw-r--r--source/blender/editors/transform/transform_generics.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c8
16 files changed, 39 insertions, 41 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 6b8c01965f7..7630754db1a 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -659,7 +659,7 @@ typedef enum eReorderIslandFlag {
/* Rearrange Methods --------------------------------------------- */
-static short rearrange_island_ok(tReorderChannelIsland *island)
+static bool rearrange_island_ok(tReorderChannelIsland *island)
{
/* island must not be untouchable */
if (island->flag & REORDER_ISLAND_UNTOUCHABLE)
@@ -671,7 +671,7 @@ static short rearrange_island_ok(tReorderChannelIsland *island)
/* ............................. */
-static short rearrange_island_top(ListBase *list, tReorderChannelIsland *island)
+static bool rearrange_island_top(ListBase *list, tReorderChannelIsland *island)
{
if (rearrange_island_ok(island)) {
/* remove from current position */
@@ -686,7 +686,7 @@ static short rearrange_island_top(ListBase *list, tReorderChannelIsland *island)
return 0;
}
-static short rearrange_island_up(ListBase *list, tReorderChannelIsland *island)
+static bool rearrange_island_up(ListBase *list, tReorderChannelIsland *island)
{
if (rearrange_island_ok(island)) {
/* moving up = moving before the previous island, otherwise we're in the same place */
@@ -706,7 +706,7 @@ static short rearrange_island_up(ListBase *list, tReorderChannelIsland *island)
return 0;
}
-static short rearrange_island_down(ListBase *list, tReorderChannelIsland *island)
+static bool rearrange_island_down(ListBase *list, tReorderChannelIsland *island)
{
if (rearrange_island_ok(island)) {
/* moving down = moving after the next island, otherwise we're in the same place */
@@ -730,7 +730,7 @@ static short rearrange_island_down(ListBase *list, tReorderChannelIsland *island
return 0;
}
-static short rearrange_island_bottom(ListBase *list, tReorderChannelIsland *island)
+static bool rearrange_island_bottom(ListBase *list, tReorderChannelIsland *island)
{
if (rearrange_island_ok(island)) {
tReorderChannelIsland *last = list->last;
@@ -762,7 +762,7 @@ static short rearrange_island_bottom(ListBase *list, tReorderChannelIsland *isla
* < island: island to be moved
* > return[0]: whether operation was a success
*/
-typedef short (*AnimChanRearrangeFp)(ListBase *list, tReorderChannelIsland *island);
+typedef bool (*AnimChanRearrangeFp)(ListBase *list, tReorderChannelIsland *island);
/* get rearranging function, given 'rearrange' mode */
static AnimChanRearrangeFp rearrange_get_mode_func(short mode)
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 8d9e4737481..3c32f2a9eea 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -988,7 +988,7 @@ static void calc_shapeKeys(Object *obedit)
/* ********************* Amimation data *************** */
-static int curve_is_animated(Curve *cu)
+static bool curve_is_animated(Curve *cu)
{
AnimData *ad = BKE_animdata_from_id(&cu->id);
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index 2f7ffd92f90..aea004438f4 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -437,7 +437,7 @@ typedef struct SlidePointData {
short initial_feather, overall_feather;
} SlidePointData;
-static int slide_point_check_initial_feather(MaskSpline *spline)
+static bool slide_point_check_initial_feather(MaskSpline *spline)
{
int i;
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 4b2eb694cc7..5288589b6f4 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -415,7 +415,7 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
/*************************** selection utilities *******************************/
-static int key_test_depth(PEData *data, const float co[3], const int screen_co[2])
+static bool key_test_depth(PEData *data, const float co[3], const int screen_co[2])
{
View3D *v3d= data->vc.v3d;
ViewDepths *vd = data->vc.rv3d->depths;
@@ -453,7 +453,7 @@ static int key_test_depth(PEData *data, const float co[3], const int screen_co[2
return 1;
}
-static int key_inside_circle(PEData *data, float rad, const float co[3], float *distance)
+static bool key_inside_circle(PEData *data, float rad, const float co[3], float *distance)
{
float dx, dy, dist;
int screen_co[2];
@@ -480,7 +480,7 @@ static int key_inside_circle(PEData *data, float rad, const float co[3], float *
return 0;
}
-static int key_inside_rect(PEData *data, const float co[3])
+static bool key_inside_rect(PEData *data, const float co[3])
{
int screen_co[2];
@@ -497,7 +497,7 @@ static int key_inside_rect(PEData *data, const float co[3])
return 0;
}
-static int key_inside_test(PEData *data, const float co[3])
+static bool key_inside_test(PEData *data, const float co[3])
{
if (data->mval)
return key_inside_circle(data, data->rad, co, NULL);
@@ -505,7 +505,7 @@ static int key_inside_test(PEData *data, const float co[3])
return key_inside_rect(data, co);
}
-static int point_is_selected(PTCacheEditPoint *point)
+static bool point_is_selected(PTCacheEditPoint *point)
{
KEY_K;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index b2c780cfdbf..cab4ed6e8b5 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -133,7 +133,7 @@ static float get_fluid_size_m(Scene *scene, Object *domainob, FluidsimSettings *
}
}
-static int fluid_is_animated_mesh(FluidsimSettings *fss)
+static bool fluid_is_animated_mesh(FluidsimSettings *fss)
{
return ((fss->type == OB_FLUIDSIM_CONTROL) || fss->domainNovecgen);
}
@@ -496,7 +496,7 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length)
float *verts=NULL;
int *tris=NULL;
int numVerts=0, numTris=0;
- int deform = fluid_is_animated_mesh(fluidmd->fss);
+ bool deform = fluid_is_animated_mesh(fluidmd->fss);
elbeemMesh fsmesh;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 3bec60008e6..b5607b42956 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -913,7 +913,7 @@ static void region_overlap_fix(ScrArea *sa, ARegion *ar)
}
/* overlapping regions only in the following restricted cases */
-static int region_is_overlap(wmWindow *win, ScrArea *sa, ARegion *ar)
+static bool region_is_overlap(wmWindow *win, ScrArea *sa, ARegion *ar)
{
if (U.uiflag2 & USER_REGION_OVERLAP) {
if (WM_is_draw_triple(win)) {
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 53a1f4fc8ca..fcedf78c874 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2217,7 +2217,7 @@ static void SCREEN_OT_marker_jump(wmOperatorType *ot)
/* ************** switch screen operator ***************************** */
-static int screen_set_is_ok(bScreen *screen, bScreen *screen_prev)
+static bool screen_set_is_ok(bScreen *screen, bScreen *screen_prev)
{
return ((screen->winid == 0) &&
(screen->full == 0) &&
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 74792d19607..5ef0e500681 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -587,7 +587,7 @@ BLI_INLINE bool sculpt_brush_test_clipping(SculptBrushTest *test, const float co
return (rv3d && (ED_view3d_clipping_test(rv3d, co, true)));
}
-static int sculpt_brush_test(SculptBrushTest *test, const float co[3])
+static bool sculpt_brush_test(SculptBrushTest *test, const float co[3])
{
float distsq = len_squared_v3v3(co, test->location);
@@ -603,7 +603,7 @@ static int sculpt_brush_test(SculptBrushTest *test, const float co[3])
}
}
-static int sculpt_brush_test_sq(SculptBrushTest *test, const float co[3])
+static bool sculpt_brush_test_sq(SculptBrushTest *test, const float co[3])
{
float distsq = len_squared_v3v3(co, test->location);
@@ -619,7 +619,7 @@ static int sculpt_brush_test_sq(SculptBrushTest *test, const float co[3])
}
}
-static int sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
+static bool sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
{
if (sculpt_brush_test_clipping(test, co)) {
return 0;
@@ -627,7 +627,7 @@ static int sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
return len_squared_v3v3(co, test->location) <= test->radius_squared;
}
-static int sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float local[4][4])
+static bool sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float local[4][4])
{
float side = M_SQRT1_2;
float local_co[3];
@@ -680,7 +680,7 @@ static float frontface(Brush *br, const float sculpt_normal[3],
#if 0
-static int sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float location[3], float an[3])
+static bool sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float location[3], float an[3])
{
if (sculpt_brush_test_fast(test, co)) {
float t1[3], t2[3], t3[3], dist;
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index 1ff8bac67d2..68bdcd7dffe 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -1101,7 +1101,7 @@ typedef struct TrackMarkersJob {
struct bScreen *screen;
} TrackMarkersJob;
-static int track_markers_testbreak(void)
+static bool track_markers_testbreak(void)
{
return G.is_break;
}
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 249ab3ef2c1..6ea5638b8f0 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -745,19 +745,17 @@ void filelist_setfilter_types(struct FileList *filelist, const char *filter_glob
}
/* would recognize .blend as well */
-static int file_is_blend_backup(const char *str)
+static bool file_is_blend_backup(const char *str)
{
- short a, b;
- int retval = 0;
-
- a = strlen(str);
- b = 7;
-
+ const size_t a = strlen(str);
+ size_t b = 7;
+ bool retval = 0;
+
if (a == 0 || b >= a) {
/* pass */
}
else {
- char *loc;
+ const char *loc;
if (a > b + 1)
b++;
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index 4babda08898..1fd47219463 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -328,7 +328,7 @@ static void stats_dupli_object(Base *base, Object *ob, SceneStats *stats)
}
}
-static int stats_is_object_dynamic_topology_sculpt(Object *ob)
+static bool stats_is_object_dynamic_topology_sculpt(Object *ob)
{
return (ob && (ob->mode & OB_MODE_SCULPT) &&
ob->sculpt && ob->sculpt->bm);
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
index 53b373e728e..035287c0411 100644
--- a/source/blender/editors/space_node/node_buttons.c
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -100,7 +100,7 @@ static int node_tree_interface_poll(const bContext *C, PanelType *UNUSED(pt))
return (snode && snode->edittree && (snode->edittree->inputs.first || snode->edittree->outputs.first));
}
-static int node_tree_find_active_socket(bNodeTree *ntree, bNodeSocket **r_sock, int *r_in_out)
+static bool node_tree_find_active_socket(bNodeTree *ntree, bNodeSocket **r_sock, int *r_in_out)
{
bNodeSocket *sock;
for (sock = ntree->inputs.first; sock; sock = sock->next) {
diff --git a/source/blender/editors/space_node/node_relationships.c b/source/blender/editors/space_node/node_relationships.c
index 4f9af022639..31a9ec70660 100644
--- a/source/blender/editors/space_node/node_relationships.c
+++ b/source/blender/editors/space_node/node_relationships.c
@@ -78,7 +78,7 @@ static int sort_nodes_locx(void *a, void *b)
return 0;
}
-static int socket_is_available(bNodeTree *UNUSED(ntree), bNodeSocket *sock, const bool allow_used)
+static bool socket_is_available(bNodeTree *UNUSED(ntree), bNodeSocket *sock, const bool allow_used)
{
if (nodeSocketIsHidden(sock))
return 0;
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index c360987bd1f..c032ecf6f8d 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -419,12 +419,12 @@ Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, const int mval[
}
-static int seq_is_parent(Sequence *par, Sequence *seq)
+static bool seq_is_parent(Sequence *par, Sequence *seq)
{
return ((par->seq1 == seq) || (par->seq2 == seq) || (par->seq3 == seq));
}
-static int seq_is_predecessor(Sequence *pred, Sequence *seq)
+static bool seq_is_predecessor(Sequence *pred, Sequence *seq)
{
if (!pred) return 0;
if (pred == seq) return 0;
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index b1885787db7..2f6756366e3 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -306,7 +306,7 @@ static void animrecord_check_state(Scene *scene, ID *id, wmTimer *animtimer)
}
}
-static int fcu_test_selected(FCurve *fcu)
+static bool fcu_test_selected(FCurve *fcu)
{
BezTriple *bezt = fcu->bezt;
unsigned int i;
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index f60972abdcb..a3fee693ad7 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -304,7 +304,7 @@ static void stitch_uv_rotate(float mat[2][2], float medianPoint[2], float uv[2],
}
/* check if two uvelements are stitchable. This should only operate on -different- separate UvElements */
-static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchState *state)
+static bool stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchState *state)
{
BMesh *bm = state->em->bm;
float limit;
@@ -339,7 +339,7 @@ static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_it
}
}
-static int stitch_check_edges_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state)
+static bool stitch_check_edges_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state)
{
BMesh *bm = state->em->bm;
float limit;
@@ -381,7 +381,7 @@ static int stitch_check_edges_stitchable(UvEdge *edge, UvEdge *edge_iter, Stitch
}
}
-static int stitch_check_uvs_state_stitchable(UvElement *element, UvElement *element_iter, StitchState *state)
+static bool stitch_check_uvs_state_stitchable(UvElement *element, UvElement *element_iter, StitchState *state)
{
if ((state->snap_islands && element->island == element_iter->island) ||
(!state->midpoints && element->island == element_iter->island))
@@ -393,7 +393,7 @@ static int stitch_check_uvs_state_stitchable(UvElement *element, UvElement *elem
}
-static int stitch_check_edges_state_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state)
+static bool stitch_check_edges_state_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state)
{
if ((state->snap_islands && edge->element->island == edge_iter->element->island) ||
(!state->midpoints && edge->element->island == edge_iter->element->island))