Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2015-04-30 01:07:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-04-30 01:18:23 +0300
commitb640700597e4a331ee45f9a8850953e8e08cfd93 (patch)
treed296d3d21ab9ad8d1cc64c24b0c00d49d7e24edd /source/blender/editors
parent4eab0e72b380163f1b2e65e4d0efae30c1cdd916 (diff)
Cleanup: style
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h2
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 77059a22de7..05a5bf9f7b8 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -160,7 +160,7 @@ void paint_2d_redraw(const bContext *C, void *ps, bool final);
void paint_2d_stroke_done(void *ps);
void paint_2d_stroke(void *ps, const float prev_mval[2], const float mval[2], const bool eraser, float pressure, float distance, float size);
void paint_2d_bucket_fill(const struct bContext *C, const float color[3], struct Brush *br, const float mouse_init[2], void *ps);
-void paint_2d_gradient_fill (const struct bContext *C, struct Brush *br, const float mouse_init[2], const float mouse_final[2], void *ps);
+void paint_2d_gradient_fill(const struct bContext *C, struct Brush *br, const float mouse_init[2], const float mouse_final[2], void *ps);
void *paint_proj_new_stroke(struct bContext *C, struct Object *ob, const float mouse[2], int mode);
void paint_proj_stroke(const struct bContext *C, void *ps, const float prevmval_i[2], const float mval_i[2], const bool eraser, float pressure, float distance, float size);
void paint_proj_redraw(const struct bContext *C, void *pps, bool final);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index f5a65be880e..f0963cae1ce 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -1015,7 +1015,7 @@ static bool paint_stroke_curve_end(bContext *C, wmOperator *op, PaintStroke *str
return false;
}
-static void paint_stroke_line_constrain (PaintStroke *stroke, float mouse[2])
+static void paint_stroke_line_constrain(PaintStroke *stroke, float mouse[2])
{
if (stroke->constrain_line) {
float line[2];
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index a8cfd9955c2..7c403806f05 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2776,7 +2776,7 @@ static void view3d_draw_objects(
glMatrixMode(GL_MODELVIEW);
glLoadMatrixf(rv3d->viewmat);
}
- else if (!draw_grids_after){
+ else if (!draw_grids_after) {
drawfloor(scene, v3d, grid_unit, true);
}
}