diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-01-02 14:06:50 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-01-02 14:06:50 +0300 |
commit | a7ceeafd71534b21163b189a42af07358672d1c7 (patch) | |
tree | 4e240e2df81c8048a9a9081d6634a303683764a4 /source/blender/editors | |
parent | 4119132580d8cf172e2b2ced86a7607d117b43c2 (diff) |
- correct typos in comments.
- move boxpack struct out of the public header.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/include/UI_interface.h | 2 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_handlers.c | 2 | ||||
-rw-r--r-- | source/blender/editors/interface/view2d.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index fc8e0ca98a1..fdb930e5f02 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -271,7 +271,7 @@ typedef void (*uiMenuHandleFunc)(struct bContext *C, void *arg, int event); * * Functions used to create popup menus. For more extended menus the * uiPupMenuBegin/End functions can be used to define own items with - * the uiItem functions inbetween. If it is a simple confirmation menu + * the uiItem functions in between. If it is a simple confirmation menu * or similar, popups can be created with a single function call. */ typedef struct uiPopupMenu uiPopupMenu; diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 38a406e6f71..2537b89d791 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -4830,7 +4830,7 @@ static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonA /* we disable auto_open in the block after a threshold, because we still * want to allow auto opening adjacent menus even if no button is activated - * inbetween going over to the other button, but only for a short while */ + * in between going over to the other button, but only for a short while */ if(type == BUTTON_ACTIVATE_OVER && but->block->auto_open) if(but->block->auto_open_last+BUTTON_AUTO_OPEN_THRESH < PIL_check_seconds_timer()) but->block->auto_open= 0; diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 163bd8e7d2f..8faf528eb67 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -1073,7 +1073,7 @@ static void step_to_grid(float *step, int *power, int unit) /* for frames, we want 1.0 frame intervals only */ if (unit == V2D_UNIT_FRAMES) { rem = 1.0f; - *step = 2.0f; /* use 2 since there are grid lines drawn inbetween, this way to get 1 line per frane */ + *step = 2.0f; /* use 2 since there are grid lines drawn in between, this way to get 1 line per frane */ } /* prevents printing 1.0 2.0 3.0 etc */ |