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authorCampbell Barton <ideasman42@gmail.com>2018-05-30 09:49:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-30 09:49:34 +0300
commitcb22caa8c78ad2f4453a83683c97effb7fde862d (patch)
treec3c27a2e2d9a174d5b6fcbee4b0693afdb1f85f5 /source/blender/editors
parent0e0502cbdf9d13a72c96a645c5d886210118ab50 (diff)
parent18c12803bd8b48b66c2103b3107f68bb5d0287c5 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_object.h26
-rw-r--r--source/blender/editors/object/object_edit.c57
2 files changed, 39 insertions, 44 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 8e844d327e2..efa779c29a1 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -125,12 +125,12 @@ enum {
EM_IGNORE_LAYER = (1 << 3),
EM_NO_CONTEXT = (1 << 4),
};
-void ED_object_editmode_exit_ex(
+bool ED_object_editmode_exit_ex(
struct Scene *scene, struct Object *obedit, int flag);
-void ED_object_editmode_exit(struct bContext *C, int flag);
+bool ED_object_editmode_exit(struct bContext *C, int flag);
-void ED_object_editmode_enter_ex(struct Scene *scene, struct Object *ob, int flag);
-void ED_object_editmode_enter(struct bContext *C, int flag);
+bool ED_object_editmode_enter_ex(struct Scene *scene, struct Object *ob, int flag);
+bool ED_object_editmode_enter(struct bContext *C, int flag);
bool ED_object_editmode_load(struct Object *obedit);
bool ED_object_editmode_calc_active_center(struct Object *obedit, const bool select_only, float r_center[3]);
@@ -232,17 +232,20 @@ enum {
MODIFIER_APPLY_SHAPE
};
-struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene,
- struct Object *ob, const char *name, int type);
+struct ModifierData *ED_object_modifier_add(
+ struct ReportList *reports, struct Main *bmain, struct Scene *scene,
+ struct Object *ob, const char *name, int type);
bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain,
struct Object *ob, struct ModifierData *md);
void ED_object_modifier_clear(struct Main *bmain, struct Object *ob);
int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
-int ED_object_modifier_convert(struct ReportList *reports, struct Main *bmain, struct Scene *scene,
- struct ViewLayer *view_layer, struct Object *ob, struct ModifierData *md);
-int ED_object_modifier_apply(struct ReportList *reports, struct Depsgraph *depsgraph, struct Scene *scene,
- struct Object *ob, struct ModifierData *md, int mode);
+int ED_object_modifier_convert(
+ struct ReportList *reports, struct Main *bmain, struct Scene *scene,
+ struct ViewLayer *view_layer, struct Object *ob, struct ModifierData *md);
+int ED_object_modifier_apply(
+ struct ReportList *reports, struct Depsgraph *depsgraph, struct Scene *scene,
+ struct Object *ob, struct ModifierData *md, int mode);
int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
bool ED_object_iter_other(
@@ -262,7 +265,8 @@ const struct EnumPropertyItem *ED_object_vgroup_selection_itemf_helper(
bool *r_free,
const unsigned int selection_mask);
-void ED_object_check_force_modifiers(struct Main *bmain, struct Scene *scene, struct Object *object);
+void ED_object_check_force_modifiers(
+ struct Main *bmain, struct Scene *scene, struct Object *object);
/* object_facemap_ops.c */
void ED_object_facemap_face_add(struct Object *ob, struct bFaceMap *fmap, int facenum);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 57d929ceccb..65fe578a602 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -272,7 +272,7 @@ bool ED_object_editmode_load(Object *obedit)
* \param flag:
* - If #EM_FREEDATA isn't in the flag, use ED_object_editmode_load directly.
*/
-void ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
+bool ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
{
const bool freedata = (flag & EM_FREEDATA) != 0;
@@ -285,7 +285,7 @@ void ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
obedit->mode &= ~OB_MODE_EDIT;
}
if (flag & EM_WAITCURSOR) waitcursor(0);
- return;
+ return true;
}
/* freedata only 0 now on file saves and render */
@@ -300,7 +300,7 @@ void ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
pid->cache->flag |= PTCACHE_OUTDATED;
}
BLI_freelistN(&pidlist);
-
+
BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
/* also flush ob recalc, doesn't take much overhead, but used for particles */
@@ -308,34 +308,37 @@ void ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
WM_main_add_notifier(NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
-
obedit->mode &= ~OB_MODE_EDIT;
}
if (flag & EM_WAITCURSOR) waitcursor(0);
+
+ return (obedit->mode & OB_MODE_EDIT) == 0;
}
-void ED_object_editmode_exit(bContext *C, int flag)
+bool ED_object_editmode_exit(bContext *C, int flag)
{
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
- ED_object_editmode_exit_ex(scene, obedit, flag);
+ return ED_object_editmode_exit_ex(scene, obedit, flag);
}
-void ED_object_editmode_enter_ex(Scene *scene, Object *ob, int flag)
+bool ED_object_editmode_enter_ex(Scene *scene, Object *ob, int flag)
{
bool ok = false;
- if (ELEM(NULL, ob, ob->data)) return;
- if (ID_IS_LINKED(ob)) return;
+ if (ELEM(NULL, ob, ob->data) || ID_IS_LINKED(ob)) {
+ return false;
+ }
/* this checks actual object->data, for cases when other scenes have it in editmode context */
- if (BKE_object_is_in_editmode(ob))
- return;
-
+ if (BKE_object_is_in_editmode(ob)) {
+ return true;
+ }
+
if (BKE_object_obdata_is_libdata(ob)) {
error_libdata();
- return;
+ return false;
}
if (flag & EM_WAITCURSOR) waitcursor(1);
@@ -361,22 +364,8 @@ void ED_object_editmode_enter_ex(Scene *scene, Object *ob, int flag)
WM_main_add_notifier(NC_SCENE | ND_MODE | NS_EDITMODE_MESH, NULL);
}
else if (ob->type == OB_ARMATURE) {
- bArmature *arm = ob->data;
- if (!arm) return;
- /*
- * The function BKE_object_obdata_is_libdata make a problem here, the
- * check for ob->proxy return 0 and let blender enter to edit mode
- * this causes a crash when you try leave the edit mode.
- * The problem is that i can't remove the ob->proxy check from
- * BKE_object_obdata_is_libdata that prevent the bugfix #6614, so
- * i add this little hack here.
- */
- if (ID_IS_LINKED(arm)) {
- error_libdata();
- return;
- }
ok = 1;
- ED_armature_to_edit(arm);
+ ED_armature_to_edit(ob->data);
/* to ensure all goes in restposition and without striding */
DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); /* XXX: should this be OB_RECALC_DATA? */
@@ -418,9 +407,11 @@ void ED_object_editmode_enter_ex(Scene *scene, Object *ob, int flag)
}
if (flag & EM_WAITCURSOR) waitcursor(0);
+
+ return (ob->mode & OB_MODE_EDIT) != 0;
}
-void ED_object_editmode_enter(bContext *C, int flag)
+bool ED_object_editmode_enter(bContext *C, int flag)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
@@ -432,10 +423,10 @@ void ED_object_editmode_enter(bContext *C, int flag)
else {
ob = view_layer->basact->object;
}
- if (ob == NULL) return;
- if (ID_IS_LINKED(ob)) return;
-
- ED_object_editmode_enter_ex(scene, ob, flag);
+ if ((ob == NULL) || ID_IS_LINKED(ob)) {
+ return false;
+ }
+ return ED_object_editmode_enter_ex(scene, ob, flag);
}
static int editmode_toggle_exec(bContext *C, wmOperator *op)