Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-06-04 03:53:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-06-04 04:05:32 +0300
commit271ec9ff53e7ace452bba0a0aa6000eb5b7a7307 (patch)
tree2a292d06fb4d0b461fcd8c2d0a5866ea571e21ea /source/blender/editors
parentc13e10a7404ddae1d2ab9dc3d421ad18e8cb01ac (diff)
Cleanup: rename 2D scroll defines
- Use `V2D_SCROLL_` prefix. - Use more descriptive names.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/UI_view2d.h15
-rw-r--r--source/blender/editors/interface/view2d.c28
-rw-r--r--source/blender/editors/interface/view2d_ops.c16
-rw-r--r--source/blender/editors/space_action/action_draw.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c6
5 files changed, 34 insertions, 33 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index bfdb52a4a5d..137c431e3bf 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -60,17 +60,18 @@ enum eView2D_CommonViewTypes {
/* ------ Defines for Scrollers ----- */
-/* scroller area */
+/** Scroll bar area. */
#define V2D_SCROLL_HEIGHT (0.45f * U.widget_unit)
#define V2D_SCROLL_WIDTH (0.45f * U.widget_unit)
-/* For scrollers with scale handlers */
-#define V2D_SCROLL_HEIGHT_HANDLES (0.6f * U.widget_unit)
-#define V2D_SCROLL_WIDTH_HANDLES (0.6f * U.widget_unit)
+/** Scroll bars with 'handles' used for scale (zoom). */
+#define V2D_SCROLL_HANDLE_HEIGHT (0.6f * U.widget_unit)
+#define V2D_SCROLL_HANDLE_WIDTH (0.6f * U.widget_unit)
-/* scroller 'handles' hotspot radius for mouse */
-#define V2D_SCROLLER_HANDLE_SIZE (0.6f * U.widget_unit)
+/** Scroll bar with 'handles' hot-spot radius for cursor proximity. */
+#define V2D_SCROLL_HANDLE_SIZE_HOTSPOT (0.6f * U.widget_unit)
-#define V2D_MIN_SCROLLER_SIZE (50.0 * UI_DPI_FAC)
+/** Don't allow scroll thumb to show below this size (so it's never too small to click on). */
+#define V2D_SCROLL_THUMB_SIZE_MIN (50.0 * UI_DPI_FAC)
/* ------ Define for UI_view2d_sync ----- */
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 07c971aeb11..c760ddcca6f 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -167,10 +167,10 @@ static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scr
*/
if (scroll) {
const int scroll_width = (v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) ?
- V2D_SCROLL_WIDTH_HANDLES :
+ V2D_SCROLL_HANDLE_WIDTH :
V2D_SCROLL_WIDTH;
const int scroll_height = (v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) ?
- V2D_SCROLL_HEIGHT_HANDLES :
+ V2D_SCROLL_HANDLE_HEIGHT :
V2D_SCROLL_HEIGHT;
/* vertical scroller */
@@ -1463,8 +1463,8 @@ View2DScrollers *UI_view2d_scrollers_calc(View2D *v2d, const rcti *mask_custom)
vert.xmax -= smaller;
}
- CLAMP(vert.ymin, vert.ymin, vert.ymax - V2D_SCROLLER_HANDLE_SIZE);
- CLAMP(hor.xmin, hor.xmin, hor.xmax - V2D_SCROLLER_HANDLE_SIZE);
+ CLAMP(vert.ymin, vert.ymin, vert.ymax - V2D_SCROLL_HANDLE_SIZE_HOTSPOT);
+ CLAMP(hor.xmin, hor.xmin, hor.xmax - V2D_SCROLL_HANDLE_SIZE_HOTSPOT);
/* store in scrollers, used for drawing */
scrollers->vert = vert;
@@ -1505,11 +1505,11 @@ View2DScrollers *UI_view2d_scrollers_calc(View2D *v2d, const rcti *mask_custom)
scrollers->hor_min = scrollers->hor_max;
}
/* prevent sliders from being too small to grab */
- if ((scrollers->hor_max - scrollers->hor_min) < V2D_MIN_SCROLLER_SIZE) {
- scrollers->hor_max = scrollers->hor_min + V2D_MIN_SCROLLER_SIZE;
+ if ((scrollers->hor_max - scrollers->hor_min) < V2D_SCROLL_THUMB_SIZE_MIN) {
+ scrollers->hor_max = scrollers->hor_min + V2D_SCROLL_THUMB_SIZE_MIN;
- CLAMP(scrollers->hor_max, hor.xmin + V2D_MIN_SCROLLER_SIZE, hor.xmax);
- CLAMP(scrollers->hor_min, hor.xmin, hor.xmax - V2D_MIN_SCROLLER_SIZE);
+ CLAMP(scrollers->hor_max, hor.xmin + V2D_SCROLL_THUMB_SIZE_MIN, hor.xmax);
+ CLAMP(scrollers->hor_min, hor.xmin, hor.xmax - V2D_SCROLL_THUMB_SIZE_MIN);
}
}
@@ -1543,11 +1543,11 @@ View2DScrollers *UI_view2d_scrollers_calc(View2D *v2d, const rcti *mask_custom)
scrollers->vert_min = scrollers->vert_max;
}
/* prevent sliders from being too small to grab */
- if ((scrollers->vert_max - scrollers->vert_min) < V2D_MIN_SCROLLER_SIZE) {
- scrollers->vert_max = scrollers->vert_min + V2D_MIN_SCROLLER_SIZE;
+ if ((scrollers->vert_max - scrollers->vert_min) < V2D_SCROLL_THUMB_SIZE_MIN) {
+ scrollers->vert_max = scrollers->vert_min + V2D_SCROLL_THUMB_SIZE_MIN;
- CLAMP(scrollers->vert_max, vert.ymin + V2D_MIN_SCROLLER_SIZE, vert.ymax);
- CLAMP(scrollers->vert_min, vert.ymin, vert.ymax - V2D_MIN_SCROLLER_SIZE);
+ CLAMP(scrollers->vert_max, vert.ymin + V2D_SCROLL_THUMB_SIZE_MIN, vert.ymax);
+ CLAMP(scrollers->vert_min, vert.ymin, vert.ymax - V2D_SCROLL_THUMB_SIZE_MIN);
}
}
@@ -1597,7 +1597,7 @@ void UI_view2d_scrollers_draw(View2D *v2d, View2DScrollers *vs)
* and only the time-grids with their zoomability can do so)
*/
if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 && (v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) &&
- (BLI_rcti_size_x(&slider) > V2D_SCROLLER_HANDLE_SIZE)) {
+ (BLI_rcti_size_x(&slider) > V2D_SCROLL_HANDLE_SIZE_HOTSPOT)) {
state |= UI_SCROLL_ARROWS;
}
@@ -1631,7 +1631,7 @@ void UI_view2d_scrollers_draw(View2D *v2d, View2DScrollers *vs)
* and only the time-grids with their zoomability can do so)
*/
if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 && (v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) &&
- (BLI_rcti_size_y(&slider) > V2D_SCROLLER_HANDLE_SIZE)) {
+ (BLI_rcti_size_y(&slider) > V2D_SCROLL_HANDLE_SIZE_HOTSPOT)) {
state |= UI_SCROLL_ARROWS;
}
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index a1995806937..116b95c41f9 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -1719,14 +1719,14 @@ static short mouse_in_scroller_handle(int mouse, int sc_min, int sc_max, int sh_
/* check if mouse is in or past either handle */
/* TODO: check if these extents are still valid or not */
- in_max = ((mouse >= (sh_max - V2D_SCROLLER_HANDLE_SIZE)) &&
- (mouse <= (sh_max + V2D_SCROLLER_HANDLE_SIZE)));
- in_min = ((mouse <= (sh_min + V2D_SCROLLER_HANDLE_SIZE)) &&
- (mouse >= (sh_min - V2D_SCROLLER_HANDLE_SIZE)));
- in_bar = ((mouse < (sh_max - V2D_SCROLLER_HANDLE_SIZE)) &&
- (mouse > (sh_min + V2D_SCROLLER_HANDLE_SIZE)));
- out_min = mouse < (sh_min - V2D_SCROLLER_HANDLE_SIZE);
- out_max = mouse > (sh_max + V2D_SCROLLER_HANDLE_SIZE);
+ in_max = ((mouse >= (sh_max - V2D_SCROLL_HANDLE_SIZE_HOTSPOT)) &&
+ (mouse <= (sh_max + V2D_SCROLL_HANDLE_SIZE_HOTSPOT)));
+ in_min = ((mouse <= (sh_min + V2D_SCROLL_HANDLE_SIZE_HOTSPOT)) &&
+ (mouse >= (sh_min - V2D_SCROLL_HANDLE_SIZE_HOTSPOT)));
+ in_bar = ((mouse < (sh_max - V2D_SCROLL_HANDLE_SIZE_HOTSPOT)) &&
+ (mouse > (sh_min + V2D_SCROLL_HANDLE_SIZE_HOTSPOT)));
+ out_min = mouse < (sh_min - V2D_SCROLL_HANDLE_SIZE_HOTSPOT);
+ out_max = mouse > (sh_max + V2D_SCROLL_HANDLE_SIZE_HOTSPOT);
if (in_bar) {
return SCROLLHANDLE_BAR;
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index f32207fe08b..a7b6f399187 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -411,7 +411,7 @@ void timeline_draw_cache(SpaceAction *saction, Object *ob, Scene *scene)
}
GPU_matrix_push();
- GPU_matrix_translate_2f(0.0, (float)V2D_SCROLL_HEIGHT_HANDLES + yoffs);
+ GPU_matrix_translate_2f(0.0, (float)V2D_SCROLL_HANDLE_HEIGHT + yoffs);
GPU_matrix_scale_2f(1.0, cache_draw_height);
switch (pid->type) {
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index a59cc36f28e..b9b310cf922 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -961,7 +961,7 @@ static void draw_seq_strip(const bContext *C,
x1 = seq->startdisp + handsize_clamped;
x2 = seq->enddisp - handsize_clamped;
- float scroller_vert_xoffs = (V2D_SCROLL_WIDTH_HANDLES + SEQ_SCROLLER_TEXT_OFFSET) * pixelx;
+ float scroller_vert_xoffs = (V2D_SCROLL_HANDLE_WIDTH + SEQ_SCROLLER_TEXT_OFFSET) * pixelx;
/* info text on the strip */
if (x1 < v2d->cur.xmin + scroller_vert_xoffs) {
@@ -1847,7 +1847,7 @@ static bool draw_cache_view_cb(
color[2] = 0.2f;
stripe_ht = UI_view2d_region_to_view_y(v2d, 4.0f * UI_DPI_FAC * U.pixelsize) -
v2d->cur.ymin;
- stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HEIGHT_HANDLES);
+ stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HANDLE_HEIGHT);
stripe_top = stripe_bot + stripe_ht;
break;
}
@@ -1931,7 +1931,7 @@ static void draw_cache_view(const bContext *C)
CLAMP_MIN(stripe_offs, stripe_ht / 2);
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_FINAL_OUT) {
- stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HEIGHT_HANDLES);
+ stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HANDLE_HEIGHT);
stripe_top = stripe_bot + stripe_ht;
float bg_color[4] = {1.0f, 0.4f, 0.2f, 0.1f};