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authorPeter Kim <pk15950@gmail.com>2021-10-12 10:18:05 +0300
committerPeter Kim <pk15950@gmail.com>2021-10-12 10:18:05 +0300
commit9dda65455b54336fe3efef91eba9e41866dac1c1 (patch)
tree2f8fd6edf8d190e018b63c6b6bdacb38ab7905bd /source/blender/editors
parentcfa59b3fabe729e49a57154ce21c5a4b88aa5812 (diff)
XR Controller Support Step 4: Controller Drawing
Addresses T77127 (Controller Drawing). Adds VR controller visualization and custom drawing via draw handlers. Add-ons can draw to the XR surface (headset display) and mirror window by adding a View3D draw handler of region type 'XR' and draw type 'POST_VIEW'. Controller drawing and custom overlays can be toggled individually as XR session options, which will be added in a future update to the VR Scene Inspection add-on. For the actual drawing, the OpenXR XR_MSFT_controller_model extension is used to load a glTF model provided by the XR runtime. The model's vertex data is then used to create a GPUBatch in the XR session state. Finally, this batch is drawn via the XR surface draw handler mentioned above. For runtimes that do not support the controller model extension, a a simple fallback shape (sphere) is drawn instead. Reviewed By: Severin, fclem Differential Revision: https://developer.blender.org/D10948
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_space_api.h5
-rw-r--r--source/blender/editors/include/ED_view3d_offscreen.h3
-rw-r--r--source/blender/editors/space_api/spacetypes.c14
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c5
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c48
5 files changed, 58 insertions, 17 deletions
diff --git a/source/blender/editors/include/ED_space_api.h b/source/blender/editors/include/ED_space_api.h
index 1a3aa7e5496..958df8f7707 100644
--- a/source/blender/editors/include/ED_space_api.h
+++ b/source/blender/editors/include/ED_space_api.h
@@ -72,8 +72,9 @@ void *ED_region_draw_cb_activate(struct ARegionType *art,
void (*draw)(const struct bContext *, struct ARegion *, void *),
void *customdata,
int type);
-void ED_region_draw_cb_draw(const struct bContext *, struct ARegion *, int);
-void ED_region_draw_cb_exit(struct ARegionType *, void *);
+void ED_region_draw_cb_draw(const struct bContext *C, struct ARegion *region, int type);
+void ED_region_surface_draw_cb_draw(struct ARegionType *art, int type);
+void ED_region_draw_cb_exit(struct ARegionType *art, void *handle);
void ED_region_draw_cb_remove_by_type(struct ARegionType *art,
void *draw_fn,
void (*free)(void *));
diff --git a/source/blender/editors/include/ED_view3d_offscreen.h b/source/blender/editors/include/ED_view3d_offscreen.h
index c490e96031f..8b695e61a35 100644
--- a/source/blender/editors/include/ED_view3d_offscreen.h
+++ b/source/blender/editors/include/ED_view3d_offscreen.h
@@ -60,7 +60,7 @@ void ED_view3d_draw_offscreen(struct Depsgraph *depsgraph,
void ED_view3d_draw_offscreen_simple(struct Depsgraph *depsgraph,
struct Scene *scene,
struct View3DShading *shading_override,
- int drawtype,
+ eDrawType drawtype,
int winx,
int winy,
unsigned int draw_flags,
@@ -68,6 +68,7 @@ void ED_view3d_draw_offscreen_simple(struct Depsgraph *depsgraph,
const float winmat[4][4],
float clip_start,
float clip_end,
+ bool is_xr_surface,
bool is_image_render,
bool draw_background,
const char *viewname,
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 3da283089c5..149067a94fe 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -264,9 +264,9 @@ void ED_region_draw_cb_exit(ARegionType *art, void *handle)
}
}
-void ED_region_draw_cb_draw(const bContext *C, ARegion *region, int type)
+static void ed_region_draw_cb_draw(const bContext *C, ARegion *region, ARegionType *art, int type)
{
- LISTBASE_FOREACH_MUTABLE (RegionDrawCB *, rdc, &region->type->drawcalls) {
+ LISTBASE_FOREACH_MUTABLE (RegionDrawCB *, rdc, &art->drawcalls) {
if (rdc->type == type) {
rdc->draw(C, region, rdc->customdata);
@@ -276,6 +276,16 @@ void ED_region_draw_cb_draw(const bContext *C, ARegion *region, int type)
}
}
+void ED_region_draw_cb_draw(const bContext *C, ARegion *region, int type)
+{
+ ed_region_draw_cb_draw(C, region, region->type, type);
+}
+
+void ED_region_surface_draw_cb_draw(ARegionType *art, int type)
+{
+ ed_region_draw_cb_draw(NULL, NULL, art, type);
+}
+
void ED_region_draw_cb_remove_by_type(ARegionType *art, void *draw_fn, void (*free)(void *))
{
LISTBASE_FOREACH_MUTABLE (RegionDrawCB *, rdc, &art->drawcalls) {
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index f68a4d78a00..bedc24a6287 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1798,5 +1798,10 @@ void ED_spacetype_view3d(void)
art = ED_area_type_hud(st->spaceid);
BLI_addhead(&st->regiontypes, art);
+ /* regions: xr */
+ art = MEM_callocN(sizeof(ARegionType), "spacetype view3d xr region");
+ art->regionid = RGN_TYPE_XR;
+ BLI_addhead(&st->regiontypes, art);
+
BKE_spacetype_register(st);
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 733ec7e81cd..4da24888e1d 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -339,7 +339,16 @@ static void view3d_xr_mirror_setup(const wmWindowManager *wm,
}
view3d_main_region_setup_view(depsgraph, scene, v3d, region, viewmat, NULL, rect);
- /* Reset overridden View3D data */
+ /* Set draw flags. */
+ SET_FLAG_FROM_TEST(v3d->flag2,
+ (wm->xr.session_settings.draw_flags & V3D_OFSDRAW_XR_SHOW_CONTROLLERS) != 0,
+ V3D_XR_SHOW_CONTROLLERS);
+ SET_FLAG_FROM_TEST(v3d->flag2,
+ (wm->xr.session_settings.draw_flags & V3D_OFSDRAW_XR_SHOW_CUSTOM_OVERLAYS) !=
+ 0,
+ V3D_XR_SHOW_CUSTOM_OVERLAYS);
+
+ /* Reset overridden View3D data. */
v3d->lens = lens_old;
}
#endif /* WITH_XR_OPENXR */
@@ -1757,6 +1766,7 @@ void ED_view3d_draw_offscreen_simple(Depsgraph *depsgraph,
const float winmat[4][4],
float clip_start,
float clip_end,
+ bool is_xr_surface,
bool is_image_render,
bool draw_background,
const char *viewname,
@@ -1786,23 +1796,37 @@ void ED_view3d_draw_offscreen_simple(Depsgraph *depsgraph,
v3d.shading.flag = V3D_SHADING_SCENE_WORLD | V3D_SHADING_SCENE_LIGHTS;
}
- if (draw_flags & V3D_OFSDRAW_SHOW_ANNOTATION) {
- v3d.flag2 |= V3D_SHOW_ANNOTATION;
+ if ((draw_flags & ~V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS) == V3D_OFSDRAW_NONE) {
+ v3d.flag2 = V3D_HIDE_OVERLAYS;
}
- if (draw_flags & V3D_OFSDRAW_SHOW_GRIDFLOOR) {
- v3d.gridflag |= V3D_SHOW_FLOOR | V3D_SHOW_X | V3D_SHOW_Y;
- v3d.grid = 1.0f;
- v3d.gridlines = 16;
- v3d.gridsubdiv = 10;
-
- /* Show grid, disable other overlays (set all available _HIDE_ flags). */
+ else {
+ if (draw_flags & V3D_OFSDRAW_SHOW_ANNOTATION) {
+ v3d.flag2 |= V3D_SHOW_ANNOTATION;
+ }
+ if (draw_flags & V3D_OFSDRAW_SHOW_GRIDFLOOR) {
+ v3d.gridflag |= V3D_SHOW_FLOOR | V3D_SHOW_X | V3D_SHOW_Y;
+ v3d.grid = 1.0f;
+ v3d.gridlines = 16;
+ v3d.gridsubdiv = 10;
+ }
+ if (draw_flags & V3D_OFSDRAW_SHOW_SELECTION) {
+ v3d.flag |= V3D_SELECT_OUTLINE;
+ }
+ if (draw_flags & V3D_OFSDRAW_XR_SHOW_CONTROLLERS) {
+ v3d.flag2 |= V3D_XR_SHOW_CONTROLLERS;
+ }
+ if (draw_flags & V3D_OFSDRAW_XR_SHOW_CUSTOM_OVERLAYS) {
+ v3d.flag2 |= V3D_XR_SHOW_CUSTOM_OVERLAYS;
+ }
+ /* Disable other overlays (set all available _HIDE_ flags). */
v3d.overlay.flag |= V3D_OVERLAY_HIDE_CURSOR | V3D_OVERLAY_HIDE_TEXT |
V3D_OVERLAY_HIDE_MOTION_PATHS | V3D_OVERLAY_HIDE_BONES |
V3D_OVERLAY_HIDE_OBJECT_XTRAS | V3D_OVERLAY_HIDE_OBJECT_ORIGINS;
v3d.flag |= V3D_HIDE_HELPLINES;
}
- else {
- v3d.flag2 = V3D_HIDE_OVERLAYS;
+
+ if (is_xr_surface) {
+ v3d.flag |= V3D_XR_SESSION_SURFACE;
}
rv3d.persp = RV3D_PERSP;