diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-02-20 18:35:01 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-02-20 18:35:01 +0300 |
commit | 8c4e95da48b3b896f012d7a1b7c89841270c40c6 (patch) | |
tree | 240b500ec32f4fd909a1a4ecbce1e3fad97e9eec /source/blender/editors | |
parent | c37884b015a949bd03d1dac890263c93285291a1 (diff) |
Fix for crash when sculpting on multires object during playback
- Restored BLI_pbvh_grids_update stuff;
- Marc all nodes as changes in ED_sculpt_modifiers_changed, so
draw_buffers would be keept correct.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index fa8d61d73de..fa44cd5b122 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -109,6 +109,16 @@ void ED_sculpt_modifiers_changed(Object *ob) } sculpt_free_deformMats(ob->sculpt); + } else { + PBVHNode **nodes; + int n, totnode; + + BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode); + + for(n = 0; n < totnode; n++) + BLI_pbvh_node_mark_update(nodes[n]); + + MEM_freeN(nodes); } } |