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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-03-07 21:39:50 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-03-07 21:41:05 +0300
commita261d6f2d3feb80efb51b27aa7cae56ea6c4c57d (patch)
tree9d80597e6436f0e5f8f4eaa97cfe1eb22d8f4e8f /source/blender/editors
parent8ca43a0c7b140fd40185b27e52884e5b79d79346 (diff)
Fix T62328, T62209: revert recent fix for texture slots updates (T60366).
This causes other issues, revert for now until a better fix is found. Reverts commit da1323d1c95095feff98e8aa054d73fd323c363d.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/render/render_update.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c6
-rw-r--r--source/blender/editors/util/ed_util.c2
4 files changed, 6 insertions, 8 deletions
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index 6e6154e638a..462fd997fc5 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -206,8 +206,6 @@ void ED_render_engine_changed(Main *bmain)
static void material_changed(Main *UNUSED(bmain), Material *ma)
{
- BKE_texpaint_slot_refresh_cache(ma);
-
/* icons */
BKE_icon_changed(BKE_icon_id_ensure(&ma->id));
}
@@ -268,7 +266,7 @@ static void scene_changed(Main *bmain, Scene *scene)
/* glsl */
for (ob = bmain->object.first; ob; ob = ob->id.next) {
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
- BKE_texpaint_slots_refresh_object(ob);
+ BKE_texpaint_slots_refresh_object(scene, ob);
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 711571497e5..510f9827736 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -1095,7 +1095,7 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
/* This has to stay here to regenerate the texture paint
* cache in case we are loading a file */
- BKE_texpaint_slots_refresh_object(ob);
+ BKE_texpaint_slots_refresh_object(scene, ob);
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 7e767a6161f..e26d9b1ef9d 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5991,7 +5991,7 @@ bool BKE_paint_proj_mesh_data_check(Scene *scene, Object *ob, bool *uvs, bool *m
hasmat = true;
if (!ma->texpaintslot) {
/* refresh here just in case */
- BKE_texpaint_slot_refresh_cache(ma);
+ BKE_texpaint_slot_refresh_cache(scene, ma);
/* if still no slots, we have to add */
if (ma->texpaintslot) {
@@ -6251,13 +6251,13 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
nodePositionPropagate(out_node);
if (ima) {
- BKE_texpaint_slot_refresh_cache(ma);
+ BKE_texpaint_slot_refresh_cache(scene, ma);
BKE_image_signal(bmain, ima, NULL, IMA_SIGNAL_USER_NEW_IMAGE);
WM_event_add_notifier(C, NC_IMAGE | NA_ADDED, ima);
}
DEG_id_tag_update(&ntree->id, 0);
- DEG_id_tag_update(&ma->id, ID_RECALC_SHADING | ID_RECALC_COPY_ON_WRITE);
+ DEG_id_tag_update(&ma->id, ID_RECALC_SHADING);
ED_area_tag_redraw(CTX_wm_area(C));
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index ea99dd9996e..6f0c8594446 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -90,7 +90,7 @@ void ED_editors_init_for_undo(Main *bmain)
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
Scene *scene = WM_window_get_active_scene(win);
- BKE_texpaint_slots_refresh_object(ob);
+ BKE_texpaint_slots_refresh_object(scene, ob);
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
}
}