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authorJoerg Mueller <nexyon@gmail.com>2011-08-01 15:44:20 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-01 15:44:20 +0400
commit3e85ec432ef050563d75488eca3049b77497153d (patch)
tree147c765f8b099b0d525c5e55ccc6a70995632509 /source/blender/editors
parentf3c867c3dbde6919653e7cc712099e48b7508715 (diff)
3D Audio GSoC:
Adds new speaker object type. Notes: * Needs some nice icons * Quickily review by Joshua Leung (5 mins) * Properties UI updated (with help of Thomans Dinges) * Speakers have their own theme color * No real audio functionality yet. * Minor bug regarding lamps/lattices fixed in interface_templates.c I personality tested: * Creation, Deletion, Duplication * Saving, Loading * Library linking (incl. make local) * Tracking * Dope Sheet, Outliner * Animation * Drawing (incl. Theme)
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c84
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c5
-rw-r--r--source/blender/editors/animation/anim_filter.c22
-rw-r--r--source/blender/editors/animation/keyframes_draw.c1
-rw-r--r--source/blender/editors/include/ED_anim_api.h2
-rw-r--r--source/blender/editors/include/UI_resources.h2
-rw-r--r--source/blender/editors/interface/interface_templates.c4
-rw-r--r--source/blender/editors/interface/resources.c3
-rw-r--r--source/blender/editors/object/object_add.c47
-rw-r--r--source/blender/editors/object/object_intern.h1
-rw-r--r--source/blender/editors/object/object_ops.c1
-rw-r--r--source/blender/editors/object/object_relations.c16
-rw-r--r--source/blender/editors/sound/sound_ops.c4
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c8
-rw-r--r--source/blender/editors/space_file/filelist.c3
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c1
-rw-r--r--source/blender/editors/space_nla/nla_channels.c1
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c3
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c8
-rw-r--r--source/blender/editors/space_view3d/drawobject.c52
21 files changed, 256 insertions, 14 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 5e23b49fc22..4296d404cd3 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -55,6 +55,7 @@
#include "DNA_node_types.h"
#include "DNA_world_types.h"
#include "DNA_gpencil_types.h"
+#include "DNA_speaker_types.h"
#include "RNA_access.h"
@@ -584,7 +585,9 @@ static int acf_object_icon(bAnimListElem *ale)
return ICON_OUTLINER_OB_META;
case OB_LATTICE:
return ICON_OUTLINER_OB_LATTICE;
- case OB_ARMATURE:
+ case OB_SPEAKER:
+ return ICON_SPEAKER;
+ case OB_ARMATURE:
return ICON_OUTLINER_OB_ARMATURE;
case OB_FONT:
return ICON_OUTLINER_OB_FONT;
@@ -2088,6 +2091,82 @@ static bAnimChannelType ACF_DSLAT=
acf_dslat_setting_ptr /* pointer for setting */
};
+/* Speaker Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dsspk_icon(bAnimListElem *UNUSED(ale))
+{
+ return ICON_SPEAKER;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dsspk_setting_flag(bAnimContext *UNUSED(ac), int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return SPK_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dsspk_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ Speaker *spk= (Speaker *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(spk->flag);
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (spk->adt)
+ GET_ACF_FLAG_PTR(spk->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* speaker expander type define */
+static bAnimChannelType ACF_DSSPK=
+{
+ "Speaker Expander", /* type name */
+
+ acf_generic_dataexpand_color, /* backdrop color */
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dsspk_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dsspk_setting_flag, /* flag for setting */
+ acf_dsspk_setting_ptr /* pointer for setting */
+};
+
/* ShapeKey Entry ------------------------------------------- */
/* name for ShapeKey */
@@ -2370,7 +2449,8 @@ static void ANIM_init_channel_typeinfo_data (void)
animchannelTypeInfo[type++]= &ACF_DSMESH; /* Mesh Channel */
animchannelTypeInfo[type++]= &ACF_DSTEX; /* Texture Channel */
animchannelTypeInfo[type++]= &ACF_DSLAT; /* Lattice Channel */
-
+ animchannelTypeInfo[type++]= &ACF_DSSPK; /* Speaker Channel */
+
animchannelTypeInfo[type++]= &ACF_SHAPEKEY; /* ShapeKey */
animchannelTypeInfo[type++]= &ACF_GPD; /* Grease Pencil Datablock */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index eee7fb0badd..8331001d98e 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -124,6 +124,7 @@ void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int
case ANIMTYPE_DSMESH:
case ANIMTYPE_DSTEX:
case ANIMTYPE_DSLAT:
+ case ANIMTYPE_DSSPK:
{
/* need to verify that this data is valid for now */
if (ale->adt) {
@@ -168,6 +169,7 @@ void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int
case ANIMTYPE_DSARM:
case ANIMTYPE_DSMESH:
case ANIMTYPE_DSLAT:
+ case ANIMTYPE_DSSPK:
{
/* need to verify that this data is valid for now */
if (ale && ale->adt) {
@@ -247,6 +249,7 @@ void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype,
case ANIMTYPE_DSNTREE:
case ANIMTYPE_DSTEX:
case ANIMTYPE_DSLAT:
+ case ANIMTYPE_DSSPK:
{
if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED))
sel= ACHANNEL_SETFLAG_CLEAR;
@@ -336,6 +339,7 @@ void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype,
case ANIMTYPE_DSNTREE:
case ANIMTYPE_DSTEX:
case ANIMTYPE_DSLAT:
+ case ANIMTYPE_DSSPK:
{
/* need to verify that this data is valid for now */
if (ale->adt) {
@@ -2071,6 +2075,7 @@ static int mouse_anim_channels (bAnimContext *ac, float UNUSED(x), int channel_i
case ANIMTYPE_DSNTREE:
case ANIMTYPE_DSTEX:
case ANIMTYPE_DSLAT:
+ case ANIMTYPE_DSSPK:
{
/* sanity checking... */
if (ale->adt) {
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 047a7763fd8..4927b0f097a 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -67,6 +67,7 @@
#include "DNA_sequence_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_world_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
@@ -646,6 +647,19 @@ static bAnimListElem *make_new_animlistelem (void *data, short datatype, ID *own
ale->adt= BKE_animdata_from_id(data);
}
break;
+ case ANIMTYPE_DSSPK:
+ {
+ Speaker *spk= (Speaker *)data;
+ AnimData *adt= spk->adt;
+
+ ale->flag= FILTER_SPK_OBJD(spk);
+
+ ale->key_data= (adt) ? adt->action : NULL;
+ ale->datatype= ALE_ACT;
+
+ ale->adt= BKE_animdata_from_id(data);
+ }
+ break;
case ANIMTYPE_DSSKEY:
{
Key *key= (Key *)data;
@@ -1608,6 +1622,14 @@ static size_t animdata_filter_ds_obdata (bAnimContext *ac, ListBase *anim_data,
expanded= FILTER_LATTICE_OBJD(lt);
}
break;
+ case OB_SPEAKER: /* ---------- Speaker ----------- */
+ {
+ Speaker *spk= (Speaker *)ob->data;
+
+ type= ANIMTYPE_DSSPK;
+ expanded= FILTER_SPK_OBJD(spk);
+ }
+ break;
}
/* add object data animation channels */
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index b774bc947e4..56bc37709bc 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -59,6 +59,7 @@
#include "DNA_meta_types.h"
#include "DNA_node_types.h"
#include "DNA_particle_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_world_types.h"
#include "DNA_gpencil_types.h"
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 0b99c256183..3c4ca1a5d97 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -153,6 +153,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSMESH,
ANIMTYPE_DSTEX,
ANIMTYPE_DSLAT,
+ ANIMTYPE_DSSPK,
ANIMTYPE_SHAPEKEY,
@@ -243,6 +244,7 @@ typedef enum eAnimFilter_Flags {
#define FILTER_ARM_OBJD(arm) ((arm->flag & ARM_DS_EXPAND))
#define FILTER_MESH_OBJD(me) ((me->flag & ME_DS_EXPAND))
#define FILTER_LATTICE_OBJD(lt) ((lt->flag & LT_DS_EXPAND))
+#define FILTER_SPK_OBJD(spk) ((spk->flag & SPK_DS_EXPAND))
/* Variable use expanders */
#define FILTER_NTREE_DATA(ntree) ((ntree->flag & NTREE_DS_EXPAND))
#define FILTER_TEX_DATA(tex) ((tex->flag & TEX_DS_EXPAND))
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 2311aafbb17..2bc2aac165f 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -204,6 +204,8 @@ enum {
TH_STRIP_SELECT,
TH_LAMP,
+
+ TH_SPEAKER,
TH_NODE,
TH_NODE_IN_OUT,
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 3d7d1bf95cc..28bfbfba6c8 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -298,11 +298,13 @@ static const char *template_id_browse_tip(StructRNA *type)
case ID_MA: return "Browse Material to be linked";
case ID_TE: return "Browse Texture to be linked";
case ID_IM: return "Browse Image to be linked";
- case ID_LA: return "Browse Lattice Data to be linked";
+ case ID_LT: return "Browse Lattice Data to be linked";
+ case ID_LA: return "Browse Lamp Data to be linked";
case ID_CA: return "Browse Camera Data to be linked";
case ID_WO: return "Browse World Settings to be linked";
case ID_SCR: return "Choose Screen lay-out";
case ID_TXT: return "Browse Text to be linked";
+ case ID_SPK: return "Browse Speaker Data to be linked";
case ID_SO: return "Browse Sound to be linked";
case ID_AR: return "Browse Armature data to be linked";
case ID_AC: return "Browse Action to be linked";
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 2465c734aa0..1aa2fb391db 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -249,6 +249,8 @@ const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colo
cp= ts->wire; break;
case TH_LAMP:
cp= ts->lamp; break;
+ case TH_SPEAKER:
+ cp= ts->speaker; break;
case TH_SELECT:
cp= ts->select; break;
case TH_ACTIVE:
@@ -584,6 +586,7 @@ void ui_theme_init_default(void)
SETCOLF(btheme->tv3d.grid, 0.251, 0.251, 0.251, 1.0);
SETCOL(btheme->tv3d.wire, 0x0, 0x0, 0x0, 255);
SETCOL(btheme->tv3d.lamp, 0, 0, 0, 40);
+ SETCOL(btheme->tv3d.speaker, 0, 0, 0, 255);
SETCOL(btheme->tv3d.select, 241, 88, 0, 255);
SETCOL(btheme->tv3d.active, 255, 170, 64, 255);
SETCOL(btheme->tv3d.group, 8, 48, 8, 255);
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index f5f97c6a5f6..48e138dfcdc 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -44,6 +44,7 @@
#include "DNA_object_fluidsim.h"
#include "DNA_object_force.h"
#include "DNA_scene_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_vfont_types.h"
#include "BLI_math.h"
@@ -764,6 +765,40 @@ static int group_instance_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
+static int object_speaker_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob;
+ int enter_editmode;
+ unsigned int layer;
+ float loc[3], rot[3];
+
+ object_add_generic_invoke_options(C, op);
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ return OPERATOR_CANCELLED;
+
+ ob= ED_object_add_type(C, OB_SPEAKER, loc, rot, FALSE, layer);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_speaker_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Speaker";
+ ot->description = "Add a speaker object to the scene";
+ ot->idname= "OBJECT_OT_speaker_add";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= object_speaker_add_exec;
+ ot->poll= ED_operator_objectmode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ ED_object_add_generic_props(ot, FALSE);
+}
+
/* only used as menu */
void OBJECT_OT_group_instance_add(wmOperatorType *ot)
{
@@ -1600,6 +1635,18 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
id->us--;
}
break;
+ case OB_SPEAKER:
+ // AUD_XXX TODO: always duplicate Speakers on speaker object duplication?
+ if(dupflag!=0) {
+ ID_NEW_US2(obn->data )
+ else {
+ obn->data= copy_speaker(obn->data);
+ didit= 1;
+ }
+ id->us--;
+ }
+ break;
+
}
/* check if obdata is copied */
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 801880f0f32..c308d36f838 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -116,6 +116,7 @@ void OBJECT_OT_armature_add(struct wmOperatorType *ot);
void OBJECT_OT_lamp_add(struct wmOperatorType *ot);
void OBJECT_OT_effector_add(struct wmOperatorType *ot);
void OBJECT_OT_camera_add(struct wmOperatorType *ot);
+void OBJECT_OT_speaker_add(struct wmOperatorType *ot);
void OBJECT_OT_group_instance_add(struct wmOperatorType *ot);
void OBJECT_OT_duplicates_make_real(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index ff9b13379a2..8f00f923b84 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -117,6 +117,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_armature_add);
WM_operatortype_append(OBJECT_OT_lamp_add);
WM_operatortype_append(OBJECT_OT_camera_add);
+ WM_operatortype_append(OBJECT_OT_speaker_add);
WM_operatortype_append(OBJECT_OT_add);
WM_operatortype_append(OBJECT_OT_add_named);
WM_operatortype_append(OBJECT_OT_effector_add);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index f21241b6e7a..ab9c69988fe 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -45,6 +45,7 @@
#include "DNA_meta_types.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_world_types.h"
#include "DNA_object_types.h"
@@ -971,8 +972,8 @@ static int track_set_exec(bContext *C, wmOperator *op)
data->tar = obact;
ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
- /* Lamp and Camera track differently by default */
- if (ob->type == OB_LAMP || ob->type == OB_CAMERA)
+ /* Lamp, Camera and Speaker track differently by default */
+ if (ob->type == OB_LAMP || ob->type == OB_CAMERA || ob->type == OB_SPEAKER)
data->trackflag = TRACK_nZ;
}
}
@@ -990,8 +991,8 @@ static int track_set_exec(bContext *C, wmOperator *op)
data->tar = obact;
ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
- /* Lamp and Camera track differently by default */
- if (ob->type == OB_LAMP || ob->type == OB_CAMERA) {
+ /* Lamp, Camera and Speaker track differently by default */
+ if (ob->type == OB_LAMP || ob->type == OB_CAMERA || ob->type == OB_SPEAKER) {
data->reserved1 = TRACK_nZ;
data->reserved2 = UP_Y;
}
@@ -1011,8 +1012,8 @@ static int track_set_exec(bContext *C, wmOperator *op)
data->tar = obact;
ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
- /* Lamp and Camera track differently by default */
- if (ob->type == OB_LAMP || ob->type == OB_CAMERA) {
+ /* Lamp, Camera and Speaker track differently by default */
+ if (ob->type == OB_LAMP || ob->type == OB_CAMERA || ob->type == OB_SPEAKER) {
data->trackflag = TRACK_nZ;
data->lockflag = LOCK_Y;
}
@@ -1481,6 +1482,9 @@ static void single_obdata_users(Main *bmain, Scene *scene, int flag)
ob->data= copy_armature(ob->data);
armature_rebuild_pose(ob, ob->data);
break;
+ case OB_SPEAKER:
+ ob->data= copy_speaker(ob->data);
+ break;
default:
if (G.f & G_DEBUG)
printf("ERROR single_obdata_users: can't copy %s\n", id->name);
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index f0a0bcff3f3..8744ec5dfd6 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -376,8 +376,8 @@ static int bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
void SOUND_OT_bake_animation(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Bake animation";
- ot->description= "Bakes the animation cache so that it's up to date";
+ ot->name= "Update animation cache";
+ ot->description= "Updates the audio animation cache so that it's up to date";
ot->idname= "SOUND_OT_bake_animation";
/* api callbacks */
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 8e1a4b2d16c..35500ac9518 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -44,6 +44,7 @@
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "DNA_world_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_brush_types.h"
#include "BKE_context.h"
@@ -188,6 +189,7 @@ static int buttons_context_path_data(ButsContextPath *path, int type)
else if(RNA_struct_is_a(ptr->type, &RNA_Lattice) && (type == -1 || type == OB_LATTICE)) return 1;
else if(RNA_struct_is_a(ptr->type, &RNA_Camera) && (type == -1 || type == OB_CAMERA)) return 1;
else if(RNA_struct_is_a(ptr->type, &RNA_Lamp) && (type == -1 || type == OB_LAMP)) return 1;
+ else if(RNA_struct_is_a(ptr->type, &RNA_Speaker) && (type == -1 || type == OB_SPEAKER)) return 1;
/* try to get an object in the path, no pinning supported here */
else if(buttons_context_path_object(path)) {
ob= path->ptr[path->len-1].data;
@@ -648,7 +650,7 @@ void buttons_context_compute(const bContext *C, SpaceButs *sbuts)
const char *buttons_context_dir[] = {
"world", "object", "mesh", "armature", "lattice", "curve",
- "meta_ball", "lamp", "camera", "material", "material_slot",
+ "meta_ball", "lamp", "speaker", "camera", "material", "material_slot",
"texture", "texture_slot", "bone", "edit_bone", "pose_bone", "particle_system", "particle_system_editable",
"cloth", "soft_body", "fluid", "smoke", "collision", "brush", NULL};
@@ -701,6 +703,10 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
set_pointer_type(path, result, &RNA_Camera);
return 1;
}
+ else if(CTX_data_equals(member, "speaker")) {
+ set_pointer_type(path, result, &RNA_Speaker);
+ return 1;
+ }
else if(CTX_data_equals(member, "material")) {
set_pointer_type(path, result, &RNA_Material);
return 1;
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 6736230e84f..e245e19ce96 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1127,7 +1127,7 @@ void filelist_from_main(struct FileList *filelist)
if( filelist->dir[0]==0) {
/* make directories */
- filelist->numfiles= 23;
+ filelist->numfiles= 24;
filelist->filelist= (struct direntry *)malloc(filelist->numfiles * sizeof(struct direntry));
for(a=0; a<filelist->numfiles; a++) {
@@ -1157,6 +1157,7 @@ void filelist_from_main(struct FileList *filelist)
filelist->filelist[20].relname= BLI_strdup("Armature");
filelist->filelist[21].relname= BLI_strdup("Action");
filelist->filelist[22].relname= BLI_strdup("NodeTree");
+ filelist->filelist[23].relname= BLI_strdup("Speaker");
filelist_sort(filelist, FILE_SORT_ALPHA);
}
else {
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 677e818351d..b6de8e7fb59 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -146,6 +146,7 @@ static int nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA
case ANIMTYPE_DSPART:
case ANIMTYPE_DSMBALL:
case ANIMTYPE_DSARM:
+ case ANIMTYPE_DSSPK:
{
/* for these channels, we only do AnimData */
if (ale->id && ale->adt) {
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 5e81148c231..08a4de81013 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -180,6 +180,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
case ANIMTYPE_DSMESH:
case ANIMTYPE_DSTEX:
case ANIMTYPE_DSLAT:
+ case ANIMTYPE_DSSPK:
{
/* sanity checking... */
if (ale->adt) {
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 40a9f80e712..c2dda694a1d 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -1080,6 +1080,8 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_FONT); break;
case OB_SURF:
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SURFACE); break;
+ case OB_SPEAKER:
+ tselem_draw_icon_uibut(&arg, ICON_SPEAKER); break;
case OB_EMPTY:
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_EMPTY); break;
@@ -1123,6 +1125,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
tselem_draw_icon_uibut(&arg, ICON_TEXTURE_DATA); break;
case ID_IM:
tselem_draw_icon_uibut(&arg, ICON_IMAGE_DATA); break;
+ case ID_SPK:
case ID_SO:
tselem_draw_icon_uibut(&arg, ICON_SPEAKER); break;
case ID_AR:
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 57ee2fe00ef..4525ea9c8d9 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -135,7 +135,7 @@ static void set_operation_types(SpaceOops *soops, ListBase *lb,
break;
case ID_ME: case ID_CU: case ID_MB: case ID_LT:
- case ID_LA: case ID_AR: case ID_CA:
+ case ID_LA: case ID_AR: case ID_CA: case ID_SPK:
case ID_MA: case ID_TE: case ID_IP: case ID_IM:
case ID_SO: case ID_KE: case ID_WO: case ID_AC:
case ID_NLA: case ID_TXT: case ID_GR:
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 12d1865e28c..0c6ef67d603 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -50,6 +50,7 @@
#include "DNA_scene_types.h"
#include "DNA_world_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_object_types.h"
#include "BLI_blenlib.h"
@@ -714,6 +715,13 @@ static void outliner_add_id_contents(SpaceOops *soops, TreeElement *te, TreeStor
}
}
break;
+ case ID_SPK:
+ {
+ Speaker *spk= (Speaker *)id;
+
+ outliner_add_element(soops, &te->subtree, spk->adt, te, TSE_ANIM_DATA, 0);
+ }
+ break;
case ID_WO:
{
World *wrld= (World *)id;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index e6889f4563f..86d3ddc3353 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -45,6 +45,7 @@
#include "DNA_meta_types.h"
#include "DNA_scene_types.h"
#include "DNA_smoke_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_world_types.h"
#include "DNA_armature_types.h"
@@ -1491,6 +1492,52 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob
}
}
+/* flag similar to draw_object() */
+static void drawspeaker(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, int flag)
+{
+ //Speaker *spk = ob->data;
+
+ float vec[3];
+ int i, j;
+
+ glEnable(GL_BLEND);
+
+ for(j = 0; j < 3; j++)
+ {
+ vec[2] = .25f * j -.125f;
+
+ glBegin(GL_LINE_LOOP);
+ for(i = 0; i < 16; i++)
+ {
+ vec[0] = cos(M_PI * i / 8.0f) * (j == 0 ? .5f : .25f);
+ vec[1] = sin(M_PI * i / 8.0f) * (j == 0 ? .5f : .25f);
+ glVertex3fv(vec);
+ }
+ glEnd();
+ }
+
+ for(j = 0; j < 4; j++)
+ {
+ vec[0] = (((j + 1) % 2) * (j - 1)) * .5f;
+ vec[1] = ((j % 2) * (j - 2)) * .5f;
+ glBegin(GL_LINE_STRIP);
+ for(i = 0; i < 3; i++)
+ {
+ if(i == 1)
+ {
+ vec[0] *= .5f;
+ vec[1] *= .5f;
+ }
+
+ vec[2] = .25f * i -.125f;
+ glVertex3fv(vec);
+ }
+ glEnd();
+ }
+
+ glDisable(GL_BLEND);
+}
+
static void lattice_draw_verts(Lattice *lt, DispList *dl, short sel)
{
BPoint *bp = lt->def;
@@ -5759,6 +5806,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
else {
if(ob->type==OB_LAMP) UI_ThemeColor(TH_LAMP);
+ else if(ob->type==OB_SPEAKER) UI_ThemeColor(TH_SPEAKER);
else UI_ThemeColor(TH_WIRE);
if((scene->basact)==base) {
@@ -6006,6 +6054,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0 || (rv3d->persp==RV3D_CAMOB && v3d->camera==ob)) /* special exception for active camera */
drawcamera(scene, v3d, rv3d, ob, flag);
break;
+ case OB_SPEAKER:
+ if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0)
+ drawspeaker(scene, v3d, rv3d, ob, flag);
+ break;
case OB_LATTICE:
if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) {
drawlattice(scene, v3d, ob);