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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-14 21:59:26 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-14 21:59:26 +0400
commitf1a745c436887d14c8dbe1029154c13dda127ecd (patch)
tree1ef6b5c15242baf1e910e3e7791ffc8e42dc71ca /source/blender/editors
parent4b3dafcaa765249c0787b41df014f32863cd202f (diff)
2.5: Armature
* Bone Transform panel now works, using appropriate EditBone or PoseChannel properties. * Bone name and parent are now editable. * Some other tweaks to the UI layouts for Armature and Bone. * Notifiers for armature/editbone properties.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/armature/editarmature.c8
-rw-r--r--source/blender/editors/armature/poseobject.c4
-rw-r--r--source/blender/editors/include/ED_armature.h2
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c2
-rw-r--r--source/blender/editors/space_outliner/outliner.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c8
6 files changed, 14 insertions, 12 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index d00f4c770d1..49f13d99af9 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -5095,9 +5095,9 @@ static void constraint_bone_name_fix(Object *ob, ListBase *conlist, char *oldnam
/* called by UI for renaming a bone */
/* warning: make sure the original bone was not renamed yet! */
/* seems messy, but thats what you get with not using pointers but channel names :) */
-void armature_bone_rename(Object *ob, char *oldnamep, char *newnamep)
+void ED_armature_bone_rename(bArmature *arm, char *oldnamep, char *newnamep)
{
- bArmature *arm= ob->data;
+ Object *ob;
char newname[MAXBONENAME];
char oldname[MAXBONENAME];
@@ -5242,7 +5242,7 @@ void armature_flip_names(Scene *scene)
if (ebone->flag & BONE_SELECTED) {
BLI_strncpy(newname, ebone->name, sizeof(newname));
bone_flip_name(newname, 1); // 1 = do strip off number extensions
- armature_bone_rename(obedit, ebone->name, newname);
+ ED_armature_bone_rename(arm, ebone->name, newname);
}
}
}
@@ -5263,7 +5263,7 @@ void armature_autoside_names(Scene *scene, short axis)
if (ebone->flag & BONE_SELECTED) {
BLI_strncpy(newname, ebone->name, sizeof(newname));
bone_autoside_name(newname, 1, axis, ebone->head[axis], ebone->tail[axis]);
- armature_bone_rename(obedit, ebone->name, newname);
+ ED_armature_bone_rename(arm, ebone->name, newname);
}
}
}
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index 2913d1d13d9..f7d926ea18d 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -1346,7 +1346,7 @@ void pose_flip_names(Scene *scene)
if(pchan->bone->flag & (BONE_ACTIVE|BONE_SELECTED)) {
BLI_strncpy(newname, pchan->name, sizeof(newname));
bone_flip_name(newname, 1); // 1 = do strip off number extensions
- armature_bone_rename(ob, pchan->name, newname);
+ ED_armature_bone_rename(arm, pchan->name, newname);
}
}
}
@@ -1375,7 +1375,7 @@ void pose_autoside_names(Scene *scene, short axis)
if(pchan->bone->flag & (BONE_ACTIVE|BONE_SELECTED)) {
BLI_strncpy(newname, pchan->name, sizeof(newname));
bone_autoside_name(newname, 1, axis, pchan->bone->head[axis], pchan->bone->tail[axis]);
- armature_bone_rename(ob, pchan->name, newname);
+ ED_armature_bone_rename(arm, pchan->name, newname);
}
}
}
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index a9823bd9ff1..d699b0d46b2 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -116,7 +116,7 @@ void docenter_armature (struct Scene *scene, struct View3D *v3d, struct Object *
void auto_align_armature(struct Scene *scene, struct View3D *v3d, short mode);
void unique_editbone_name(struct ListBase *ebones, char *name, EditBone *bone); /* if bone is already in list, pass it as param to ignore it */
-void armature_bone_rename(struct Object *ob, char *oldnamep, char *newnamep);
+void ED_armature_bone_rename(struct bArmature *arm, char *oldnamep, char *newnamep);
void undo_push_armature(struct bContext *C, char *name);
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 24d5fcc648a..b7e2a3325cb 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -415,6 +415,8 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
break;
case BCONTEXT_BONE:
found= buttons_context_path_bone(path);
+ if(!found)
+ found= buttons_context_path_data(path, OB_ARMATURE);
break;
default:
found= 0;
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index e99774a8b9f..40324a5a65f 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -1559,7 +1559,7 @@ void OUTLINER_OT_renderability_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Toggle Renderability";
- ot->idname= "OUTLINER_OT_renederability_toggle";
+ ot->idname= "OUTLINER_OT_renderability_toggle";
ot->description= "Toggle the renderbility of selected items.";
/* callbacks */
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 54fb87904c8..fba263f30d5 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -481,7 +481,7 @@ static void validate_bonebutton_cb(bContext *C, void *bonev, void *namev)
/* restore */
BLI_strncpy(bone->name, oldname, 32);
- armature_bone_rename(ob, oldname, newname); // editarmature.c
+ ED_armature_bone_rename(ob->data, oldname, newname); // editarmature.c
}
}
@@ -553,7 +553,7 @@ void validate_editbonebutton_cb(bContext *C, void *bonev, void *namev)
/* restore */
BLI_strncpy(eBone->name, oldname, 32);
- armature_bone_rename(CTX_data_edit_object(C), oldname, newname); // editarmature.c
+ ED_armature_bone_rename(CTX_data_edit_object(C)->data, oldname, newname); // editarmature.c
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_SELECT, CTX_data_edit_object(C)); // XXX fix
}
@@ -1215,7 +1215,7 @@ static void view3d_panel_object(const bContext *C, Panel *pa)
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
View3D *v3d= CTX_wm_view3d(C);
- uiBut *bt;
+ //uiBut *bt;
Object *ob= OBACT;
TransformProperties *tfp;
float lim;
@@ -1764,7 +1764,7 @@ void view3d_buttons_register(ARegionType *art)
pt->draw= view3d_panel_transform_spaces;
BLI_addtail(&art->paneltypes, pt);
- /*pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel gpencil");
+ pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel gpencil");
strcpy(pt->idname, "VIEW3D_PT_gpencil");
strcpy(pt->label, "Greas Pencil");
pt->draw= view3d_panel_gpencil;