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authorKévin Dietrich <kevin.dietrich@mailoo.org>2021-06-15 03:11:07 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2021-06-16 09:22:10 +0300
commit3385c04598f210e0fb927845122d1fb5b3a8e81e (patch)
tree2d549a2da18e7bf203ff4332bfe0f581e86e9f4d /source/blender/editors
parent9fed00341e172830fe7bff42fc37e44cf48e9477 (diff)
Alembic: support reading per-vertex UV sets
This adds support for importing UV sets which are defined per vertex, instead of per face corners. Such UV sets can be generated when the mesh is split according to UV islands, or when there is only one UV island, in which cases only a single UV value can be stored per vertex since vertices will never be on a seam. Reviewed By: sybren Differential Revision: https://developer.blender.org/D11584
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