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authorMatt Ebb <matt@mke3.net>2009-12-14 02:30:18 +0300
committerMatt Ebb <matt@mke3.net>2009-12-14 02:30:18 +0300
commit3f612b6ea5b15b0a868f1472053378949722c88a (patch)
treea9e90b187efc7f9e2524bb0383f37533b7a264d8 /source/blender/editors
parent9f965ba62bc26c8c8f66c473f70d288800aec8d3 (diff)
Description and more presets for animation players (rv / framecycler).
Also put a bit more logic for guessing player paths based on my system. If anyone can make this a bit more clever/bulletproof, please feel free to get involved in it, it's all python!
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/interface/resources.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 809b3387f28..b2ae5572a05 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1283,6 +1283,9 @@ void init_userdef_do_versions(void)
if (U.dbl_click_time == 0) {
U.dbl_click_time = 350;
}
+ if (U.anim_player_preset == 0) {
+ U.anim_player_preset =1 ;
+ }
/* funny name, but it is GE stuff, moves userdef stuff to engine */
// XXX space_set_commmandline_options();