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author | Mike Erwin <significant.bit@gmail.com> | 2017-04-07 10:51:10 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-04-07 10:51:10 +0300 |
commit | c986a2c7aa33423cfdda575d8ed2b50caf053495 (patch) | |
tree | c59dfe7d275b1a177807ce37c0b3b4bce91f8397 /source/blender/editors | |
parent | 115a889bd7bbe1dd995c6a85e1b1413c78720ede (diff) |
fix rotation manipulator's Push/PopMatrix balance
Was popping out the bottom of the stack.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/transform/transform_manipulator.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index ffa22e1326b..384bdb3b258 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -1187,6 +1187,7 @@ static void draw_manipulator_rotate( } glDisable(GL_CLIP_DISTANCE0); + gpuPushMatrix(); /* to balance final pop at end of function */ } else { |