diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-28 17:06:32 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-28 17:06:32 +0300 |
commit | 178ea1f7982922f319e55de9288352d3a3e4af43 (patch) | |
tree | 9c9e5f2c8b534318b9448d2053a7a29a222765a2 /source/blender/editors | |
parent | e5a74f3ad31e1ee55e086de682c7d01b8d27697e (diff) |
Cleanup, naming of engine type variable
Diffstat (limited to 'source/blender/editors')
11 files changed, 23 insertions, 23 deletions
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index e8c784f15d5..79b63f36b76 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -5020,7 +5020,7 @@ static int add_vertex_invoke(bContext *C, wmOperator *op, const wmEvent *event) const float mval[2] = {UNPACK2(event->mval)}; struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d( - CTX_data_main(C), vc.scene, vc.view_layer, vc.engine, 0, + CTX_data_main(C), vc.scene, vc.view_layer, vc.engine_type, 0, vc.ar, vc.v3d); ED_transform_snap_object_project_view3d_mixed( diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h index 49e85600819..8761f2c5361 100644 --- a/source/blender/editors/include/ED_transform_snap_object_context.h +++ b/source/blender/editors/include/ED_transform_snap_object_context.h @@ -76,9 +76,9 @@ struct SnapObjectParams { typedef struct SnapObjectContext SnapObjectContext; SnapObjectContext *ED_transform_snap_object_context_create( - struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine, int flag); + struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine_type, int flag); SnapObjectContext *ED_transform_snap_object_context_create_view3d( - struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine, int flag, + struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine_type, int flag, /* extra args for view3d */ const struct ARegion *ar, const struct View3D *v3d); void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx); diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index feb3686db9f..69061bdcd26 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -78,7 +78,7 @@ typedef struct ViewContext { struct Depsgraph *depsgraph; struct Scene *scene; struct ViewLayer *view_layer; - struct RenderEngineType *engine; + struct RenderEngineType *engine_type; struct Object *obact; struct Object *obedit; struct ARegion *ar; diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 8024a733f40..c341a4cde1c 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1931,8 +1931,8 @@ static void view3d_stereo3d_setup_offscreen( void ED_view3d_draw_offscreen_init(const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *view_layer, View3D *v3d) { - RenderEngineType *type = eval_ctx->engine; - if (type->flag & RE_USE_LEGACY_PIPELINE) { + RenderEngineType *engine_type = eval_ctx->engine_type; + if (engine_type->flag & RE_USE_LEGACY_PIPELINE) { /* shadow buffers, before we setup matrices */ if (draw_glsl_material(scene, view_layer, NULL, v3d, v3d->drawtype)) { VP_deprecated_gpu_update_lamps_shadows_world(eval_ctx, scene, v3d); @@ -2014,8 +2014,8 @@ void ED_view3d_draw_offscreen( view3d_main_region_setup_view(eval_ctx, scene, v3d, ar, viewmat, winmat, NULL); /* main drawing call */ - RenderEngineType *type = eval_ctx->engine; - if (type->flag & RE_USE_LEGACY_PIPELINE) { + RenderEngineType *engine_type = eval_ctx->engine_type; + if (engine_type->flag & RE_USE_LEGACY_PIPELINE) { /* framebuffer fx needed, we need to draw offscreen first */ if (v3d->fx_settings.fx_flag && fx) { @@ -2058,7 +2058,7 @@ void ED_view3d_draw_offscreen( /* XXX, should take depsgraph as arg */ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, false); BLI_assert(depsgraph != NULL); - DRW_draw_render_loop_offscreen(depsgraph, eval_ctx->engine, ar, v3d, ofs); + DRW_draw_render_loop_offscreen(depsgraph, eval_ctx->engine_type, ar, v3d, ofs); } /* restore size */ diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 4658ca566d2..5894d46a0f9 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -113,7 +113,7 @@ void view3d_set_viewcontext(bContext *C, ViewContext *vc) vc->depsgraph = CTX_data_depsgraph(C); vc->scene = CTX_data_scene(C); vc->view_layer = CTX_data_view_layer(C); - vc->engine = CTX_data_engine(C); + vc->engine_type = CTX_data_engine(C); vc->v3d = CTX_wm_view3d(C); vc->win = CTX_wm_window(C); vc->rv3d = CTX_wm_region_view3d(C); diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c index 2901588b040..152f342f765 100644 --- a/source/blender/editors/space_view3d/view3d_walk.c +++ b/source/blender/editors/space_view3d/view3d_walk.c @@ -251,7 +251,7 @@ typedef struct WalkInfo { ARegion *ar; Scene *scene; ViewLayer *view_layer; - RenderEngineType *engine; + RenderEngineType *engine_type; wmTimer *timer; /* needed for redraws */ @@ -515,7 +515,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op) walk->ar = CTX_wm_region(C); walk->scene = CTX_data_scene(C); walk->view_layer = CTX_data_view_layer(C); - walk->engine = CTX_data_engine(C); + walk->engine_type = CTX_data_engine(C); #ifdef NDOF_WALK_DEBUG puts("\n-- walk begin --"); @@ -604,7 +604,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op) walk->rv3d->rflag |= RV3D_NAVIGATING; walk->snap_context = ED_transform_snap_object_context_create_view3d( - CTX_data_main(C), walk->scene, walk->view_layer, walk->engine, 0, + CTX_data_main(C), walk->scene, walk->view_layer, walk->engine_type, 0, walk->ar, walk->v3d); walk->v3d_camera_control = ED_view3d_cameracontrol_acquire( diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index b6a9ba1079a..d9bfcd0c289 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -470,7 +470,7 @@ typedef struct TransInfo { struct ARegion *ar; struct Scene *scene; struct ViewLayer *view_layer; - struct RenderEngineType *engine; + struct RenderEngineType *engine_type; struct ToolSettings *settings; struct wmTimer *animtimer; struct wmKeyMap *keymap; /* so we can do lookups for header text */ diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 89c43187bd4..d2c48c4aea0 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -2485,7 +2485,7 @@ static void createTransEditVerts(TransInfo *t) int *island_vert_map = NULL; DEG_evaluation_context_init_from_scene(&eval_ctx, - t->scene, t->view_layer, t->engine, + t->scene, t->view_layer, t->engine_type, DAG_EVAL_VIEWPORT); /* Even for translation this is needed because of island-orientation, see: T51651. */ @@ -5561,7 +5561,7 @@ static void set_trans_object_base_flags(TransInfo *t) /* handle pending update events, otherwise they got copied below */ EvaluationContext eval_ctx; DEG_evaluation_context_init_from_scene(&eval_ctx, - t->scene, t->view_layer, t->engine, + t->scene, t->view_layer, t->engine_type, DAG_EVAL_VIEWPORT); for (base = view_layer->object_bases.first; base; base = base->next) { if (base->object->recalc & OB_RECALC_ALL) { diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index f6ec93d8ff9..36d8f8d44e7 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -1123,12 +1123,12 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve Object *obedit = CTX_data_edit_object(C); Object *ob = CTX_data_active_object(C); bGPdata *gpd = CTX_data_gpencil_data(C); - RenderEngineType *engine = CTX_data_engine(C); + RenderEngineType *engine_type = CTX_data_engine(C); PropertyRNA *prop; t->scene = sce; t->view_layer = view_layer; - t->engine = engine; + t->engine_type = engine_type; t->sa = sa; t->ar = ar; t->obedit = obedit; diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 6b3167a0392..63026cdcc46 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -585,7 +585,7 @@ static void initSnappingMode(TransInfo *t) if (t->spacetype == SPACE_VIEW3D) { if (t->tsnap.object_context == NULL) { t->tsnap.object_context = ED_transform_snap_object_context_create_view3d( - G.main, t->scene, t->view_layer, t->engine, 0, + G.main, t->scene, t->view_layer, t->engine_type, 0, t->ar, t->view); ED_transform_snap_object_context_set_editmesh_callbacks( diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c index 61705ba2868..d92417ec68a 100644 --- a/source/blender/editors/transform/transform_snap_object.c +++ b/source/blender/editors/transform/transform_snap_object.c @@ -2096,7 +2096,7 @@ static bool snapObjectsRay( * \{ */ SnapObjectContext *ED_transform_snap_object_context_create( - Main *bmain, Scene *scene, ViewLayer *view_layer, RenderEngineType *engine, int flag) + Main *bmain, Scene *scene, ViewLayer *view_layer, RenderEngineType *engine_type, int flag) { SnapObjectContext *sctx = MEM_callocN(sizeof(*sctx), __func__); @@ -2105,7 +2105,7 @@ SnapObjectContext *ED_transform_snap_object_context_create( sctx->bmain = bmain; sctx->scene = scene; - DEG_evaluation_context_init_from_scene(&sctx->eval_ctx, scene, view_layer, engine, DAG_EVAL_VIEWPORT); + DEG_evaluation_context_init_from_scene(&sctx->eval_ctx, scene, view_layer, engine_type, DAG_EVAL_VIEWPORT); sctx->cache.object_map = BLI_ghash_ptr_new(__func__); sctx->cache.mem_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__); @@ -2114,11 +2114,11 @@ SnapObjectContext *ED_transform_snap_object_context_create( } SnapObjectContext *ED_transform_snap_object_context_create_view3d( - Main *bmain, Scene *scene, ViewLayer *view_layer, RenderEngineType *engine, int flag, + Main *bmain, Scene *scene, ViewLayer *view_layer, RenderEngineType *engine_type, int flag, /* extra args for view3d */ const ARegion *ar, const View3D *v3d) { - SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, view_layer, engine, flag); + SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, view_layer, engine_type, flag); sctx->use_v3d = true; sctx->v3d_data.ar = ar; |