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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-07-26 05:23:27 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-07-26 05:23:27 +0400
commit25ce805a58fa833cf9c4e818f34d9664de1f3636 (patch)
treeddbb6464d836dd7437dd5b161cf3f8c6d8070eb9 /source/blender/freestyle/FRS_freestyle.h
parent2ef33845046b978b9a86c1ec90184af96d5bb943 (diff)
* Implemented the basic stroke rendering functionality for the new
Parameter Editor mode. This is a WIP commit. Only the base line color, base alpha transparency, and base line thickness are respected. More additions are anticipated to account for other parameters. * Added FRS_finish_stroke_rendering() to clean Freestyle-related temporary resources after stroke rendering. * Some functions in FRS_freestyle.cpp are now declared as static functions, so as not to mess up the program-wide name space. * Made the StyleModule class inheritable, and defined new subclass BlenderStyleModule that takes a Text object instead of a file name.
Diffstat (limited to 'source/blender/freestyle/FRS_freestyle.h')
-rw-r--r--source/blender/freestyle/FRS_freestyle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/freestyle/FRS_freestyle.h b/source/blender/freestyle/FRS_freestyle.h
index 18fdb08e75b..8252e932215 100644
--- a/source/blender/freestyle/FRS_freestyle.h
+++ b/source/blender/freestyle/FRS_freestyle.h
@@ -52,6 +52,7 @@ extern "C" {
int FRS_is_freestyle_enabled(struct SceneRenderLayer* srl);
void FRS_init_stroke_rendering(struct Render* re);
struct Render* FRS_do_stroke_rendering(struct Render* re, struct SceneRenderLayer* srl);
+ void FRS_finish_stroke_rendering(struct Render* re);
void FRS_composite_result(struct Render* re, struct SceneRenderLayer* srl, struct Render* freestyle_render);
void FRS_exit();