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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-03-28 21:46:10 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-03-28 21:46:10 +0400
commit840ba8e8e74c74088aabf8185b91fd5e32302fee (patch)
tree2e0f229ffe129b889229c17b108777cb26aa818e /source/blender/freestyle/FRS_freestyle.h
parent009d7819c144047355c35fb1ac90333351779e3c (diff)
Fixed the full sample anti-aliasing support in Freestyle.
The render pipeline has been extended to better work with Freestyle stroke rendering. Struct Render has a new member ListBase freestyle_renders to keep Render instances generated through stroke rendering in Freestyle. The number of elements (LinkData instances with LinkData::data pointing to a Render instance) in freestyle_renders is the same as the scene render layers of the scene being rendered. When the k-th scene render layer has the Freestyle option enabled, the k-th element of freestyle_renders refers to a Render instance that holds Freestyle render results for the scene layer. This association between the scene render layer and the Render instance is used to merge the Freestyle render results into the corresponding render results for the scene render layer.
Diffstat (limited to 'source/blender/freestyle/FRS_freestyle.h')
-rw-r--r--source/blender/freestyle/FRS_freestyle.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/freestyle/FRS_freestyle.h b/source/blender/freestyle/FRS_freestyle.h
index 3d8e785ce99..cd07d2dfc11 100644
--- a/source/blender/freestyle/FRS_freestyle.h
+++ b/source/blender/freestyle/FRS_freestyle.h
@@ -19,7 +19,10 @@ extern "C" {
// Rendering
void FRS_initialize();
void FRS_set_context(bContext* C);
- void FRS_add_Freestyle( struct Render* re);
+ int FRS_is_freestyle_enabled(struct SceneRenderLayer* srl);
+ void FRS_init_stroke_rendering(struct Render* re);
+ struct Render* FRS_do_stroke_rendering(struct Render* re, struct SceneRenderLayer* srl);
+ void FRS_composite_result(struct Render* re, struct SceneRenderLayer* srl, struct Render* freestyle_render);
void FRS_exit();
// Panel configuration