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author | Maxime Curioni <maxime.curioni@gmail.com> | 2008-07-23 09:54:34 +0400 |
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committer | Maxime Curioni <maxime.curioni@gmail.com> | 2008-07-23 09:54:34 +0400 |
commit | 0c3f7c2b7e0c9d8ad5945029170fc8ed1f0c1eda (patch) | |
tree | a4495ec13a99b806e06b92f9ddfb0f9c15165177 /source/blender/freestyle/SConscript | |
parent | 48732bf2ab5284316f01babb71aa3e2289f2c0dd (diff) |
soc-2008-mxcurioni: implemented (without testing) StrokeShader, Stroke and MediumType (used by Stroke to define medium types) classes. The Stroke class is missing the InsertVertex method.
Before porting other classes, I'll resolve the List (Python) <=> Iterator (C++) correspondence problem by implementing a general class appropriately suited for the task.
Diffstat (limited to 'source/blender/freestyle/SConscript')
-rw-r--r-- | source/blender/freestyle/SConscript | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/freestyle/SConscript b/source/blender/freestyle/SConscript index 65cafb306e5..12b649c362d 100644 --- a/source/blender/freestyle/SConscript +++ b/source/blender/freestyle/SConscript @@ -73,8 +73,11 @@ python_sources = [ prefix + '/Interface0D/ViewVertex.cpp', prefix + '/Interface1D.cpp', prefix + '/Interface1D/FEdge.cpp', + prefix + '/Interface1D/Stroke.cpp', prefix + '/Nature.cpp', + prefix + '/MediumType.cpp', prefix + '/StrokeAttribute.cpp', + prefix + '/StrokeShader.cpp', prefix + '/UnaryFunction0D.cpp', prefix + '/UnaryFunction1D.cpp', prefix + '/UnaryPredicate0D.cpp', |