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authorMaxime Curioni <maxime.curioni@gmail.com>2008-07-18 06:55:23 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-07-18 06:55:23 +0400
commitd3973dac717da1557a9a8d50f5c13e25ae75eaa8 (patch)
treede60800b4b5d74989680f746dbfcb99934c7f825 /source/blender/freestyle/SConscript
parente4748940c0a61171d5c4e45d8d5a9637d05ac429 (diff)
soc-2008-mxcurioni: FEdge class added. Modifed converting functions to passing-by-reference format. Improved the type checking for FEdge and CurvePoint. Modified FEdge C++ class to test for null vertices. Updated previous classes to support FEdge.
So far, whenever a Python object is created from its corresponding C++ object, the input object reference is copied into a new object. Due to Freestyle's functions (especially regarding the way it is iterated), it is currently impossible to deal with a pointer-based Python object. It is not a real drawback, just an aspect to keep in mind.
Diffstat (limited to 'source/blender/freestyle/SConscript')
-rw-r--r--source/blender/freestyle/SConscript3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/freestyle/SConscript b/source/blender/freestyle/SConscript
index 42d78a393eb..5a7745292a4 100644
--- a/source/blender/freestyle/SConscript
+++ b/source/blender/freestyle/SConscript
@@ -68,7 +68,8 @@ python_sources = [
prefix + '/Interface0D.cpp',
prefix + '/Interface0D/CurvePoint.cpp',
prefix + '/Interface0D/SVertex.cpp',
- prefix + '/Interface1D.cpp'
+ prefix + '/Interface1D.cpp',
+ prefix + '/Interface1D/FEdge.cpp'
]
sources = system_sources + image_sources + geometry_sources + scene_graph_sources \