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authorMaxime Curioni <maxime.curioni@gmail.com>2008-05-08 23:16:40 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-05-08 23:16:40 +0400
commit64e4a3ec9aed6c8abe095e2cd1fe1552f7cde51c (patch)
tree6c77358bd447b6c2d215324ef48fc12d1f5ae5ca /source/blender/freestyle/intern/app/QGLBasicWidget.cpp
parentcf2e1e2857cfc5b3c2848c7fc6c9d919ac72fabb (diff)
parent106974a9d2d5caa5188322507980e3d57d2e3517 (diff)
soc-2008-mxcurioni: merged changes to revision 14747, cosmetic changes for source/blender/freestyle
Diffstat (limited to 'source/blender/freestyle/intern/app/QGLBasicWidget.cpp')
-rwxr-xr-xsource/blender/freestyle/intern/app/QGLBasicWidget.cpp141
1 files changed, 141 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/app/QGLBasicWidget.cpp b/source/blender/freestyle/intern/app/QGLBasicWidget.cpp
new file mode 100755
index 00000000000..44b5e0de224
--- /dev/null
+++ b/source/blender/freestyle/intern/app/QGLBasicWidget.cpp
@@ -0,0 +1,141 @@
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+#include "QGLBasicWidget.h"
+#include "../rendering/GLRenderer.h"
+// #ifndef WIN32
+// #include "../rendering/pbuffer.h"
+// #endif
+
+QGLBasicWidget::QGLBasicWidget( QWidget* parent, const char* name, int w, int h, const QGLWidget* shareWidget )
+ : QGLWidget( parent, shareWidget )
+{
+ _pGLRenderer = new GLRenderer;
+// #ifndef WIN32
+// _Pbuffer = new PBuffer(w,h,
+// PBuffer::SingleBuffer
+// | PBuffer::DepthBuffer
+// | PBuffer::StencilBuffer);
+
+// _Pbuffer->create(false);
+// #endif
+ resizeGL(w,h);
+ _RootNode.SetLightingEnabled(false);
+ _RootNode.SetLineWidth(1.0);
+}
+
+QGLBasicWidget::QGLBasicWidget( const QGLFormat& format, QWidget* parent, const char* name,
+ int w, int h, const QGLWidget* shareWidget )
+ : QGLWidget( format, parent, shareWidget )
+{
+ _pGLRenderer = new GLRenderer;
+// #ifndef WIN32
+// _Pbuffer = new PBuffer(w,h,
+// PBuffer::SingleBuffer
+// | PBuffer::DepthBuffer
+// | PBuffer::StencilBuffer);
+// _Pbuffer->create(false);
+// #endif
+ resizeGL(w,h);
+ _RootNode.SetLightingEnabled(false);
+ _RootNode.SetLineWidth(1.0);
+}
+
+QGLBasicWidget::~QGLBasicWidget()
+{
+ _RootNode.destroy();
+ if(_pGLRenderer)
+ delete _pGLRenderer;
+// #ifndef WIN32
+// if(_Pbuffer)
+// delete _Pbuffer;
+// #endif
+}
+
+void QGLBasicWidget::AddNode(Node* iNode){
+ _RootNode.AddChild(iNode);
+}
+
+void QGLBasicWidget::DetachNode(Node* iNode){
+ _RootNode.DetachChild(iNode);
+}
+
+void QGLBasicWidget::readPixels(int x,
+ int y,
+ int width,
+ int height,
+ float *pixels){
+// #ifndef WIN32
+// _Pbuffer->makeCurrent();
+
+// glReadBuffer(GL_FRONT);
+// GLenum e = glGetError();
+// GLenum glformat = GL_RED;
+// glReadPixels(x,y,width, height, glformat, GL_FLOAT, (GLfloat*)pixels);
+// e = glGetError();
+// #endif
+}
+
+void QGLBasicWidget::initializeGL()
+{
+ glClearColor(_clearColor[0],_clearColor[1],_clearColor[2],1);
+}
+
+void QGLBasicWidget::resizeGL( int w, int h )
+{
+// #ifndef WIN32
+// _Pbuffer->makeCurrent();
+// #endif
+
+ glViewport( 0, 0, (GLint)w, (GLint)h );
+ // Projection Matrix
+ //==================
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+// #ifndef WIN32
+// // FXS- changed order of y bounds for glRead
+// glOrtho(0,w, h, 0, -1.0, 1.0);
+// #else
+ glOrtho(0,w, 0, h, -1.0, 1.0);
+ //#endif
+}
+
+void QGLBasicWidget::paintGL()
+{
+// #ifndef WIN32
+// _Pbuffer->makeCurrent();
+// glClearColor(_clearColor[0],_clearColor[1],_clearColor[2],1);
+// #endif
+
+ glDrawBuffer( GL_FRONT);
+ glPushAttrib(GL_ALL_ATTRIB_BITS);
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+ //Modelview Matrix
+ //================
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE);
+ glDisable(GL_DEPTH_TEST);
+ _RootNode.accept(*_pGLRenderer);
+ glPopAttrib();
+}
+