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authorMaxime Curioni <maxime.curioni@gmail.com>2008-05-26 20:19:30 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-05-26 20:19:30 +0400
commitfc8cd192a3a22322f6127345dc14f8463b35ee1f (patch)
tree4c1f8a726edc49264b666d1405673a087e014647 /source/blender/freestyle/intern/app_blender/AppGLWidget.h
parent59df5a23b45675661135fdf4ce883998af2b5675 (diff)
soc-2008-mxcurioni: Freestyle compiles but crashes at runtime because of the Python environment.
I analyzed the crash with gdb and PyImport_AddModule ("__main__") in Python/import.c:320 seems responsible for the crash: apparently, "__main__" is not found and causes the error "No such file or directory". I have to figure out what's wrong with the current configuration, especially whether Freestyle's PythonInterpreter can be used as is. I am going to see whether it's just quicker to use Blender's functions.
Diffstat (limited to 'source/blender/freestyle/intern/app_blender/AppGLWidget.h')
-rwxr-xr-xsource/blender/freestyle/intern/app_blender/AppGLWidget.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/app_blender/AppGLWidget.h b/source/blender/freestyle/intern/app_blender/AppGLWidget.h
index 492fafc883a..3cf7844876d 100755
--- a/source/blender/freestyle/intern/app_blender/AppGLWidget.h
+++ b/source/blender/freestyle/intern/app_blender/AppGLWidget.h
@@ -48,9 +48,9 @@ using namespace std;
//# include <QGLViewer/qglviewer.h>
//soc
-#include "camera.h"
-#include "vec.h"
-#include "quaternion.h"
+#include "AppGLWidget_camera.h"
+#include "AppGLWidget_vec.h"
+#include "AppGLWidget_quaternion.h"
using namespace Geometry;