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authorMaxime Curioni <maxime.curioni@gmail.com>2008-07-02 16:16:36 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-07-02 16:16:36 +0400
commitffb07fcfb3dc1228b0bdc411c286a1244daeed26 (patch)
tree4d2fb462ef9657c17ceb84c6dc7fc5449acaeeb6 /source/blender/freestyle/intern/app_blender/AppGLWidget_manipulatedFrame.h
parentdfa10eba19012fb7a20233a3d434c67f32de10db (diff)
soc-2008-mxcurioni: renamed libQGLWidget's Camera class to AppGLWidget_Camera to use Blender's Camera struct, integrated the camera parameters from Blender. Perspective projection (precisely field of view) is now correct. Orthographic projection still having issues.
Diffstat (limited to 'source/blender/freestyle/intern/app_blender/AppGLWidget_manipulatedFrame.h')
-rw-r--r--source/blender/freestyle/intern/app_blender/AppGLWidget_manipulatedFrame.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/app_blender/AppGLWidget_manipulatedFrame.h b/source/blender/freestyle/intern/app_blender/AppGLWidget_manipulatedFrame.h
index 4dfc82c672a..e57dd9fc756 100644
--- a/source/blender/freestyle/intern/app_blender/AppGLWidget_manipulatedFrame.h
+++ b/source/blender/freestyle/intern/app_blender/AppGLWidget_manipulatedFrame.h
@@ -220,7 +220,7 @@
#ifndef DOXYGEN
protected:
- Quaternion deformedBallQuaternion(int x, int y, float cx, float cy, const Camera* const camera);
+ Quaternion deformedBallQuaternion(int x, int y, float cx, float cy, const AppGLWidget_Camera* const camera);
int action_; // Should be a QGLViewer::MouseAction, but include loop
Constraint* previousConstraint_; // When manipulation is without Contraint.