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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-05-01 17:34:56 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-05-01 17:34:56 +0400
commit04cbb3ad149563035e6606db48040e4ef00f1762 (patch)
treee2de26a82133a1d4e22185c81a7777fbba98a83b /source/blender/freestyle/intern/application/Controller.cpp
parent8843eb906388f9b014458f24bffb690a34ab4e5f (diff)
Fix for [#35116] Freestyle StringUtils::toAscii breakes non-ascii path values.
Just removed all calls of StringUtils::toAscii() as well as the function definitions.
Diffstat (limited to 'source/blender/freestyle/intern/application/Controller.cpp')
-rw-r--r--source/blender/freestyle/intern/application/Controller.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp
index aaa8542d63b..7303ccc95f3 100644
--- a/source/blender/freestyle/intern/application/Controller.cpp
+++ b/source/blender/freestyle/intern/application/Controller.cpp
@@ -280,7 +280,7 @@ int Controller::LoadMesh(Render *re, SceneRenderLayer *srl)
char cleaned[FILE_MAX];
BLI_strncpy(cleaned, iFileName, FILE_MAX);
BLI_cleanup_file(NULL, cleaned);
- string basename = StringUtils::toAscii(string(cleaned));
+ string basename = string(cleaned);
#endif
_ListOfModels.push_back("Blender_models");
@@ -851,7 +851,7 @@ Render *Controller::RenderStrokes(Render *re)
void Controller::InsertStyleModule(unsigned index, const char *iFileName)
{
if (!BLI_testextensie(iFileName, ".py")) {
- cerr << "Error: Cannot load \"" << StringUtils::toAscii(string(iFileName)) << "\", unknown extension" << endl;
+ cerr << "Error: Cannot load \"" << string(iFileName) << "\", unknown extension" << endl;
return;
}
@@ -1015,10 +1015,10 @@ void Controller::init_options()
Config::Path * cpath = Config::Path::getInstance();
// Directories
- ViewMapIO::Options::setModelsPath(StringUtils::toAscii(cpath->getModelsPath()));
- PythonInterpreter::Options::setPythonPath(StringUtils::toAscii(cpath->getPythonPath()));
- TextureManager::Options::setPatternsPath(StringUtils::toAscii(cpath->getPatternsPath()));
- TextureManager::Options::setBrushesPath(StringUtils::toAscii(cpath->getModelsPath()));
+ ViewMapIO::Options::setModelsPath(cpath->getModelsPath());
+ PythonInterpreter::Options::setPythonPath(cpath->getPythonPath());
+ TextureManager::Options::setPatternsPath(cpath->getPatternsPath());
+ TextureManager::Options::setBrushesPath(cpath->getModelsPath());
// ViewMap Format
ViewMapIO::Options::rmFlags(ViewMapIO::Options::FLOAT_VECTORS);