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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-15 19:21:27 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-08-12 05:10:20 +0400
commitfc85446c500fbe70515567e94122fc0d8746f3e5 (patch)
treef468d3d79cf395ea443682cdb1a92b42640e2550 /source/blender/freestyle/intern/application/Controller.cpp
parent4677684cfd18ea92f72bc5f24dc453cb1919e513 (diff)
Freestyle: Added preliminary support for textured strokes in Cycles.
Now the shader node tree of a line style ID datablock is used to define textures as well as their mapping and influence. TODO: Textures alpha channel mapping and influence. TODO: Blend mode in the Output Line Style shader node.
Diffstat (limited to 'source/blender/freestyle/intern/application/Controller.cpp')
-rw-r--r--source/blender/freestyle/intern/application/Controller.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp
index 8f57bbefa54..e4bfdb27381 100644
--- a/source/blender/freestyle/intern/application/Controller.cpp
+++ b/source/blender/freestyle/intern/application/Controller.cpp
@@ -892,9 +892,10 @@ void Controller::InsertStyleModule(unsigned index, const char *iFileName)
_Canvas->InsertStyleModule(index, sm);
}
-void Controller::InsertStyleModule(unsigned index, const char *iName, struct Text *iText)
+void Controller::InsertStyleModule(unsigned index, const char *iName, struct FreestyleLineStyle *iLineStyle,
+ struct Text *iText)
{
- StyleModule *sm = new BlenderStyleModule(iText, iName, _inter);
+ StyleModule *sm = new BlenderStyleModule(iText, iLineStyle, iName, _inter);
_Canvas->InsertStyleModule(index, sm);
}