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authorCampbell Barton <ideasman42@gmail.com>2018-06-17 18:10:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-17 18:10:19 +0300
commit06a1a66a9b6f120867d3bbebe3928744ec8e3495 (patch)
tree42e827a3cf58eb76474e479206b02a8d97dd3bf7 /source/blender/freestyle/intern/application
parent61d27db35967710421ab92748e09624db068258d (diff)
parenta24b4e6090057479796e914bc603119b12f6ca06 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/freestyle/intern/application')
-rw-r--r--source/blender/freestyle/intern/application/AppCanvas.cpp4
-rw-r--r--source/blender/freestyle/intern/application/Controller.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/freestyle/intern/application/AppCanvas.cpp b/source/blender/freestyle/intern/application/AppCanvas.cpp
index f621f45ff77..aca725a0384 100644
--- a/source/blender/freestyle/intern/application/AppCanvas.cpp
+++ b/source/blender/freestyle/intern/application/AppCanvas.cpp
@@ -64,7 +64,7 @@ void AppCanvas::setViewer(AppView *iViewer)
_pViewer = iViewer;
}
-int AppCanvas::width() const
+int AppCanvas::width() const
{
return _pViewer->width();
}
@@ -84,7 +84,7 @@ float AppCanvas::thickness() const
return _pViewer->thickness();
}
-BBox<Vec3r> AppCanvas::scene3DBBox() const
+BBox<Vec3r> AppCanvas::scene3DBBox() const
{
return _pViewer->scene3DBBox();
}
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp
index 200e3eb3b5b..b4c815f8ad0 100644
--- a/source/blender/freestyle/intern/application/Controller.cpp
+++ b/source/blender/freestyle/intern/application/Controller.cpp
@@ -471,11 +471,11 @@ void Controller::ComputeViewMap()
// retrieve the 3D viewpoint and transformations information
//----------------------------------------------------------
- // Save the viewpoint context at the view level in order
+ // Save the viewpoint context at the view level in order
// to be able to restore it later:
// Restore the context of view:
- // we need to perform all these operations while the
+ // we need to perform all these operations while the
// 3D context is on.
Vec3f vp(UNPACK3(g_freestyle.viewpoint));