Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-08-02 03:37:52 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-08-02 03:37:52 +0400
commita5692fd67bedf71f849d330c83239a47ad93e3e7 (patch)
tree8e0ee63a3c9075dee1d50c14795658896c69adf4 /source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
parent4cfdedbe6167d8c3a596bde24dde23ce578b1764 (diff)
parentc92e3225f3aa5fadb9ad0920dffbdc0c0209a98a (diff)
Merged changes in the trunk up to revision 30952.
Diffstat (limited to 'source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp')
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index 4c6ea48f692..91c0cca76c9 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -50,7 +50,7 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render* re, int render_count)
lb = freestyle_scene->r.layers;
freestyle_scene->r= old_scene->r;
freestyle_scene->r.layers= lb;
- set_scene_bg( freestyle_scene );
+ set_scene_bg( G.main, freestyle_scene );
// image dimensions
float ycor = ((float)re->r.yasp) / ((float)re->r.xasp);
@@ -127,7 +127,7 @@ BlenderStrokeRenderer::~BlenderStrokeRenderer(){
// release material
free_libblock( &G.main->mat, material );
- set_scene_bg( old_scene );
+ set_scene_bg( G.main, old_scene );
}
float BlenderStrokeRenderer::get_stroke_vertex_z(void) const {
@@ -336,6 +336,6 @@ Render* BlenderStrokeRenderer::RenderScene( Render *re ) {
Render *freestyle_render = RE_NewRender(freestyle_scene->id.name);
- RE_RenderFreestyleStrokes(freestyle_render, freestyle_scene);
+ RE_RenderFreestyleStrokes(freestyle_render, G.main, freestyle_scene);
return freestyle_render;
}