Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-02-10 14:17:59 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-02-10 14:17:59 +0400
commitac9ec06ec121589fedbfeaa10137140b45bfd668 (patch)
treeab08f9528136f0b8813593b78621f869d98d655e /source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
parent3c064f4553e4be988fe4fcec450b59b935fa3c80 (diff)
parent63af7068ad17f30a526ccb81fbe74253b064bc89 (diff)
Merged changes in the trunk up to revision 54421.
Conflicts resolved: release/datafiles/startup.blend release/scripts/startup/bl_ui/properties_render.py source/blender/SConscript source/blender/blenloader/intern/readfile.c
Diffstat (limited to 'source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp')
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index ca4cbd35edc..a742a45ec12 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -149,7 +149,7 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render* re, int render_count) : Str
freestyle_scene->camera = object_camera;
// Material
- material = BKE_material_add("stroke_material");
+ material = BKE_material_add(G.main, "stroke_material");
material->mode |= MA_VERTEXCOLP;
material->mode |= MA_TRANSP;
material->mode |= MA_SHLESS;
@@ -476,9 +476,9 @@ Object *BlenderStrokeRenderer::NewMesh() const
static unsigned int mesh_id = 0xffffffff;
BLI_snprintf(name, MAX_ID_NAME, "0%08xOB", mesh_id);
- ob = BKE_object_add_only_object(OB_MESH, name);
+ ob = BKE_object_add_only_object(G.main, OB_MESH, name);
BLI_snprintf(name, MAX_ID_NAME, "0%08xME", mesh_id);
- ob->data = BKE_mesh_add(name);
+ ob->data = BKE_mesh_add(G.main, name);
ob->lay = 1;
base = BKE_scene_base_add(freestyle_scene, ob);