diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-07-19 13:52:32 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-08-12 05:10:36 +0400 |
commit | 34c133a488bdd78a1bd5027e1dcc8c60da86d25a (patch) | |
tree | 6cc5822b6a0fc79b9d8ae0fdb75a3cebf6fa6080 /source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h | |
parent | c38e80d6322b942fd2a893f4f294a919ed6e6b99 (diff) |
Freestyle: an improved workflow of line style shading nodes.
Removed the previous changes for passing a line style through the Controller, and
revised the BlenderTextureShader to assign the shader node tree of a line style
(if specified) to strokes. This way the assignment of shading nodes can be done
through both the Freestyle GUI and Python scripting.
Diffstat (limited to 'source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h')
-rw-r--r-- | source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h index 5150111e128..609909a8b26 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h +++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h @@ -30,11 +30,12 @@ extern "C" { struct Main; +struct Material; struct Object; struct Render; struct Scene; struct bContext; -struct FreestyleLineStyle; +struct bNodeTree; } namespace Freestyle { @@ -53,7 +54,7 @@ public: Render *RenderScene(Render *re, bool render); - static Material* GetStrokeShader(bContext *C, Main *bmain, FreestyleLineStyle *linestyle); + static Material* GetStrokeShader(bContext *C, Main *bmain, bNodeTree *iNodeTree); protected: Main *freestyle_bmain; |