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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-02-13 22:04:25 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-02-13 22:04:44 +0300 |
commit | 8365de52bc6cd7d019bfebe7ffc2ddc083cd4493 (patch) | |
tree | a0886c185cef9c91d5dd6b1463b65cf8068552da /source/blender/freestyle/intern/blender_interface | |
parent | dbd9b7590af7a3dde3805bf23f78a6e0c6b1fe99 (diff) |
Fix T61477: freestyle not updating in animation render (again).
Must use the right function to get animation updates now.
Diffstat (limited to 'source/blender/freestyle/intern/blender_interface')
-rw-r--r-- | source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp index 787e725f983..9b186ab5ecd 100644 --- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp +++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp @@ -607,7 +607,7 @@ Render *FRS_do_stroke_rendering(Render *re, ViewLayer *view_layer, int render) /* Create depsgraph and evaluate scene. */ ViewLayer *scene_view_layer = (ViewLayer*)BLI_findstring(&re->scene->view_layers, view_layer->name, offsetof(ViewLayer, name)); Depsgraph *depsgraph = DEG_graph_new(re->scene, scene_view_layer, DAG_EVAL_RENDER); - BKE_scene_graph_update_tagged(depsgraph, re->main); + BKE_scene_graph_update_for_newframe(depsgraph, re->main); // prepare Freestyle: // - load mesh |