Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-22 22:25:01 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-22 22:25:01 +0400
commitfa0211df269a3398dd70467982f9e129c79e501b (patch)
tree404ee267890602b49470cb640986b50d2c2055c1 /source/blender/freestyle/intern/geometry/Geom.h
parent8b57a67f3eb57366c2b3abcb8f3b04403d339e1a (diff)
Another "insanely" big code clean-up patch by Bastien Montagne, many thanks!
Diffstat (limited to 'source/blender/freestyle/intern/geometry/Geom.h')
-rw-r--r--source/blender/freestyle/intern/geometry/Geom.h132
1 files changed, 69 insertions, 63 deletions
diff --git a/source/blender/freestyle/intern/geometry/Geom.h b/source/blender/freestyle/intern/geometry/Geom.h
index ac94213fe98..f241346ec85 100644
--- a/source/blender/freestyle/intern/geometry/Geom.h
+++ b/source/blender/freestyle/intern/geometry/Geom.h
@@ -1,78 +1,84 @@
-//
-// Filename : Geom.h
-// Author(s) : Sylvain Paris
-// Emmanuel Turquin
-// Stephane Grabli
-// Purpose : Vectors and Matrices (useful type definitions)
-// Date of creation : 20/05/2003
-//
-///////////////////////////////////////////////////////////////////////////////
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef __GEOM_H__
+#define __GEOM_H__
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
+/** \file blender/freestyle/intern/geometry/Geom.h
+ * \ingroup freestyle
+ * \brief Vectors and Matrices (useful type definitions)
+ * \author Sylvain Paris
+ * \author Emmanuel Turquin
+ * \author Stephane Grabli
+ * \date 20/05/2003
+ */
-#ifndef GEOM_H
-# define GEOM_H
+#include "VecMat.h"
-# include "VecMat.h"
-# include "../system/Precision.h"
+#include "../system/Precision.h"
namespace Geometry {
- typedef VecMat::Vec2<unsigned> Vec2u;
- typedef VecMat::Vec2<int> Vec2i;
- typedef VecMat::Vec2<float> Vec2f;
- typedef VecMat::Vec2<double> Vec2d;
- typedef VecMat::Vec2<real> Vec2r;
+typedef VecMat::Vec2<unsigned> Vec2u;
+typedef VecMat::Vec2<int> Vec2i;
+typedef VecMat::Vec2<float> Vec2f;
+typedef VecMat::Vec2<double> Vec2d;
+typedef VecMat::Vec2<real> Vec2r;
- typedef VecMat::Vec3<unsigned> Vec3u;
- typedef VecMat::Vec3<int> Vec3i;
- typedef VecMat::Vec3<float> Vec3f;
- typedef VecMat::Vec3<double> Vec3d;
- typedef VecMat::Vec3<real> Vec3r;
+typedef VecMat::Vec3<unsigned> Vec3u;
+typedef VecMat::Vec3<int> Vec3i;
+typedef VecMat::Vec3<float> Vec3f;
+typedef VecMat::Vec3<double> Vec3d;
+typedef VecMat::Vec3<real> Vec3r;
- typedef VecMat::HVec3<unsigned> HVec3u;
- typedef VecMat::HVec3<int> HVec3i;
- typedef VecMat::HVec3<float> HVec3f;
- typedef VecMat::HVec3<double> HVec3d;
- typedef VecMat::HVec3<real> HVec3r;
+typedef VecMat::HVec3<unsigned> HVec3u;
+typedef VecMat::HVec3<int> HVec3i;
+typedef VecMat::HVec3<float> HVec3f;
+typedef VecMat::HVec3<double> HVec3d;
+typedef VecMat::HVec3<real> HVec3r;
- typedef VecMat::SquareMatrix<unsigned, 2> Matrix22u;
- typedef VecMat::SquareMatrix<int, 2> Matrix22i;
- typedef VecMat::SquareMatrix<float, 2> Matrix22f;
- typedef VecMat::SquareMatrix<double, 2> Matrix22d;
- typedef VecMat::SquareMatrix<real, 2> Matrix22r;
+typedef VecMat::SquareMatrix<unsigned, 2> Matrix22u;
+typedef VecMat::SquareMatrix<int, 2> Matrix22i;
+typedef VecMat::SquareMatrix<float, 2> Matrix22f;
+typedef VecMat::SquareMatrix<double, 2> Matrix22d;
+typedef VecMat::SquareMatrix<real, 2> Matrix22r;
- typedef VecMat::SquareMatrix<unsigned, 3> Matrix33u;
- typedef VecMat::SquareMatrix<int, 3> Matrix33i;
- typedef VecMat::SquareMatrix<float, 3> Matrix33f;
- typedef VecMat::SquareMatrix<double, 3> Matrix33d;
- typedef VecMat::SquareMatrix<real, 3> Matrix33r;
+typedef VecMat::SquareMatrix<unsigned, 3> Matrix33u;
+typedef VecMat::SquareMatrix<int, 3> Matrix33i;
+typedef VecMat::SquareMatrix<float, 3> Matrix33f;
+typedef VecMat::SquareMatrix<double, 3> Matrix33d;
+typedef VecMat::SquareMatrix<real, 3> Matrix33r;
- typedef VecMat::SquareMatrix<unsigned, 4> Matrix44u;
- typedef VecMat::SquareMatrix<int, 4> Matrix44i;
- typedef VecMat::SquareMatrix<float, 4> Matrix44f;
- typedef VecMat::SquareMatrix<double, 4> Matrix44d;
- typedef VecMat::SquareMatrix<real, 4> Matrix44r;
+typedef VecMat::SquareMatrix<unsigned, 4> Matrix44u;
+typedef VecMat::SquareMatrix<int, 4> Matrix44i;
+typedef VecMat::SquareMatrix<float, 4> Matrix44f;
+typedef VecMat::SquareMatrix<double, 4> Matrix44d;
+typedef VecMat::SquareMatrix<real, 4> Matrix44r;
} // end of namespace Geometry
-#endif // GEOM_H
+#endif // __GEOM_H__