diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-12-22 22:25:01 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-12-22 22:25:01 +0400 |
commit | fa0211df269a3398dd70467982f9e129c79e501b (patch) | |
tree | 404ee267890602b49470cb640986b50d2c2055c1 /source/blender/freestyle/intern/geometry/GeomCleaner.cpp | |
parent | 8b57a67f3eb57366c2b3abcb8f3b04403d339e1a (diff) |
Another "insanely" big code clean-up patch by Bastien Montagne, many thanks!
Diffstat (limited to 'source/blender/freestyle/intern/geometry/GeomCleaner.cpp')
-rw-r--r-- | source/blender/freestyle/intern/geometry/GeomCleaner.cpp | 419 |
1 files changed, 206 insertions, 213 deletions
diff --git a/source/blender/freestyle/intern/geometry/GeomCleaner.cpp b/source/blender/freestyle/intern/geometry/GeomCleaner.cpp index c148c521a46..aba845a2faf 100644 --- a/source/blender/freestyle/intern/geometry/GeomCleaner.cpp +++ b/source/blender/freestyle/intern/geometry/GeomCleaner.cpp @@ -1,240 +1,233 @@ - -// -// Copyright (C) : Please refer to the COPYRIGHT file distributed -// with this source distribution. -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -// -/////////////////////////////////////////////////////////////////////////////// - -//#if defined(__GNUC__) && (__GNUC__ >= 3) -//// hash_map is not part of the C++ standard anymore; -//// hash_map.h has been kept though for backward compatibility -//# include <hash_map.h> -//#else -//# include <hash_map> -//#endif +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/freestyle/intern/geometry/GeomCleaner.cpp + * \ingroup freestyle + * \brief Class to define a cleaner of geometry providing a set of useful tools + * \author Stephane Grabli + * \date 04/03/2002 + */ + +#if 0 +#if defined(__GNUC__) && (__GNUC__ >= 3) +// hash_map is not part of the C++ standard anymore; +// hash_map.h has been kept though for backward compatibility +# include <hash_map.h> +#else +# include <hash_map> +#endif +#endif #include <stdio.h> #include <list> #include <map> -#include "../system/TimeUtils.h" + #include "GeomCleaner.h" +#include "../system/TimeUtils.h" + using namespace std; -void GeomCleaner::SortIndexedVertexArray( const float *iVertices, unsigned iVSize, - const unsigned *iIndices, unsigned iISize, - real **oVertices, - unsigned **oIndices) +void GeomCleaner::SortIndexedVertexArray(const float *iVertices, unsigned iVSize, const unsigned *iIndices, + unsigned iISize, real **oVertices, unsigned **oIndices) { - // First, we build a list of IndexVertex: - list<IndexedVertex> indexedVertices; - unsigned i; - for(i=0; i<iVSize; i+= 3) - { - indexedVertices.push_back(IndexedVertex(Vec3r(iVertices[i], iVertices[i+1], iVertices[i+2]), i/3)); - } - - // q-sort - indexedVertices.sort(); - - // build the indices mapping array: - unsigned *mapIndices = new unsigned[iVSize/3]; - *oVertices = new real[iVSize]; - list<IndexedVertex>::iterator iv; - unsigned newIndex = 0; - unsigned vIndex = 0; - for(iv=indexedVertices.begin(); iv!=indexedVertices.end(); iv++) - { - // Build the final results: - (*oVertices)[vIndex] = iv->x(); - (*oVertices)[vIndex+1] = iv->y(); - (*oVertices)[vIndex+2] = iv->z(); - - mapIndices[iv->index()] = newIndex; - newIndex++; - vIndex+=3; - } - - - // Build the final index array: - *oIndices = new unsigned[iISize]; - for(i=0; i<iISize; i++) - { - (*oIndices)[i] = 3*mapIndices[iIndices[i]/3]; - } - - delete [] mapIndices; + // First, we build a list of IndexVertex: + list<IndexedVertex> indexedVertices; + unsigned i; + for (i = 0; i < iVSize; i += 3) { + indexedVertices.push_back(IndexedVertex(Vec3r(iVertices[i], iVertices[i + 1], iVertices[i + 2]), i / 3)); + } + + // q-sort + indexedVertices.sort(); + + // build the indices mapping array: + unsigned *mapIndices = new unsigned[iVSize / 3]; + *oVertices = new real[iVSize]; + list<IndexedVertex>::iterator iv; + unsigned newIndex = 0; + unsigned vIndex = 0; + for (iv = indexedVertices.begin(); iv != indexedVertices.end(); iv++) { + // Build the final results: + (*oVertices)[vIndex] = iv->x(); + (*oVertices)[vIndex + 1] = iv->y(); + (*oVertices)[vIndex + 2] = iv->z(); + + mapIndices[iv->index()] = newIndex; + newIndex++; + vIndex += 3; + } + + // Build the final index array: + *oIndices = new unsigned[iISize]; + for (i = 0; i < iISize; i++) { + (*oIndices)[i] = 3 * mapIndices[iIndices[i] / 3]; + } + + delete [] mapIndices; } -void GeomCleaner::CompressIndexedVertexArray(const real *iVertices, unsigned iVSize, - const unsigned *iIndices, unsigned iISize, - real **oVertices, unsigned *oVSize, - unsigned **oIndices) +void GeomCleaner::CompressIndexedVertexArray(const real *iVertices, unsigned iVSize, const unsigned *iIndices, + unsigned iISize, real **oVertices, unsigned *oVSize, unsigned **oIndices) { - // First, we build a list of IndexVertex: - vector<Vec3r> vertices; - unsigned i; - for(i=0; i<iVSize; i+= 3) - { - vertices.push_back(Vec3r(iVertices[i], iVertices[i+1], iVertices[i+2])); - } - - unsigned *mapVertex = new unsigned[iVSize]; - vector<Vec3r>::iterator v = vertices.begin(); - - vector<Vec3r> compressedVertices; - Vec3r previous = *v; - mapVertex[0] = 0; - compressedVertices.push_back(vertices.front()); - - v++; - Vec3r current; - i=1; - for(; v!=vertices.end(); v++) - { - current = *v; - if(current == previous) - mapVertex[i] = compressedVertices.size()-1; - else - { - compressedVertices.push_back(current); - mapVertex[i] = compressedVertices.size()-1; - } - previous = current; - i++; - } - - // Builds the resulting vertex array: - *oVSize = 3*compressedVertices.size(); - *oVertices = new real [*oVSize]; - i=0; - for(v=compressedVertices.begin(); v!=compressedVertices.end(); v++) - { - (*oVertices)[i] = (*v)[0]; - (*oVertices)[i+1] = (*v)[1]; - (*oVertices)[i+2] = (*v)[2]; - i += 3; - } - - // Map the index array: - *oIndices = new unsigned[iISize]; - for(i=0; i<iISize; i++) - { - (*oIndices)[i] = 3*mapVertex[iIndices[i]/3]; - } - - delete [] mapVertex; + // First, we build a list of IndexVertex: + vector<Vec3r> vertices; + unsigned i; + for (i = 0; i < iVSize; i += 3) { + vertices.push_back(Vec3r(iVertices[i], iVertices[i + 1], iVertices[i + 2])); + } + + unsigned *mapVertex = new unsigned[iVSize]; + vector<Vec3r>::iterator v = vertices.begin(); + + vector<Vec3r> compressedVertices; + Vec3r previous = *v; + mapVertex[0] = 0; + compressedVertices.push_back(vertices.front()); + + v++; + Vec3r current; + i = 1; + for (; v != vertices.end(); v++) { + current = *v; + if (current == previous) + mapVertex[i] = compressedVertices.size() - 1; + else { + compressedVertices.push_back(current); + mapVertex[i] = compressedVertices.size() - 1; + } + previous = current; + i++; + } + + // Builds the resulting vertex array: + *oVSize = 3 * compressedVertices.size(); + *oVertices = new real[*oVSize]; + i = 0; + for (v = compressedVertices.begin(); v != compressedVertices.end(); v++) { + (*oVertices)[i] = (*v)[0]; + (*oVertices)[i + 1] = (*v)[1]; + (*oVertices)[i + 2] = (*v)[2]; + i += 3; + } + + // Map the index array: + *oIndices = new unsigned[iISize]; + for (i = 0; i < iISize; i++) { + (*oIndices)[i] = 3 * mapVertex[iIndices[i] / 3]; + } + + delete [] mapVertex; } -void GeomCleaner::SortAndCompressIndexedVertexArray(const float *iVertices, unsigned iVSize, - const unsigned *iIndices, unsigned iISize, - real **oVertices, unsigned *oVSize, +void GeomCleaner::SortAndCompressIndexedVertexArray(const float *iVertices, unsigned iVSize, const unsigned *iIndices, + unsigned iISize, real **oVertices, unsigned *oVSize, unsigned **oIndices) { - - // tmp arrays used to store the sorted data: - real *tmpVertices; - unsigned *tmpIndices; - - Chronometer chrono; - // Sort data - chrono.start(); - GeomCleaner::SortIndexedVertexArray(iVertices, iVSize, - iIndices, iISize, - &tmpVertices, &tmpIndices - ); - printf("Sorting: %lf\n", chrono.stop()); - - // compress data - chrono.start(); - GeomCleaner::CompressIndexedVertexArray(tmpVertices, iVSize, - tmpIndices, iISize, - oVertices, oVSize, - oIndices); - printf("Merging: %lf\n", chrono.stop()); - - // deallocates memory: - delete [] tmpVertices; - delete [] tmpIndices; + // tmp arrays used to store the sorted data: + real *tmpVertices; + unsigned *tmpIndices; + + Chronometer chrono; + // Sort data + chrono.start(); + GeomCleaner::SortIndexedVertexArray(iVertices, iVSize, iIndices, iISize, &tmpVertices, &tmpIndices); + printf("Sorting: %lf\n", chrono.stop()); + + // compress data + chrono.start(); + GeomCleaner::CompressIndexedVertexArray(tmpVertices, iVSize, tmpIndices, iISize, oVertices, oVSize, oIndices); + printf("Merging: %lf\n", chrono.stop()); + + // deallocates memory: + delete [] tmpVertices; + delete [] tmpIndices; } /*! Defines a hash table used for searching the Cells */ struct GeomCleanerHasher{ #define _MUL 950706376UL #define _MOD 2147483647UL - inline size_t operator() (const Vec3r& p) const { - size_t res = ((unsigned long) (p[0] * _MUL)) % _MOD; - res = ((res + (unsigned long) (p[1]) * _MUL)) % _MOD; - return ((res +(unsigned long) (p[2]) * _MUL)) % _MOD; - } + inline size_t operator() (const Vec3r& p) const + { + size_t res = ((unsigned long) (p[0] * _MUL)) % _MOD; + res = ((res + (unsigned long) (p[1]) * _MUL)) % _MOD; + return ((res +(unsigned long) (p[2]) * _MUL)) % _MOD; + } +#undef _MUL +#undef _MOD }; -void GeomCleaner::CleanIndexedVertexArray(const float *iVertices, unsigned iVSize, - const unsigned *iIndices, unsigned iISize, - real **oVertices, unsigned *oVSize, - unsigned **oIndices) +void GeomCleaner::CleanIndexedVertexArray(const float *iVertices, unsigned iVSize, const unsigned *iIndices, + unsigned iISize, real **oVertices, unsigned *oVSize, unsigned **oIndices) { - typedef map<Vec3r, unsigned> cleanHashTable; - vector<Vec3r> vertices; - unsigned i; - for(i=0; i<iVSize; i+= 3) - vertices.push_back(Vec3r(iVertices[i], iVertices[i+1], iVertices[i+2])); - - cleanHashTable ht; - vector<unsigned> newIndices; - vector<Vec3r> newVertices; - - // elimination of needless points - unsigned currentIndex = 0; - vector<Vec3r>::const_iterator v = vertices.begin(); - vector<Vec3r>::const_iterator end = vertices.end(); - cleanHashTable::const_iterator found; - for(; v!=end; v++) - { - found = ht.find(*v); - if(found != ht.end()) - { - // The vertex is already in the new array. - newIndices.push_back((*found).second); - } - else - { - newVertices.push_back(*v); - newIndices.push_back(currentIndex); - ht[*v] = currentIndex; - currentIndex++; - } - } - - // creation of oVertices array: - *oVSize = 3*newVertices.size(); - *oVertices = new real[*oVSize]; - currentIndex = 0; - end = newVertices.end(); - for(v=newVertices.begin(); v!=end ; v++) - { - (*oVertices)[currentIndex++] = (*v)[0]; - (*oVertices)[currentIndex++] = (*v)[1]; - (*oVertices)[currentIndex++] = (*v)[2]; - } - - // map new indices: - *oIndices = new unsigned[iISize]; - for(i=0; i<iISize; i++) - (*oIndices)[i] = 3*newIndices[iIndices[i]/3]; + typedef map<Vec3r, unsigned> cleanHashTable; + vector<Vec3r> vertices; + unsigned i; + for (i = 0; i < iVSize; i += 3) + vertices.push_back(Vec3r(iVertices[i], iVertices[i + 1], iVertices[i + 2])); + + cleanHashTable ht; + vector<unsigned> newIndices; + vector<Vec3r> newVertices; + + // elimination of needless points + unsigned currentIndex = 0; + vector<Vec3r>::const_iterator v = vertices.begin(); + vector<Vec3r>::const_iterator end = vertices.end(); + cleanHashTable::const_iterator found; + for (; v != end; v++) { + found = ht.find(*v); + if (found != ht.end()) { + // The vertex is already in the new array. + newIndices.push_back((*found).second); + } + else { + newVertices.push_back(*v); + newIndices.push_back(currentIndex); + ht[*v] = currentIndex; + currentIndex++; + } + } + + // creation of oVertices array: + *oVSize = 3 * newVertices.size(); + *oVertices = new real[*oVSize]; + currentIndex = 0; + end = newVertices.end(); + for (v = newVertices.begin(); v != end ; v++) { + (*oVertices)[currentIndex++] = (*v)[0]; + (*oVertices)[currentIndex++] = (*v)[1]; + (*oVertices)[currentIndex++] = (*v)[2]; + } + + // map new indices: + *oIndices = new unsigned[iISize]; + for (i = 0; i < iISize; i++) + (*oIndices)[i] = 3 * newIndices[iIndices[i] / 3]; } |