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authorCampbell Barton <ideasman42@gmail.com>2018-06-17 18:05:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-17 18:05:14 +0300
commit410880552bfaf32f91eaad56bdf2c93c67cbd5c8 (patch)
tree6eca72d583c71160d9a9a44443728d5bb463ad67 /source/blender/freestyle/intern/geometry/GeomUtils.h
parente74bd46ede9a957c03821e36b80ad2d2f378bf73 (diff)
Cleanup: trailing space for freestyle
Diffstat (limited to 'source/blender/freestyle/intern/geometry/GeomUtils.h')
-rw-r--r--source/blender/freestyle/intern/geometry/GeomUtils.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/geometry/GeomUtils.h b/source/blender/freestyle/intern/geometry/GeomUtils.h
index 8f3abf451c9..9e7c629191f 100644
--- a/source/blender/freestyle/intern/geometry/GeomUtils.h
+++ b/source/blender/freestyle/intern/geometry/GeomUtils.h
@@ -174,7 +174,7 @@ void fromWorldToImage(const Vec3r& p, Vec3r& q, const real model_view_matrix[4][
*/
void fromWorldToImage(const Vec3r& p, Vec3r& q, const real transform[4][4], const int viewport[4]);
-/*! Projects from world coordinates to camera coordinates
+/*! Projects from world coordinates to camera coordinates
* Returns the point's coordinates expressed in the camera's
* coordinates system.
* p
@@ -220,7 +220,7 @@ void fromRetinaToImage(const Vec3r& p, Vec3r& q, const int viewport[4]);
*/
void fromImageToRetina(const Vec3r& p, Vec3r& q, const int viewport[4]);
-/*! computes the coordinates of q in the camera coordinates system,
+/*! computes the coordinates of q in the camera coordinates system,
* using the known z coordinates of the 3D point.
* That means that this method does not inverse any matrices,
* it only computes X and Y from x,y and Z)