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authorCampbell Barton <ideasman42@gmail.com>2018-06-17 18:10:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-17 18:10:19 +0300
commit06a1a66a9b6f120867d3bbebe3928744ec8e3495 (patch)
tree42e827a3cf58eb76474e479206b02a8d97dd3bf7 /source/blender/freestyle/intern/geometry/GeomUtils.h
parent61d27db35967710421ab92748e09624db068258d (diff)
parenta24b4e6090057479796e914bc603119b12f6ca06 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/freestyle/intern/geometry/GeomUtils.h')
-rw-r--r--source/blender/freestyle/intern/geometry/GeomUtils.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/geometry/GeomUtils.h b/source/blender/freestyle/intern/geometry/GeomUtils.h
index 8f3abf451c9..9e7c629191f 100644
--- a/source/blender/freestyle/intern/geometry/GeomUtils.h
+++ b/source/blender/freestyle/intern/geometry/GeomUtils.h
@@ -174,7 +174,7 @@ void fromWorldToImage(const Vec3r& p, Vec3r& q, const real model_view_matrix[4][
*/
void fromWorldToImage(const Vec3r& p, Vec3r& q, const real transform[4][4], const int viewport[4]);
-/*! Projects from world coordinates to camera coordinates
+/*! Projects from world coordinates to camera coordinates
* Returns the point's coordinates expressed in the camera's
* coordinates system.
* p
@@ -220,7 +220,7 @@ void fromRetinaToImage(const Vec3r& p, Vec3r& q, const int viewport[4]);
*/
void fromImageToRetina(const Vec3r& p, Vec3r& q, const int viewport[4]);
-/*! computes the coordinates of q in the camera coordinates system,
+/*! computes the coordinates of q in the camera coordinates system,
* using the known z coordinates of the 3D point.
* That means that this method does not inverse any matrices,
* it only computes X and Y from x,y and Z)