diff options
author | Sebastian Parborg <darkdefende@gmail.com> | 2020-09-04 21:59:13 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2020-09-04 22:04:16 +0300 |
commit | 2115232a16d81d28dbdb8042ed8e9316858514c6 (patch) | |
tree | 1aeb7354a85b21b43a3ede7bf2980c172d4eec82 /source/blender/freestyle/intern/geometry | |
parent | e43d482cc93c64d55b1f58178db68551077e6560 (diff) |
Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix
No functional changes
Diffstat (limited to 'source/blender/freestyle/intern/geometry')
-rw-r--r-- | source/blender/freestyle/intern/geometry/GeomUtils.h | 2 | ||||
-rw-r--r-- | source/blender/freestyle/intern/geometry/Grid.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/geometry/GeomUtils.h b/source/blender/freestyle/intern/geometry/GeomUtils.h index 46cd307d9af..62d57f01264 100644 --- a/source/blender/freestyle/intern/geometry/GeomUtils.h +++ b/source/blender/freestyle/intern/geometry/GeomUtils.h @@ -247,7 +247,7 @@ void fromImageToRetina(const Vec3r &p, Vec3r &q, const int viewport[4]); * The projection matrix expressed in line major order (OpenGL * matrices are column major ordered) */ -void fromRetinaToCamera(const Vec3r &p, Vec3r &q, real z, const real projection_matrix[4][4]); +void fromRetinaToCamera(const Vec3r &p, Vec3r &q, real focal, const real projection_matrix[4][4]); /*! Projects from camera coordinates to world coordinates * Returns the point's coordinates expressed in the world's diff --git a/source/blender/freestyle/intern/geometry/Grid.h b/source/blender/freestyle/intern/geometry/Grid.h index b66f04398af..d0d92b62516 100644 --- a/source/blender/freestyle/intern/geometry/Grid.h +++ b/source/blender/freestyle/intern/geometry/Grid.h @@ -287,7 +287,7 @@ class Grid { * This method is quite coarse insofar as it adds all cells intersecting the polygon bounding * box convex_poly The list of 3D points constituting a convex polygon */ - void insertOccluder(Polygon3r *convex_poly); + void insertOccluder(Polygon3r *occluder); /*! Adds an occluder to the list of occluders */ void addOccluder(Polygon3r *occluder) |