diff options
author | Campbell Barton <campbell@blender.org> | 2022-10-07 14:52:53 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-10-07 14:55:03 +0300 |
commit | 331f8500569df9b3b2aa776c5bcaad7b99c57295 (patch) | |
tree | 93547846177ff3415f9564ca54cb8f13433755cf /source/blender/freestyle/intern/geometry | |
parent | 11abeae99fdbfc8f047c4a3c1d2b9b8c47883516 (diff) |
Cleanup: redundant parenthesis
Diffstat (limited to 'source/blender/freestyle/intern/geometry')
-rw-r--r-- | source/blender/freestyle/intern/geometry/FitCurve.cpp | 4 | ||||
-rw-r--r-- | source/blender/freestyle/intern/geometry/Grid.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/geometry/FitCurve.cpp b/source/blender/freestyle/intern/geometry/FitCurve.cpp index 3ea83576e8f..ad9b7dfa5ed 100644 --- a/source/blender/freestyle/intern/geometry/FitCurve.cpp +++ b/source/blender/freestyle/intern/geometry/FitCurve.cpp @@ -45,7 +45,7 @@ static double V2SquaredLength(Vector2 *a) /* returns length of input vector */ static double V2Length(Vector2 *a) { - return (sqrt(V2SquaredLength(a))); + return sqrt(V2SquaredLength(a)); } static Vector2 *V2Scale(Vector2 *v, double newlen) @@ -69,7 +69,7 @@ static double V2DistanceBetween2Points(Vector2 *a, Vector2 *b) { double dx = (*a)[0] - (*b)[0]; double dy = (*a)[1] - (*b)[1]; - return (sqrt((dx * dx) + (dy * dy))); + return sqrt((dx * dx) + (dy * dy)); } /* return vector sum c = a+b */ diff --git a/source/blender/freestyle/intern/geometry/Grid.cpp b/source/blender/freestyle/intern/geometry/Grid.cpp index e0e3af0fe47..a2620aa25d7 100644 --- a/source/blender/freestyle/intern/geometry/Grid.cpp +++ b/source/blender/freestyle/intern/geometry/Grid.cpp @@ -36,7 +36,7 @@ void firstIntersectionGridVisitor::examineOccluder(Polygon3r *occ) // check whether the edge and the polygon plane are coincident: //------------------------------------------------------------- // first let us compute the plane equation. - Vec3r v1(((occ)->getVertices())[0]); + Vec3r v1((occ)->getVertices()[0]); Vec3d normal((occ)->getNormal()); // soc unused - double d = -(v1 * normal); |