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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-01-18 06:49:53 +0300
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-01-18 06:49:53 +0300
commitdd5e7258cd7334213aec3e9f46bf576132e97050 (patch)
tree85e53f83f7a079c16e9021e72ef700a08976e022 /source/blender/freestyle/intern/geometry
parent3e1600c6a680c343c5e31747b29e9a4751b44a8d (diff)
Improved the robustness of SilhouetteGeomEngine::ImageToWorldParameter().
Now the 2D-to-3D inverse projection transformation is performed by the direct solver first when it is applicable (i.e., when division by zero does not occur). Otherwise the iterative solver is used (it is always applicable because there is no risk of division by zero). Both solvers were consolidated through several bug fixes.
Diffstat (limited to 'source/blender/freestyle/intern/geometry')
0 files changed, 0 insertions, 0 deletions