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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-22 22:25:01 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-12-22 22:25:01 +0400
commitfa0211df269a3398dd70467982f9e129c79e501b (patch)
tree404ee267890602b49470cb640986b50d2c2055c1 /source/blender/freestyle/intern/image
parent8b57a67f3eb57366c2b3abcb8f3b04403d339e1a (diff)
Another "insanely" big code clean-up patch by Bastien Montagne, many thanks!
Diffstat (limited to 'source/blender/freestyle/intern/image')
-rw-r--r--source/blender/freestyle/intern/image/GaussianFilter.cpp144
-rw-r--r--source/blender/freestyle/intern/image/GaussianFilter.h243
-rw-r--r--source/blender/freestyle/intern/image/Image.h738
-rw-r--r--source/blender/freestyle/intern/image/ImagePyramid.cpp310
-rw-r--r--source/blender/freestyle/intern/image/ImagePyramid.h182
5 files changed, 862 insertions, 755 deletions
diff --git a/source/blender/freestyle/intern/image/GaussianFilter.cpp b/source/blender/freestyle/intern/image/GaussianFilter.cpp
index 3a79f5f9949..be0bef8115c 100644
--- a/source/blender/freestyle/intern/image/GaussianFilter.cpp
+++ b/source/blender/freestyle/intern/image/GaussianFilter.cpp
@@ -1,96 +1,112 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
+/** \file blender/freestyle/intern/image/GaussianFilter.cpp
+ * \ingroup freestyle
+ * \brief Class to perform gaussian filtering operations on an image
+ * \author Stephane Grabli
+ * \date 20/05/2003
+ */
-#include "GaussianFilter.h"
#include <stdlib.h>
-GaussianFilter::GaussianFilter(float iSigma )
+#include "GaussianFilter.h"
+
+GaussianFilter::GaussianFilter(float iSigma)
{
- _sigma = iSigma;
- _mask = 0;
- computeMask();
+ _sigma = iSigma;
+ _mask = 0;
+ computeMask();
}
-GaussianFilter::GaussianFilter(const GaussianFilter& iBrother)
+GaussianFilter::GaussianFilter(const GaussianFilter& iBrother)
{
- _sigma = iBrother._sigma;
- _maskSize = iBrother._maskSize;
- _bound = iBrother._bound;
- _storedMaskSize = iBrother._storedMaskSize;
- _mask = new float[_maskSize*_maskSize];
- memcpy(_mask, iBrother._mask, _maskSize*_maskSize*sizeof(float));
+ _sigma = iBrother._sigma;
+ _maskSize = iBrother._maskSize;
+ _bound = iBrother._bound;
+ _storedMaskSize = iBrother._storedMaskSize;
+ _mask = new float[_maskSize * _maskSize];
+ memcpy(_mask, iBrother._mask, _maskSize * _maskSize * sizeof(float));
}
-
-GaussianFilter& GaussianFilter::operator= (const GaussianFilter& iBrother)
+GaussianFilter& GaussianFilter::operator=(const GaussianFilter& iBrother)
{
- _sigma = iBrother._sigma;
- _maskSize = iBrother._maskSize;
- _bound = iBrother._bound;
- _storedMaskSize = iBrother._storedMaskSize;
- _mask = new float[_storedMaskSize*_storedMaskSize];
- memcpy(_mask, iBrother._mask, _storedMaskSize*_storedMaskSize*sizeof(float));
- return *this;
+ _sigma = iBrother._sigma;
+ _maskSize = iBrother._maskSize;
+ _bound = iBrother._bound;
+ _storedMaskSize = iBrother._storedMaskSize;
+ _mask = new float[_storedMaskSize * _storedMaskSize];
+ memcpy(_mask, iBrother._mask, _storedMaskSize * _storedMaskSize * sizeof(float));
+ return *this;
}
GaussianFilter::~GaussianFilter()
{
- if(0!=_mask)
- {
- delete [] _mask;
- }
+ if (0 != _mask) {
+ delete[] _mask;
+ }
}
int GaussianFilter::computeMaskSize(float sigma)
{
- int maskSize = (int)floor(4*sigma)+1;
- if(0 == maskSize%2)
- ++maskSize;
+ int maskSize = (int)floor(4 * sigma) + 1;
+ if (0 == (maskSize % 2))
+ ++maskSize;
- return maskSize;
+ return maskSize;
}
void GaussianFilter::setSigma(float sigma)
{
- _sigma = sigma;
- computeMask();
+ _sigma = sigma;
+ computeMask();
}
void GaussianFilter::computeMask()
{
- if(0 != _mask){
- delete [] _mask;
- }
+ if (0 != _mask) {
+ delete[] _mask;
+ }
- _maskSize = computeMaskSize(_sigma);
- _storedMaskSize = (_maskSize+1)>>1;
- _bound = _storedMaskSize-1;
+ _maskSize = computeMaskSize(_sigma);
+ _storedMaskSize = (_maskSize + 1) >> 1;
+ _bound = _storedMaskSize - 1;
- float norm = _sigma*_sigma*2.f*M_PI;
- float invNorm = 1.0/norm;
- _mask = new float[_storedMaskSize*_storedMaskSize*sizeof(float)];
- for(int i=0; i<_storedMaskSize; ++i)
- for(int j=0; j<_storedMaskSize; ++j)
- _mask[i*_storedMaskSize+j] = invNorm*exp(-(i*i + j*j)/(2.0*_sigma*_sigma));
- //_mask[i*_storedMaskSize+j] = exp(-(i*i + j*j)/(2.0*_sigma*_sigma));
+ float norm = _sigma * _sigma * 2.0f * M_PI;
+ float invNorm = 1.0f / norm;
+ _mask = new float[_storedMaskSize * _storedMaskSize * sizeof(float)];
+ for (int i = 0; i < _storedMaskSize; ++i) {
+ for (int j = 0; j < _storedMaskSize; ++j) {
+#if 0
+ _mask[i * _storedMaskSize + j] = exp(-(i * i + j * j) / (2.0 * _sigma * _sigma));
+#else
+ _mask[i * _storedMaskSize + j] = invNorm * exp(-(i * i + j * j) / (2.0 * _sigma * _sigma));
+#endif
+ }
+ }
}
-
diff --git a/source/blender/freestyle/intern/image/GaussianFilter.h b/source/blender/freestyle/intern/image/GaussianFilter.h
index be0e3e2bada..9890e615a7c 100644
--- a/source/blender/freestyle/intern/image/GaussianFilter.h
+++ b/source/blender/freestyle/intern/image/GaussianFilter.h
@@ -1,95 +1,114 @@
-//
-// Filename : Image.h
-// Author(s) : Stephane Grabli
-// Purpose : Class to perform gaussian filtering operations on an image
-// Date of creation : 20/05/2003
-//
-///////////////////////////////////////////////////////////////////////////////
-
-
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
-
-#ifndef GAUSSIANFILTER_H
-# define GAUSSIANFILTER_H
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __GAUSSIANFILTER_H__
+#define __GAUSSIANFILTER_H__
+
+/** \file blender/freestyle/intern/image/GaussianFilter.h
+ * \ingroup freestyle
+ * \brief Class to perform gaussian filtering operations on an image
+ * \author Stephane Grabli
+ * \date 20/05/2003
+ */
-#include <string.h> // for memcpy
#include <cstdlib> // for abs
+#include <string.h> // for memcpy
+
#include "../system/FreestyleConfig.h"
-class LIB_IMAGE_EXPORT GaussianFilter{
+class LIB_IMAGE_EXPORT GaussianFilter
+{
protected:
- /* the mask is a symetrical 2d array (with respect
- to the middle point).
- Thus, M(i,j) = M(-i,j) = M(i,-j) = M(-i,-j).
- For this reason, to represent a NxN array (N odd), we only store
- a ((N+1)/2)x((N+1)/2) array.
- */
- float _sigma;
- float *_mask;
- int _bound;
- int _maskSize; // the real mask size (must be odd)(the size of the mask we store is ((_maskSize+1)/2)*((_maskSize+1)/2))
- int _storedMaskSize; //(_maskSize+1)/2)
-
+ /* The mask is a symetrical 2d array (with respect to the middle point).
+ * Thus, M(i,j) = M(-i,j) = M(i,-j) = M(-i,-j).
+ * For this reason, to represent a NxN array (N odd), we only store a ((N+1)/2)x((N+1)/2) array.
+ */
+ float _sigma;
+ float *_mask;
+ int _bound;
+ int _maskSize; // the real mask size (must be odd)(the size of the mask we store is ((_maskSize+1)/2)*((_maskSize+1)/2))
+ int _storedMaskSize; // (_maskSize+1)/2)
+
public:
- GaussianFilter(float iSigma = 1.f) ;
- GaussianFilter(const GaussianFilter&) ;
- GaussianFilter& operator= (const GaussianFilter&) ;
- virtual ~GaussianFilter() ;
-
- /*! Returns the value for pixel x,y of image "map" after a gaussian blur,
- * made using the sigma value.
- * The sigma value determines the mask size (~ 2 x sigma).
- * \param map
- * The image we wish to work on. The Map template must implement the
- * foloowing methods:
- * - float pixel(unsigned int x,unsigned int y) const;
- * - unsigned width() const;
- * - unsigned height() const;
- * \param x
- * The abscissa of the pixel where we want to evaluate the gaussian blur.
- * \param y
- * The ordinate of the pixel where we want to evaluate the gaussian blur.
- * \param sigma
- * The sigma value of the gaussian function.
- */
- template<class Map>
- float getSmoothedPixel(Map * map, int x, int y) ;
-
- /*! Compute the mask size and returns the REAL mask size ((2*_maskSize)-1)
- * This method is provided for convenience.
- */
- static int computeMaskSize(float sigma) ;
-
- /*! accessors */
- inline float sigma() const {return _sigma;}
- inline int maskSize() const {return _maskSize;}
- inline int getBound() {return _bound;}
-
- /*! modifiers */
- void setSigma(float sigma) ;
- // void SetMaskSize(int size) {_maskSize = size;_storedMaskSize=(_maskSize+1)>>1;}
-
-
+ GaussianFilter(float iSigma = 1.0f);
+ GaussianFilter(const GaussianFilter&);
+ GaussianFilter& operator=(const GaussianFilter&);
+ virtual ~GaussianFilter();
+
+ /*! Returns the value for pixel x,y of image "map" after a gaussian blur, made using the sigma value.
+ * The sigma value determines the mask size (~ 2 x sigma).
+ * \param map
+ * The image we wish to work on. The Map template must implement the following methods:
+ * - float pixel(unsigned int x,unsigned int y) const;
+ * - unsigned width() const;
+ * - unsigned height() const;
+ * \param x
+ * The abscissa of the pixel where we want to evaluate the gaussian blur.
+ * \param y
+ * The ordinate of the pixel where we want to evaluate the gaussian blur.
+ * \param sigma
+ * The sigma value of the gaussian function.
+ */
+ template<class Map>
+ float getSmoothedPixel(Map *map, int x, int y);
+
+ /*! Compute the mask size and returns the REAL mask size ((2*_maskSize)-1)
+ * This method is provided for convenience.
+ */
+ static int computeMaskSize(float sigma);
+
+ /*! accessors */
+ inline float sigma() const
+ {
+ return _sigma;
+ }
+
+ inline int maskSize() const
+ {
+ return _maskSize;
+ }
+
+ inline int getBound()
+ {
+ return _bound;
+ }
+
+ /*! modifiers */
+ void setSigma(float sigma);
+#if 0
+ void SetMaskSize(int size)
+ {
+ _maskSize = size;
+ _storedMaskSize = (_maskSize + 1) >> 1;
+ }
+#endif
+
protected:
- void computeMask();
+ void computeMask();
};
/*
@@ -106,41 +125,37 @@ protected:
*/
-
#include <math.h>
#ifdef __MACH__
-#define sqrtf(x) (sqrt(x))
+# define sqrtf(x) (sqrt(x))
#endif
template<class Map>
-float GaussianFilter::getSmoothedPixel(Map * map, int x, int y)
+float GaussianFilter::getSmoothedPixel(Map *map, int x, int y)
{
- float sum = 0.f;
- float L=0.f;
- int w = (int)map->width(); //soc
- int h = (int)map->height(); //soc
-
- // Current pixel is x,y
- // Sum surrounding pixels L value:
- for(int i=-_bound; i<=_bound; ++i)
- {
- if((y+i < 0) || (y+i >= h))
- continue;
- for(int j=-_bound; j<=_bound; ++j)
- {
- if((x+j < 0) || (x+j >= w))
- continue;
-
- float tmpL = map->pixel(x+j,y+i);
- float m = _mask[abs(i)*_storedMaskSize+abs(j)];
- L += m*tmpL;
- sum += m;
- }
- }
- //L /= sum;
- return L;
+ float sum = 0.0f;
+ float L = 0.0f;
+ int w = (int)map->width(); //soc
+ int h = (int)map->height(); //soc
+
+ // Current pixel is x,y
+ // Sum surrounding pixels L value:
+ for (int i = -_bound; i <= _bound; ++i) {
+ if ((y + i < 0) || (y + i >= h))
+ continue;
+ for (int j = -_bound; j <= _bound; ++j) {
+ if ((x + j < 0) || (x + j >= w))
+ continue;
+
+ float tmpL = map->pixel(x + j, y + i);
+ float m = _mask[abs(i) * _storedMaskSize + abs(j)];
+ L += m * tmpL;
+ sum += m;
+ }
+ }
+ //L /= sum;
+ return L;
}
-
-#endif // GAUSSIANFILTER
+#endif // __GAUSSIANFILTER_H__
diff --git a/source/blender/freestyle/intern/image/Image.h b/source/blender/freestyle/intern/image/Image.h
index 72affbc1023..1487e43a0b0 100644
--- a/source/blender/freestyle/intern/image/Image.h
+++ b/source/blender/freestyle/intern/image/Image.h
@@ -1,178 +1,177 @@
-//
-// Filename : Image.h
-// Author(s) : Stephane Grabli
-// Purpose : Class to encapsulate an array of RGB or Gray level values
-// Date of creation : 20/05/2003
-//
-///////////////////////////////////////////////////////////////////////////////
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef __IMAGE_H__
+#define __IMAGE_H__
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
-
-#ifndef IMAGE_H
-# define IMAGE_H
+/** \file blender/freestyle/intern/image/Image.h
+ * \ingroup freestyle
+ * \brief Class to encapsulate an array of RGB or Gray level values
+ * \author Stephane Grabli
+ * \date 20/05/2003
+ */
-# include <string.h> // for memcpy
+#include <string.h> // for memcpy
//
// Image base class, for all types of images
//
///////////////////////////////////////////////////////////////////////////////
-/*! This class allows the storing of part of an image,
- * while allowing a normal access to its pixel values.
- * You can for example only a rectangle of sw*sh, whose
- * lower-left corner is at (ox, oy), of an image of
- * size w*h, and access these pixels using x,y coordinates
- * specified in the whole image coordinate system.
+/*! This class allows the storing of part of an image, while allowing a normal access to its pixel values.
+ * You can for example only a rectangle of sw*sh, whose lower-left corner is at (ox, oy), of an image of
+ * size w*h, and access these pixels using x,y coordinates specified in the whole image coordinate system.
*/
class FrsImage
{
- public:
-
- /*! Default constructor */
- FrsImage() {
- _storedWidth = 0;
- _storedHeight = 0;
- _width = 0;
- _height = 0;
- _Ox = 0;
- _Oy = 0;
- }
-
- /*! Copy constructor */
- FrsImage(const FrsImage& brother) {
- _storedWidth = brother._storedWidth;
- _storedHeight = brother._storedHeight;
- _width = brother._width;
- _height = brother._height;
- _Ox = brother._Ox;
- _Oy = brother._Oy;
- }
-
- /*! Builds an FrsImage from its width and height.
- * The memory is allocated consequently.
- */
- FrsImage(unsigned w, unsigned h) {
- _width = w;
- _height = h;
- _storedWidth = w;
- _storedHeight = h;
- _Ox = 0;
- _Oy = 0;
- }
-
- /*! Builds a partial-storing image.
- * \param w
- * The width of the complete image
- * \param h
- * The height of the complete image
- * \param sw
- * The width of the rectangle that will actually
- * be stored.
- * \param sh
- * The height of the rectangle that will actually
- * be stored.
- * \param ox
- * The x-abscissa of the origin of the rectangle that will actually
- * be stored.
- * \param oy
- * The x-abscissa of the origin of the rectangle that will actually
- * be stored.
- */
- FrsImage(unsigned w, unsigned h, unsigned sw, unsigned sh, unsigned ox, unsigned oy) {
- _width = w;
- _height = h;
- _storedWidth = sw;
- _storedHeight = sh;
- _Ox = ox;
- _Oy = oy;
- }
-
- /*! Operator= */
- FrsImage& operator=(const FrsImage& brother) {
- _width = brother._width;
- _height = brother._height;
- _storedWidth = brother._storedWidth;
- _storedHeight = brother._storedHeight;
- _Ox = brother._Ox;
- _Oy = brother._Oy;
- return* this;
- }
-
- /*! Destructor */
- virtual ~FrsImage() {}
-
- /*! Returns the width of the complete image */
- inline unsigned width() const {
- return _width;
- }
- /*! Returns the height of the complete image */
- inline unsigned height() const {
- return _height;
- }
-
- /*! Returns the grey value for pixel x,y */
- virtual float pixel(unsigned x, unsigned y) const = 0;
-
- /*! Sets the array.
- * \param array
- * The array containing the values we wish to store.
- * Its size is sw*sh.
- * \param width
- * The width of the complete image
- * \param height
- * The height of the complete image
- * \param sw
- * The width of the rectangle that will actually
- * be stored.
- * \param sh
- * The height of the rectangle that will actually
- * be stored.
- * \param ox
- * The x-abscissa of the origin of the rectangle that will actually
- * be stored.
- * \param oy
- * The x-abscissa of the origin of the rectangle that will actually
- * be stored.
- * \param copy
- * If true, the array is copied, otherwise the pointer is
- * copied
- */
- virtual void setArray(float* array, unsigned width, unsigned height, unsigned sw, unsigned sh, unsigned x, unsigned y, bool copy = true) = 0;
-
- /*! Returns the array containing the pixels values.
- * Its size is sw*sh, i.e. potentially a smaller
- * rectangular part of the complete image.
- */
- virtual float * getArray() = 0;
-
- protected:
-
- unsigned _width;
- unsigned _height;
- unsigned _storedWidth;
- unsigned _storedHeight;
- unsigned _Ox; // origin of the stored part
- unsigned _Oy; // origin of the stored part
+public:
+ /*! Default constructor */
+ FrsImage()
+ {
+ _storedWidth = 0;
+ _storedHeight = 0;
+ _width = 0;
+ _height = 0;
+ _Ox = 0;
+ _Oy = 0;
+ }
+
+ /*! Copy constructor */
+ FrsImage(const FrsImage& brother)
+ {
+ _storedWidth = brother._storedWidth;
+ _storedHeight = brother._storedHeight;
+ _width = brother._width;
+ _height = brother._height;
+ _Ox = brother._Ox;
+ _Oy = brother._Oy;
+ }
+
+ /*! Builds an FrsImage from its width and height.
+ * The memory is allocated consequently.
+ */
+ FrsImage(unsigned w, unsigned h)
+ {
+ _width = w;
+ _height = h;
+ _storedWidth = w;
+ _storedHeight = h;
+ _Ox = 0;
+ _Oy = 0;
+ }
+
+ /*! Builds a partial-storing image.
+ * \param w
+ * The width of the complete image
+ * \param h
+ * The height of the complete image
+ * \param sw
+ * The width of the rectangle that will actually be stored.
+ * \param sh
+ * The height of the rectangle that will actually be stored.
+ * \param ox
+ * The x-abscissa of the origin of the rectangle that will actually be stored.
+ * \param oy
+ * The x-abscissa of the origin of the rectangle that will actually be stored.
+ */
+ FrsImage(unsigned w, unsigned h, unsigned sw, unsigned sh, unsigned ox, unsigned oy)
+ {
+ _width = w;
+ _height = h;
+ _storedWidth = sw;
+ _storedHeight = sh;
+ _Ox = ox;
+ _Oy = oy;
+ }
+
+ /*! Operator= */
+ FrsImage& operator=(const FrsImage& brother)
+ {
+ _width = brother._width;
+ _height = brother._height;
+ _storedWidth = brother._storedWidth;
+ _storedHeight = brother._storedHeight;
+ _Ox = brother._Ox;
+ _Oy = brother._Oy;
+ return *this;
+ }
+
+ /*! Destructor */
+ virtual ~FrsImage() {}
+
+ /*! Returns the width of the complete image */
+ inline unsigned width() const
+ {
+ return _width;
+ }
+
+ /*! Returns the height of the complete image */
+ inline unsigned height() const
+ {
+ return _height;
+ }
+
+ /*! Returns the grey value for pixel x,y */
+ virtual float pixel(unsigned x, unsigned y) const = 0;
+
+ /*! Sets the array.
+ * \param array
+ * The array containing the values we wish to store.
+ * Its size is sw*sh.
+ * \param width
+ * The width of the complete image
+ * \param height
+ * The height of the complete image
+ * \param sw
+ * The width of the rectangle that will actually be stored.
+ * \param sh
+ * The height of the rectangle that will actually be stored.
+ * \param ox
+ * The x-abscissa of the origin of the rectangle that will actually be stored.
+ * \param oy
+ * The x-abscissa of the origin of the rectangle that will actually be stored.
+ * \param copy
+ * If true, the array is copied, otherwise the pointer is copied
+ */
+ virtual void setArray(float *array, unsigned width, unsigned height, unsigned sw, unsigned sh,
+ unsigned x, unsigned y, bool copy = true) = 0;
+
+ /*! Returns the array containing the pixels values.
+ * Its size is sw*sh, i.e. potentially a smaller rectangular part of the complete image.
+ */
+ virtual float *getArray() = 0;
+
+protected:
+ unsigned _width;
+ unsigned _height;
+ unsigned _storedWidth;
+ unsigned _storedHeight;
+ unsigned _Ox; // origin of the stored part
+ unsigned _Oy; // origin of the stored part
};
@@ -180,114 +179,130 @@ class FrsImage
// RGBImage
//
///////////////////////////////////////////////////////////////////////////////
-
class RGBImage : public FrsImage
{
- public:
-
- RGBImage() : FrsImage() {
- _rgb = 0;
- }
-
- RGBImage(const RGBImage& brother) : FrsImage(brother) {
- _rgb = new float[3 * _storedWidth * _storedHeight];
- memcpy(_rgb, brother._rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
- }
-
- RGBImage(unsigned w, unsigned h) : FrsImage(w, h) {
- _rgb = new float[3 * _width * _height];
- }
-
- RGBImage(float* rgb, unsigned w, unsigned h) : FrsImage(w, h) {
- _rgb = new float[3 * _width * _height];
- memcpy(_rgb, rgb, 3 * _width * _height * sizeof(float));
- }
-
- /*! Builds an RGB partial image from the useful part buffer.
- * \param rgb
- * The array of size 3*sw*sh containing the RGB values
- * of the sw*sh pixels we need to stored.
- * These sw*sh pixels constitute a rectangular part of
- * a bigger RGB image containing w*h pixels.
- * \param w
- * The width of the complete image
- * \param h
- * The height of the complete image
- * \param sw
- * The width of the part of the image we want to store and work on
- * \param sh
- * The height of the part of the image we want to store and work on
- */
- RGBImage(float* rgb, unsigned w, unsigned h, unsigned sw, unsigned sh, unsigned ox, unsigned oy) : FrsImage(w, h, sw, sh, ox, oy) {
- _rgb = new float[3 * _storedWidth * _storedHeight];
- memcpy(_rgb, rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
- }
-
- RGBImage& operator=(const RGBImage& brother) {
- dynamic_cast<FrsImage&>(*this) = brother;
- _rgb = new float[3 * _storedWidth * _storedHeight];
- memcpy(_rgb, brother._rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
- return* this;
- }
-
- virtual ~RGBImage() {
- if(_rgb)
- delete[] _rgb;
- }
-
- inline float getR(unsigned x, unsigned y) const {
- return _rgb[3 * (y-_Oy) * _storedWidth + (x-_Ox) * 3];
- }
-
- inline float getG(unsigned x, unsigned y) const {
- return _rgb[3 * (y-_Oy) * _storedWidth + (x-_Ox) * 3 + 1];
- }
-
- inline float getB(unsigned x, unsigned y) const {
- return _rgb[3 * (y-_Oy) * _storedWidth + (x-_Ox) * 3 + 2];
- }
-
- virtual void setPixel(unsigned x, unsigned y, float r, float g, float b){
- float * tmp = &(_rgb[3 * (y-_Oy) * _storedWidth + (x-_Ox) * 3]);
- *tmp = r;++tmp;
- *tmp = g;++tmp;
- *tmp = b;
- }
-
- virtual float pixel(unsigned x, unsigned y) const {
- float res = 0;
- float* tmp = &(_rgb[3 * (y-_Oy) * _storedWidth + (x-_Ox) * 3]);
- res += 11 * (*tmp++);
- res += 16 * (*tmp++);
- res += 5 * (*tmp);
- return res / 32;
- }
-
- /*! Sets the RGB array.
- * copy
- * If true, the array is copied, otherwise the pointer is
- * copied
- */
- virtual void setArray(float* rgb, unsigned width, unsigned height, unsigned sw, unsigned sh, unsigned x, unsigned y, bool copy = true) {
- _width = width;
- _height = height;
- _storedWidth = sw;
- _storedHeight = sh;
- _Ox = x;
- _Oy = y;
- if(!copy) {
- _rgb = rgb;
- return;
- }
-
- memcpy(_rgb, rgb, 3 * _storedWidth * _storedHeight* sizeof(float));
- }
-
- virtual float * getArray() {return _rgb;}
-
- protected:
-
- float* _rgb;
+public:
+ RGBImage() : FrsImage()
+ {
+ _rgb = 0;
+ }
+
+ RGBImage(const RGBImage& brother) : FrsImage(brother)
+ {
+ _rgb = new float[3 * _storedWidth * _storedHeight];
+ memcpy(_rgb, brother._rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
+ }
+
+ RGBImage(unsigned w, unsigned h) : FrsImage(w, h)
+ {
+ _rgb = new float[3 * _width * _height];
+ }
+
+ RGBImage(float *rgb, unsigned w, unsigned h) : FrsImage(w, h)
+ {
+ _rgb = new float[3 * _width * _height];
+ memcpy(_rgb, rgb, 3 * _width * _height * sizeof(float));
+ }
+
+ /*! Builds an RGB partial image from the useful part buffer.
+ * \param rgb
+ * The array of size 3*sw*sh containing the RGB values of the sw*sh pixels we need to stored.
+ * These sw*sh pixels constitute a rectangular part of a bigger RGB image containing w*h pixels.
+ * \param w
+ * The width of the complete image
+ * \param h
+ * The height of the complete image
+ * \param sw
+ * The width of the part of the image we want to store and work on
+ * \param sh
+ * The height of the part of the image we want to store and work on
+ */
+ RGBImage(float *rgb, unsigned w, unsigned h, unsigned sw, unsigned sh, unsigned ox, unsigned oy)
+ : FrsImage(w, h, sw, sh, ox, oy)
+ {
+ _rgb = new float[3 * _storedWidth * _storedHeight];
+ memcpy(_rgb, rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
+ }
+
+ RGBImage& operator=(const RGBImage& brother)
+ {
+ dynamic_cast<FrsImage&>(*this) = brother;
+ _rgb = new float[3 * _storedWidth * _storedHeight];
+ memcpy(_rgb, brother._rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
+ return *this;
+ }
+
+ virtual ~RGBImage()
+ {
+ if(_rgb)
+ delete[] _rgb;
+ }
+
+ inline float getR(unsigned x, unsigned y) const
+ {
+ return _rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3];
+ }
+
+ inline float getG(unsigned x, unsigned y) const
+ {
+ return _rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3 + 1];
+ }
+
+ inline float getB(unsigned x, unsigned y) const
+ {
+ return _rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3 + 2];
+ }
+
+ virtual void setPixel(unsigned x, unsigned y, float r, float g, float b)
+ {
+ float *tmp = &(_rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3]);
+ *tmp = r;
+ tmp++;
+ *tmp = g;
+ tmp++;
+ *tmp = b;
+ }
+
+ virtual float pixel(unsigned x, unsigned y) const
+ {
+ float res = 0.0f;
+ float *tmp = &(_rgb[3 * (y - _Oy) * _storedWidth + (x - _Ox) * 3]);
+ res += 11.0f * (*tmp);
+ tmp++;
+ res += 16.0f * (*tmp);
+ tmp++;
+ res += 5.0f * (*tmp);
+ return res / 32.0f;
+ }
+
+ /*! Sets the RGB array.
+ * copy
+ * If true, the array is copied, otherwise the pointer is copied
+ */
+ virtual void setArray(float *rgb, unsigned width, unsigned height, unsigned sw, unsigned sh,
+ unsigned x, unsigned y, bool copy = true)
+ {
+ _width = width;
+ _height = height;
+ _storedWidth = sw;
+ _storedHeight = sh;
+ _Ox = x;
+ _Oy = y;
+ if (!copy) {
+ _rgb = rgb;
+ return;
+ }
+
+ memcpy(_rgb, rgb, 3 * _storedWidth * _storedHeight * sizeof(float));
+ }
+
+ virtual float *getArray()
+ {
+ return _rgb;
+ }
+
+protected:
+ float *_rgb;
};
@@ -298,92 +313,103 @@ class RGBImage : public FrsImage
class GrayImage : public FrsImage
{
- public:
-
- GrayImage() : FrsImage() {
- _lvl = 0;
- }
-
- GrayImage(const GrayImage& brother) : FrsImage(brother) {
- _lvl = new float[_storedWidth*_storedHeight];
- memcpy(_lvl, brother._lvl, _storedWidth*_storedHeight*sizeof(*_lvl));
- }
-
- /*! Builds an empty gray image */
- GrayImage(unsigned w, unsigned h) : FrsImage(w, h) {
- _lvl = new float[_width*_height];
- }
-
- GrayImage(float* lvl, unsigned w, unsigned h) : FrsImage(w, h) {
- _lvl = new float[_width*_height];
- memcpy(_lvl, lvl, _width*_height*sizeof(*_lvl));
- }
-
- /*! Builds a partial image from the useful part buffer.
- * \param lvl
- * The array of size sw*sh containing the gray values
- * of the sw*sh pixels we need to stored.
- * These sw*sh pixels constitute a rectangular part of
- * a bigger gray image containing w*h pixels.
- * \param w
- * The width of the complete image
- * \param h
- * The height of the complete image
- * \param sw
- * The width of the part of the image we want to store and work on
- * \param sh
- * The height of the part of the image we want to store and work on
- */
- GrayImage(float* lvl, unsigned w, unsigned h, unsigned sw, unsigned sh, unsigned ox, unsigned oy) : FrsImage(w, h, sw, sh, ox, oy) {
- _lvl = new float[_storedWidth*_storedHeight];
- memcpy(_lvl, lvl, _storedWidth*_storedHeight*sizeof(float));
- }
-
- GrayImage& operator=(const GrayImage& brother) {
- dynamic_cast<FrsImage&>(*this) = brother;
- _lvl = new float[_storedWidth * _storedHeight];
- memcpy(_lvl, brother._lvl, _storedWidth * _storedHeight * sizeof(float));
- return *this;
- }
-
- virtual ~GrayImage() {
- if(_lvl)
- delete[] _lvl;
- }
-
- inline void setPixel(unsigned x, unsigned y, float v){
- _lvl[(y-_Oy) * _storedWidth+ (x-_Ox)] = v;
- }
-
- inline float pixel(unsigned x, unsigned y) const {
- return _lvl[(y-_Oy) * _storedWidth+ (x-_Ox)];
- }
-
- /*! Sets the array.
- * copy
- * If true, the array is copie, otherwise the pounsigneder is
- * copied
- */
- void setArray(float *lvl, unsigned width, unsigned height, unsigned sw, unsigned sh, unsigned x, unsigned y, bool copy = true) {
- _width = width;
- _height = height;
- _storedWidth = sw;
- _storedHeight = sh;
- _Ox = x;
- _Oy = y;
- if(!copy) {
- _lvl = lvl;
- return;
- }
-
- memcpy(_lvl, lvl, _storedWidth * _storedHeight * sizeof(float));
- }
- /*! Returns the array containing the gray values. */
- virtual float * getArray() {return _lvl;}
-
- protected:
-
- float *_lvl;
+public:
+ GrayImage() : FrsImage()
+ {
+ _lvl = 0;
+ }
+
+ GrayImage(const GrayImage& brother) : FrsImage(brother)
+ {
+ _lvl = new float[_storedWidth * _storedHeight];
+ memcpy(_lvl, brother._lvl, _storedWidth * _storedHeight * sizeof(*_lvl));
+ }
+
+ /*! Builds an empty gray image */
+ GrayImage(unsigned w, unsigned h) : FrsImage(w, h)
+ {
+ _lvl = new float[_width * _height];
+ }
+
+ GrayImage(float *lvl, unsigned w, unsigned h) : FrsImage(w, h)
+ {
+ _lvl = new float[_width * _height];
+ memcpy(_lvl, lvl, _width * _height * sizeof(*_lvl));
+ }
+
+ /*! Builds a partial image from the useful part buffer.
+ * \param lvl
+ * The array of size sw*sh containing the gray values of the sw*sh pixels we need to stored.
+ * These sw*sh pixels constitute a rectangular part of a bigger gray image containing w*h pixels.
+ * \param w
+ * The width of the complete image
+ * \param h
+ * The height of the complete image
+ * \param sw
+ * The width of the part of the image we want to store and work on
+ * \param sh
+ * The height of the part of the image we want to store and work on
+ */
+ GrayImage(float *lvl, unsigned w, unsigned h, unsigned sw, unsigned sh, unsigned ox, unsigned oy)
+ : FrsImage(w, h, sw, sh, ox, oy)
+ {
+ _lvl = new float[_storedWidth * _storedHeight];
+ memcpy(_lvl, lvl, _storedWidth * _storedHeight * sizeof(float));
+ }
+
+ GrayImage& operator=(const GrayImage& brother)
+ {
+ dynamic_cast<FrsImage&>(*this) = brother;
+ _lvl = new float[_storedWidth * _storedHeight];
+ memcpy(_lvl, brother._lvl, _storedWidth * _storedHeight * sizeof(float));
+ return *this;
+ }
+
+ virtual ~GrayImage()
+ {
+ if (_lvl)
+ delete[] _lvl;
+ }
+
+ inline void setPixel(unsigned x, unsigned y, float v)
+ {
+ _lvl[(y - _Oy) * _storedWidth + (x - _Ox)] = v;
+ }
+
+ inline float pixel(unsigned x, unsigned y) const
+ {
+ return _lvl[(y - _Oy) * _storedWidth + (x - _Ox)];
+ }
+
+ /*! Sets the array.
+ * copy
+ * If true, the array is copie, otherwise the pounsigneder is copied
+ */
+ void setArray(float *lvl, unsigned width, unsigned height, unsigned sw, unsigned sh,
+ unsigned x, unsigned y, bool copy = true)
+ {
+ _width = width;
+ _height = height;
+ _storedWidth = sw;
+ _storedHeight = sh;
+ _Ox = x;
+ _Oy = y;
+ if (!copy) {
+ _lvl = lvl;
+ return;
+ }
+
+ memcpy(_lvl, lvl, _storedWidth * _storedHeight * sizeof(float));
+ }
+
+ /*! Returns the array containing the gray values. */
+ virtual float *getArray()
+ {
+ return _lvl;
+ }
+
+protected:
+ float *_lvl;
};
-#endif // IMAGE_H
+#endif // __IMAGE_H__
diff --git a/source/blender/freestyle/intern/image/ImagePyramid.cpp b/source/blender/freestyle/intern/image/ImagePyramid.cpp
index 542ab7917e3..c7616fbce23 100644
--- a/source/blender/freestyle/intern/image/ImagePyramid.cpp
+++ b/source/blender/freestyle/intern/image/ImagePyramid.cpp
@@ -1,166 +1,192 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/freestyle/intern/image/ImagePyramid.cpp
+ * \ingroup freestyle
+ * \brief Class to represent a pyramid of images
+ * \author Stephane Grabli
+ * \date 25/12/2003
+ */
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
-#include "ImagePyramid.h"
-#include "Image.h"
-#include "GaussianFilter.h"
#include <iostream>
+#include "GaussianFilter.h"
+#include "Image.h"
+#include "ImagePyramid.h"
+
using namespace std;
-//ImagePyramid::ImagePyramid(const GrayImage& level0, unsigned nbLevels){
-// //BuildPyramid(level0,nbLevels);
-//}
-
-ImagePyramid::ImagePyramid(const ImagePyramid& iBrother){
- if(!_levels.empty()){
- for(vector<GrayImage*>::iterator im=_levels.begin(), imend=_levels.end();
- im!=imend;
- ++im){
- _levels.push_back(new GrayImage(**im));
- }
- }
+#if 0
+ImagePyramid::ImagePyramid(const GrayImage& level0, unsigned nbLevels)
+{
+ BuildPyramid(level0,nbLevels);
+}
+#endif
+
+ImagePyramid::ImagePyramid(const ImagePyramid& iBrother)
+{
+ if (!_levels.empty()) {
+ for (vector<GrayImage*>::iterator im = _levels.begin(), imend = _levels.end(); im != imend; ++im) {
+ _levels.push_back(new GrayImage(**im));
+ }
+ }
}
-ImagePyramid::~ImagePyramid(){
- if(!_levels.empty()){
- for(vector<GrayImage*>::iterator im=_levels.begin(), imend=_levels.end();
- im!=imend;
- ++im){
- delete (*im);
- }
- _levels.clear();
- }
+
+ImagePyramid::~ImagePyramid()
+{
+ if (!_levels.empty()) {
+ for (vector<GrayImage*>::iterator im = _levels.begin(), imend = _levels.end(); im != imend; ++im) {
+ delete (*im);
+ }
+ _levels.clear();
+ }
}
-GrayImage * ImagePyramid::getLevel(int l){
- return _levels[l];
+GrayImage * ImagePyramid::getLevel(int l)
+{
+ return _levels[l];
}
-float ImagePyramid::pixel(int x, int y, int level){
- GrayImage *img = _levels[level];
- if(0 == level){
- return img->pixel(x,y);
- }
- unsigned int i = 1<<level;
- unsigned int sx = x>>level;
- unsigned int sy = y>>level;
- if(sx >= img->width())
- sx = img->width()-1;
- if(sy >= img->height())
- sy = img->height()-1;
-
- // bilinear interpolation
- float A = i*(sx+1)-x;
- float B = x-i*sx;
- float C = i*(sy+1)-y;
- float D = y-i*sy;
-
- float P1(0), P2(0);
- P1 = A*img->pixel(sx,sy);
- if(sx < img->width()-1){
- if(x%i != 0)
- P1 += B*img->pixel(sx+1,sy);
- }else{
- P1 += B*img->pixel(sx,sy);
- }
- if(sy<img->height()-1){
- if(y%i != 0){
- P2 = A*img->pixel(sx,sy+1);
- if(sx < img->width()-1){
- if(x%i != 0)
- P2 += B*img->pixel(sx+1,sy+1);
- }else{
- P2 += B*img->pixel(sx,sy+1);
- }
- }
- }else{
- P2 = P1;
- }
- return (1.f/(float)(1<<2*level))*(C*P1 + D*P2);
+float ImagePyramid::pixel(int x, int y, int level)
+{
+ GrayImage *img = _levels[level];
+ if (0 == level) {
+ return img->pixel(x, y);
+ }
+ unsigned int i = 1 << level;
+ unsigned int sx = x >> level;
+ unsigned int sy = y >> level;
+ if (sx >= img->width())
+ sx = img->width() - 1;
+ if (sy >= img->height())
+ sy = img->height() - 1;
+
+ // bilinear interpolation
+ float A = i * (sx + 1) - x;
+ float B = x - i * sx;
+ float C = i * (sy + 1) - y;
+ float D = y - i * sy;
+
+ float P1(0), P2(0);
+ P1 = A * img->pixel(sx, sy);
+ if (sx < img->width() - 1) {
+ if (x % i != 0)
+ P1 += B * img->pixel(sx + 1, sy);
+ }
+ else {
+ P1 += B * img->pixel(sx, sy);
+ }
+ if (sy < img->height() - 1) {
+ if (y % i != 0) {
+ P2 = A * img->pixel(sx, sy + 1);
+ if (sx < img->width() - 1) {
+ if (x % i != 0)
+ P2 += B * img->pixel(sx + 1, sy + 1);
+ }
+ else {
+ P2 += B * img->pixel(sx, sy + 1);
+ }
+ }
+ }
+ else {
+ P2 = P1;
+ }
+ return (1.0f / (float)(1 << (2 * level))) * (C * P1 + D * P2);
}
-int ImagePyramid::width(int level){
- return _levels[level]->width();
+int ImagePyramid::width(int level)
+{
+ return _levels[level]->width();
}
-int ImagePyramid::height(int level){
- return _levels[level]->height();
+int ImagePyramid::height(int level)
+{
+ return _levels[level]->height();
}
-GaussianPyramid::GaussianPyramid(const GrayImage& level0, unsigned nbLevels, float iSigma)
- : ImagePyramid()
+GaussianPyramid::GaussianPyramid(const GrayImage& level0, unsigned nbLevels, float iSigma) : ImagePyramid()
{
- _sigma = iSigma;
- BuildPyramid(level0,nbLevels);
-}
-GaussianPyramid::GaussianPyramid(GrayImage* level0, unsigned nbLevels, float iSigma)
- : ImagePyramid()
+ _sigma = iSigma;
+ BuildPyramid(level0, nbLevels);
+}
+
+GaussianPyramid::GaussianPyramid(GrayImage* level0, unsigned nbLevels, float iSigma) : ImagePyramid()
{
- _sigma = iSigma;
- BuildPyramid(level0,nbLevels);
+ _sigma = iSigma;
+ BuildPyramid(level0, nbLevels);
}
-GaussianPyramid::GaussianPyramid(const GaussianPyramid& iBrother)
-: ImagePyramid(iBrother){
- _sigma = iBrother._sigma;
+GaussianPyramid::GaussianPyramid(const GaussianPyramid& iBrother) : ImagePyramid(iBrother)
+{
+ _sigma = iBrother._sigma;
}
-void GaussianPyramid::BuildPyramid(const GrayImage& level0, unsigned nbLevels){
- GrayImage *pLevel = new GrayImage(level0);
- BuildPyramid(pLevel, nbLevels);
+
+void GaussianPyramid::BuildPyramid(const GrayImage& level0, unsigned nbLevels)
+{
+ GrayImage *pLevel = new GrayImage(level0);
+ BuildPyramid(pLevel, nbLevels);
}
-void GaussianPyramid::BuildPyramid(GrayImage* level0, unsigned nbLevels){
- GrayImage *pLevel = level0;
- _levels.push_back(pLevel);
- GaussianFilter gf(_sigma);
- // build the nbLevels:
- unsigned w = pLevel->width();
- unsigned h = pLevel->height();
- if(nbLevels!=0)
- {
- for(unsigned i=0; i<nbLevels; ++i){ //soc
- w = pLevel->width()>>1;
- h = pLevel->height()>>1;
- GrayImage *img = new GrayImage(w,h);
- for(unsigned y=0; y<h; ++y){
- for(unsigned x=0; x<w; ++x){
- float v = gf.getSmoothedPixel<GrayImage>(pLevel, 2*x,2*y);
- img->setPixel(x,y,v);
- }
- }
- _levels.push_back(img);
- pLevel = img;
- }
- }else{
- while((w>1) && (h>1)){
- w = pLevel->width()>>1;
- h = pLevel->height()>>1;
- GrayImage *img = new GrayImage(w,h);
- for(unsigned y=0; y<h; ++y){
- for(unsigned x=0; x<w; ++x){
- float v = gf.getSmoothedPixel<GrayImage>(pLevel, 2*x,2*y);
- img->setPixel(x,y,v);
- }
- }
- _levels.push_back(img);
- pLevel = img;
- }
- }
+void GaussianPyramid::BuildPyramid(GrayImage* level0, unsigned nbLevels)
+{
+ GrayImage *pLevel = level0;
+ _levels.push_back(pLevel);
+ GaussianFilter gf(_sigma);
+ // build the nbLevels:
+ unsigned w = pLevel->width();
+ unsigned h = pLevel->height();
+ if (nbLevels != 0) {
+ for (unsigned int i = 0; i < nbLevels; ++i) { //soc
+ w = pLevel->width() >> 1;
+ h = pLevel->height() >> 1;
+ GrayImage *img = new GrayImage(w, h);
+ for (unsigned int y = 0; y < h; ++y) {
+ for (unsigned int x = 0; x < w; ++x) {
+ float v = gf.getSmoothedPixel<GrayImage>(pLevel, 2 * x, 2 * y);
+ img->setPixel(x, y, v);
+ }
+ }
+ _levels.push_back(img);
+ pLevel = img;
+ }
+ }
+ else {
+ while ((w > 1) && (h > 1)) {
+ w = pLevel->width() >> 1;
+ h = pLevel->height() >> 1;
+ GrayImage *img = new GrayImage(w, h);
+ for (unsigned int y = 0; y < h; ++y) {
+ for (unsigned int x = 0; x < w; ++x) {
+ float v = gf.getSmoothedPixel<GrayImage>(pLevel, 2 * x, 2 * y);
+ img->setPixel(x, y, v);
+ }
+ }
+ _levels.push_back(img);
+ pLevel = img;
+ }
+ }
}
diff --git a/source/blender/freestyle/intern/image/ImagePyramid.h b/source/blender/freestyle/intern/image/ImagePyramid.h
index 9e326757f02..4bab663318e 100644
--- a/source/blender/freestyle/intern/image/ImagePyramid.h
+++ b/source/blender/freestyle/intern/image/ImagePyramid.h
@@ -1,92 +1,116 @@
-//
-// Filename : ImagePyramid.h
-// Author(s) : Stephane Grabli
-// Purpose : Class to represent a pyramid of images
-// Date of creation : 25/12/2003
-//
-///////////////////////////////////////////////////////////////////////////////
-
-
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
-
-#ifndef IMAGEPYRAMID_H
-# define IMAGEPYRAMID_H
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __IMAGEPYRAMID_H__
+#define __IMAGEPYRAMID_H__
+
+/** \file blender/freestyle/intern/image/ImagePyramid.h
+ * \ingroup freestyle
+ * \brief Class to represent a pyramid of images
+ * \author Stephane Grabli
+ * \date 25/12/2003
+ */
-#include "../system/FreestyleConfig.h"
#include <vector>
+#include "../system/FreestyleConfig.h"
+
class GrayImage;
-class LIB_IMAGE_EXPORT ImagePyramid{
+
+class LIB_IMAGE_EXPORT ImagePyramid
+{
protected:
- std::vector<GrayImage*> _levels;
-
+ std::vector<GrayImage*> _levels;
+
public:
- ImagePyramid(){}
- ImagePyramid(const ImagePyramid& iBrother);
- //ImagePyramid(const GrayImage& level0, unsigned nbLevels);
- virtual ~ImagePyramid();
-
- /*! Builds the pyramid.
- * must be overloaded by inherited classes.
- * if nbLevels==0, the complete pyramid is built
- */
- virtual void BuildPyramid(const GrayImage& level0, unsigned nbLevels) = 0;
-
- /*! Builds a pyramid without copying the base level */
- virtual void BuildPyramid(GrayImage* level0, unsigned nbLevels) = 0;
-
- virtual GrayImage * getLevel(int l);
- /*! Returns the pixel x,y using bilinear interpolation.
- * \param x
- * the abscissa specified in the finest level coordinate system
- * \param y
- * the ordinate specified in the finest level coordinate system
- * \param level
- * the level from which we want the pixel to be evaluated
- */
- virtual float pixel(int x, int y, int level=0);
- /*! Returns the width of the level-th level image */
- virtual int width(int level=0);
- /*! Returns the height of the level-th level image */
- virtual int height(int level=0);
- /*! Returns the number of levels in the pyramid */
- inline int getNumberOfLevels() const { return _levels.size();}
-};
+ ImagePyramid(){}
+ ImagePyramid(const ImagePyramid& iBrother);
+ //ImagePyramid(const GrayImage& level0, unsigned nbLevels);
+ virtual ~ImagePyramid();
+
+ /*! Builds the pyramid.
+ * must be overloaded by inherited classes.
+ * if nbLevels==0, the complete pyramid is built
+ */
+ virtual void BuildPyramid(const GrayImage& level0, unsigned nbLevels) = 0;
+
+ /*! Builds a pyramid without copying the base level */
+ virtual void BuildPyramid(GrayImage* level0, unsigned nbLevels) = 0;
+
+ virtual GrayImage * getLevel(int l);
+ /*! Returns the pixel x,y using bilinear interpolation.
+ * \param x
+ * the abscissa specified in the finest level coordinate system
+ * \param y
+ * the ordinate specified in the finest level coordinate system
+ * \param level
+ * the level from which we want the pixel to be evaluated
+ */
+ virtual float pixel(int x, int y, int level=0);
+
+ /*! Returns the width of the level-th level image */
+ virtual int width(int level=0);
+
+ /*! Returns the height of the level-th level image */
+ virtual int height(int level=0);
+
+ /*! Returns the number of levels in the pyramid */
+ inline int getNumberOfLevels() const
+ {
+ return _levels.size();
+ }
+};
class LIB_IMAGE_EXPORT GaussianPyramid : public ImagePyramid
{
protected:
- float _sigma;
+ float _sigma;
+
public:
- GaussianPyramid(float iSigma=1.f) : ImagePyramid() {_sigma=iSigma;}
- GaussianPyramid(const GrayImage& level0, unsigned nbLevels, float iSigma=1.f);
- GaussianPyramid(GrayImage* level0, unsigned nbLevels, float iSigma=1.f);
- GaussianPyramid(const GaussianPyramid& iBrother);
- virtual ~GaussianPyramid(){}
-
- virtual void BuildPyramid(const GrayImage& level0, unsigned nbLevels);
- virtual void BuildPyramid(GrayImage* level0, unsigned nbLevels);
- /* accessors */
- inline float getSigma() const {return _sigma;}
- /* modifiers */
+ GaussianPyramid(float iSigma=1.f) : ImagePyramid()
+ {
+ _sigma = iSigma;
+ }
+
+ GaussianPyramid(const GrayImage& level0, unsigned nbLevels, float iSigma=1.0f);
+ GaussianPyramid(GrayImage* level0, unsigned nbLevels, float iSigma=1.0f);
+ GaussianPyramid(const GaussianPyramid& iBrother);
+ virtual ~GaussianPyramid() {}
+
+ virtual void BuildPyramid(const GrayImage& level0, unsigned nbLevels);
+ virtual void BuildPyramid(GrayImage* level0, unsigned nbLevels);
+ /* accessors */
+ inline float getSigma() const
+ {
+ return _sigma;
+ }
+
+ /* modifiers */
};
-#endif // IMAGEPYRAMID_H
+
+#endif // __IMAGEPYRAMID_H__