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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2009-07-20 03:17:30 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2009-07-20 03:17:30 +0400
commit5fed0560d9184d9dd64625ce6af70f67e0ad0960 (patch)
treebf7c1675ebfa339ece476a66015d7225383084f6 /source/blender/freestyle/intern/python/BPy_Convert.cpp
parent1cb1d0e6e96e60bb64fc42056e1a3d77b28cf1a4 (diff)
* Introspection-based automatic type conversion from a generic C++ object
to a specific Python object. The conversion takes place in the following places. - Interface0DIterator_getObject (BPy_Interface0DIterator.cpp) - Director_BPy_BinaryPredicate1D___call__ (Director.cpp) - Director_BPy_UnaryPredicate1D___call__ (Director.cpp) - SVertex_viewvertex (BPy_SVertex.cpp) - BPy_FEdge_from_FEdge (BPy_Convert.cpp) This is a tentative list and more conversions are expected to be added. * Added the following two converter functions to BPy_Convert.{cpp,h}: - BPy_NonTVertex_from_NonTVertex_ptr - BPy_TVertex_from_TVertex_ptr
Diffstat (limited to 'source/blender/freestyle/intern/python/BPy_Convert.cpp')
-rw-r--r--source/blender/freestyle/intern/python/BPy_Convert.cpp41
1 files changed, 38 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/python/BPy_Convert.cpp b/source/blender/freestyle/intern/python/BPy_Convert.cpp
index a3777d6415c..1d9dc372bd0 100644
--- a/source/blender/freestyle/intern/python/BPy_Convert.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Convert.cpp
@@ -9,11 +9,15 @@
#include "Interface0D/CurvePoint/BPy_StrokeVertex.h"
#include "Interface0D/BPy_SVertex.h"
#include "Interface0D/BPy_ViewVertex.h"
+#include "Interface0D/ViewVertex/BPy_NonTVertex.h"
+#include "Interface0D/ViewVertex/BPy_TVertex.h"
#include "BPy_Interface1D.h"
#include "Interface1D/BPy_FEdge.h"
#include "Interface1D/BPy_Stroke.h"
#include "Interface1D/BPy_ViewEdge.h"
#include "Interface1D/Curve/BPy_Chain.h"
+#include "Interface1D/FEdge/BPy_FEdgeSharp.h"
+#include "Interface1D/FEdge/BPy_FEdgeSmooth.h"
#include "BPy_Nature.h"
#include "BPy_MediumType.h"
#include "BPy_SShape.h"
@@ -102,9 +106,22 @@ PyObject * BPy_SVertex_from_SVertex_ptr( SVertex *sv ) {
}
PyObject * BPy_FEdge_from_FEdge( FEdge& fe ) {
- PyObject *py_fe = FEdge_Type.tp_new( &FEdge_Type, 0, 0 );
- ((BPy_FEdge *) py_fe)->fe = new FEdge( fe );
- ((BPy_FEdge *) py_fe)->py_if1D.if1D = ((BPy_FEdge *) py_fe)->fe;
+ PyObject *py_fe;
+ if (typeid(fe) == typeid(FEdgeSharp)) {
+ py_fe = FEdgeSharp_Type.tp_new( &FEdgeSharp_Type, 0, 0 );
+ ((BPy_FEdgeSharp *) py_fe)->fes = new FEdgeSharp( dynamic_cast<FEdgeSharp&>(fe) );
+ ((BPy_FEdgeSharp *) py_fe)->py_fe.fe = ((BPy_FEdgeSharp *) py_fe)->fes;
+ ((BPy_FEdgeSharp *) py_fe)->py_fe.py_if1D.if1D = ((BPy_FEdgeSharp *) py_fe)->fes;
+ } else if (typeid(fe) == typeid(FEdgeSmooth)) {
+ py_fe = FEdgeSmooth_Type.tp_new( &FEdgeSmooth_Type, 0, 0 );
+ ((BPy_FEdgeSmooth *) py_fe)->fes = new FEdgeSmooth( dynamic_cast<FEdgeSmooth&>(fe) );
+ ((BPy_FEdgeSmooth *) py_fe)->py_fe.fe = ((BPy_FEdgeSmooth *) py_fe)->fes;
+ ((BPy_FEdgeSmooth *) py_fe)->py_fe.py_if1D.if1D = ((BPy_FEdgeSmooth *) py_fe)->fes;
+ } else {
+ py_fe = FEdge_Type.tp_new( &FEdge_Type, 0, 0 );
+ ((BPy_FEdge *) py_fe)->fe = new FEdge( fe );
+ ((BPy_FEdge *) py_fe)->py_if1D.if1D = ((BPy_FEdge *) py_fe)->fe;
+ }
return py_fe;
}
@@ -162,6 +179,24 @@ PyObject * BPy_ViewVertex_from_ViewVertex_ptr( ViewVertex *vv ) {
return py_vv;
}
+PyObject * BPy_NonTVertex_from_NonTVertex_ptr( NonTVertex *ntv ) {
+ PyObject *py_ntv = NonTVertex_Type.tp_new( &NonTVertex_Type, 0, 0 );
+ ((BPy_NonTVertex *) py_ntv)->ntv = ntv;
+ ((BPy_NonTVertex *) py_ntv)->py_vv.vv = ((BPy_NonTVertex *) py_ntv)->ntv;
+ ((BPy_NonTVertex *) py_ntv)->py_vv.py_if0D.if0D = ((BPy_NonTVertex *) py_ntv)->ntv;
+
+ return py_ntv;
+}
+
+PyObject * BPy_TVertex_from_TVertex_ptr( TVertex *tv ) {
+ PyObject *py_tv = TVertex_Type.tp_new( &TVertex_Type, 0, 0 );
+ ((BPy_TVertex *) py_tv)->tv = tv;
+ ((BPy_TVertex *) py_tv)->py_vv.vv = ((BPy_TVertex *) py_tv)->tv;
+ ((BPy_TVertex *) py_tv)->py_vv.py_if0D.if0D = ((BPy_TVertex *) py_tv)->tv;
+
+ return py_tv;
+}
+
PyObject * BPy_BBox_from_BBox( BBox< Vec3r > &bb ) {
PyObject *py_bb = BBox_Type.tp_new( &BBox_Type, 0, 0 );
((BPy_BBox *) py_bb)->bb = new BBox< Vec3r >( bb );