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authorMaxime Curioni <maxime.curioni@gmail.com>2008-07-27 17:40:33 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-07-27 17:40:33 +0400
commit362e4f763f7c4c6d61ee75fec0db567f5bbe2a22 (patch)
treeac4ecdeb67d73bac7488ce573ab63253dd975896 /source/blender/freestyle/intern/python/BPy_Convert.h
parent2b2df54aefa61e249d21b09c2f6ca0b82be7bed4 (diff)
soc-2008-mxcurioni: implemented and integrated all 21 original stroke shaders.
Diffstat (limited to 'source/blender/freestyle/intern/python/BPy_Convert.h')
-rw-r--r--source/blender/freestyle/intern/python/BPy_Convert.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/BPy_Convert.h b/source/blender/freestyle/intern/python/BPy_Convert.h
index 4d318fcbc1d..b43f7bab291 100644
--- a/source/blender/freestyle/intern/python/BPy_Convert.h
+++ b/source/blender/freestyle/intern/python/BPy_Convert.h
@@ -59,6 +59,7 @@ PyObject * Vector_from_Vec3f( Vec3f& v );
PyObject * Vector_from_Vec3r( Vec3r& v );
IntegrationType IntegrationType_from_BPy_IntegrationType( PyObject* obj );
+Stroke::MediumType MediumType_from_BPy_MediumType( PyObject* obj );
PyObject * BPy_BBox_from_BBox( BBox< Vec3r > &bb );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );