diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-07-28 04:43:45 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-07-28 04:43:45 +0400 |
commit | a99a466feec7c2e88af967769205f43fa74f1161 (patch) | |
tree | afb78af7143c2f0cd7d1d2c431d15550de4a9b94 /source/blender/freestyle/intern/python/BPy_Freestyle.cpp | |
parent | be2e221608971d6e6618887ce40998c993c68ac8 (diff) |
* Made the Parameter Editor mode much more functional. Edge selection
criteria, as well as the color/alpha/thickness Along Stroke modifiers
now work.
* Added more curve blend types. The default is set to "MIX".
Diffstat (limited to 'source/blender/freestyle/intern/python/BPy_Freestyle.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/BPy_Freestyle.cpp | 88 |
1 files changed, 86 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp index 1e6c063a681..1f29c8d24c1 100644 --- a/source/blender/freestyle/intern/python/BPy_Freestyle.cpp +++ b/source/blender/freestyle/intern/python/BPy_Freestyle.cpp @@ -4,6 +4,7 @@ #include "BPy_BinaryPredicate0D.h" #include "BPy_BinaryPredicate1D.h" #include "BPy_ContextFunctions.h" +#include "BPy_Convert.h" #include "BPy_FrsMaterial.h" #include "BPy_FrsNoise.h" #include "BPy_Id.h" @@ -55,6 +56,88 @@ static PyObject *Freestyle_getCurrentScene( PyObject *self ) return pyrna_struct_CreatePyObject(&ptr_scene); } +#include "DNA_material_types.h" + +static int ramp_blend_type(const char *type) +{ + if (!strcmp(type, "MIX")) return MA_RAMP_BLEND; + if (!strcmp(type, "ADD")) return MA_RAMP_ADD; + if (!strcmp(type, "MULTIPLY")) return MA_RAMP_MULT; + if (!strcmp(type, "SUBTRACT")) return MA_RAMP_SUB; + if (!strcmp(type, "SCREEN")) return MA_RAMP_SCREEN; + if (!strcmp(type, "DIVIDE")) return MA_RAMP_DIV; + if (!strcmp(type, "DIFFERENCE")) return MA_RAMP_DIFF; + if (!strcmp(type, "DARKEN")) return MA_RAMP_DARK; + if (!strcmp(type, "LIGHTEN")) return MA_RAMP_LIGHT; + if (!strcmp(type, "OVERLAY")) return MA_RAMP_OVERLAY; + if (!strcmp(type, "DODGE")) return MA_RAMP_DODGE; + if (!strcmp(type, "BURN")) return MA_RAMP_BURN; + if (!strcmp(type, "HUE")) return MA_RAMP_HUE; + if (!strcmp(type, "SATURATION")) return MA_RAMP_SAT; + if (!strcmp(type, "VALUE")) return MA_RAMP_VAL; + if (!strcmp(type, "COLOR")) return MA_RAMP_COLOR; + if (!strcmp(type, "SOFT LIGHT")) return MA_RAMP_SOFT; + if (!strcmp(type, "LINEAR LIGHT")) return MA_RAMP_LINEAR; + return -1; +} + +#include "BKE_material.h" /* ramp_blend() */ + +static char Freestyle_blendRamp___doc__[] = +".. function:: blendRamp(type, color1, fac, color2)\n" +"\n" +" Blend two colors according to a ramp blend type.\n" +"\n" +" :arg type: Ramp blend type.\n" +" :type type: int\n" +" :arg color1: 1st color.\n" +" :type color1: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n" +" :arg fac: Blend factor.\n" +" :type fac: float\n" +" :arg color2: 1st color.\n" +" :type color2: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n" +" :return: Blended color in RGB format.\n" +" :rtype: :class:`mathutils.Vector`\n"; + +static PyObject *Freestyle_blendRamp( PyObject *self, PyObject *args ) +{ + PyObject *obj1, *obj2; + char *s; + int type; + Vec3f *v1 = NULL, *v2 = NULL; + float a[3], fac, b[3]; + + if (!PyArg_ParseTuple(args, "sOfO", &s, &obj1, &fac, &obj2)) + return NULL; + type = ramp_blend_type(s); + if (type < 0) { + PyErr_SetString(PyExc_TypeError, "argument 1 is an unknown ramp blend type"); + goto error; + } + v1 = Vec3f_ptr_from_PyObject(obj1); + if (!v1) { + PyErr_SetString(PyExc_TypeError, "argument 2 must be a 3D vector (either a tuple/list of 3 elements or Vector)"); + goto error; + } + v2 = Vec3f_ptr_from_PyObject(obj2); + if (!v2) { + PyErr_SetString(PyExc_TypeError, "argument 4 must be a 3D vector (either a tuple/list of 3 elements or Vector)"); + goto error; + } + a[0] = v1->x(); b[0] = v2->x(); + a[1] = v1->y(); b[1] = v2->y(); + a[2] = v1->z(); b[2] = v2->z(); + ramp_blend(type, &a[0], &a[1], &a[2], fac, b); + delete v1; + delete v2; + return newVectorObject( a, 3, Py_NEW, NULL); + +error: + if (v1) delete v1; + if (v2) delete v2; + return NULL; +} + #include "BKE_texture.h" /* do_colorband() */ static char Freestyle_evaluateColorRamp___doc__[] = @@ -67,7 +150,7 @@ static char Freestyle_evaluateColorRamp___doc__[] = " :arg in: Value in the interval 0 to 1.\n" " :type in: float\n" " :return: color in RGBA format.\n" -" :rtype: Tuple of 4 float values\n"; +" :rtype: :class:`mathutils.Vector`\n"; static PyObject *Freestyle_evaluateColorRamp( PyObject *self, PyObject *args ) { @@ -86,7 +169,7 @@ static PyObject *Freestyle_evaluateColorRamp( PyObject *self, PyObject *args ) PyErr_SetString(PyExc_ValueError, "failed to evaluate the color ramp"); return NULL; } - return Py_BuildValue("(f,f,f,f)", out[0], out[1], out[2], out[3]); + return newVectorObject( out, 4, Py_NEW, NULL); } #include "BKE_colortools.h" /* curvemapping_evaluateF() */ @@ -134,6 +217,7 @@ static char module_docstring[] = "The Blender Freestyle module\n\n"; static PyMethodDef module_functions[] = { {"getCurrentScene", ( PyCFunction ) Freestyle_getCurrentScene, METH_NOARGS, Freestyle_getCurrentScene___doc__}, + {"blendRamp", ( PyCFunction ) Freestyle_blendRamp, METH_VARARGS, Freestyle_blendRamp___doc__}, {"evaluateColorRamp", ( PyCFunction ) Freestyle_evaluateColorRamp, METH_VARARGS, Freestyle_evaluateColorRamp___doc__}, {"evaluateCurveMappingF", ( PyCFunction ) Freestyle_evaluateCurveMappingF, METH_VARARGS, Freestyle_evaluateCurveMappingF___doc__}, {NULL, NULL, 0, NULL} |