diff options
author | Maxime Curioni <maxime.curioni@gmail.com> | 2008-08-07 19:04:25 +0400 |
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committer | Maxime Curioni <maxime.curioni@gmail.com> | 2008-08-07 19:04:25 +0400 |
commit | 9a1217e55980f9b0a501fbe03ab2ea559638392d (patch) | |
tree | 28b4c5bcf547d2d9f63d7d687ff6f43064cc0dc5 /source/blender/freestyle/intern/python/BPy_FrsMaterial.h | |
parent | 1baf09110b2c3bd4a6eea128b61ca9a0017f81dd (diff) |
soc-2008-mxcurioni: first version of lib3ds code. It does NOT work yet and has to be debugged. It can be activate in app_blender/api.cpp by replacing the FRS_scene_3ds_export call in FRS_prepare, by FRS_load_mesh.
All of the reference to the original Material class were renamed to FrsMaterial to resolve a name collision with Blender. To keep the window context necessary to draw the strokes after RE_Database_FromScene has been called, the display_clear function is used.
Diffstat (limited to 'source/blender/freestyle/intern/python/BPy_FrsMaterial.h')
-rw-r--r-- | source/blender/freestyle/intern/python/BPy_FrsMaterial.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/python/BPy_FrsMaterial.h b/source/blender/freestyle/intern/python/BPy_FrsMaterial.h index b25ddfc77bc..95264180f2f 100644 --- a/source/blender/freestyle/intern/python/BPy_FrsMaterial.h +++ b/source/blender/freestyle/intern/python/BPy_FrsMaterial.h @@ -1,7 +1,7 @@ #ifndef FREESTYLE_PYTHON_FRSMATERIAL_H #define FREESTYLE_PYTHON_FRSMATERIAL_H -#include "../scene_graph/Material.h" +#include "../scene_graph/FrsMaterial.h" #ifdef __cplusplus extern "C" { @@ -18,7 +18,7 @@ extern PyTypeObject FrsMaterial_Type; /*---------------------------Python BPy_FrsMaterial structure definition----------*/ typedef struct { PyObject_HEAD - Material *m; + FrsMaterial *m; } BPy_FrsMaterial; /*---------------------------Python BPy_FrsMaterial visible prototypes-----------*/ |