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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-04-18 06:03:19 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-04-18 06:03:19 +0400
commitdfe2f8dc03267e041102837e92f547fb04881510 (patch)
treed9582c4667ce5b9e39e2adce40832aa4f44b4fe7 /source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
parentd7e08f2d33207fdf76b1b597ef0de9dec26e3987 (diff)
parent00e46ef739cf2bfddb8805af056aa59fd3b3c71c (diff)
Merged changes in the trunk up to revision 28247.
Diffstat (limited to 'source/blender/freestyle/intern/python/BPy_FrsNoise.cpp')
-rw-r--r--source/blender/freestyle/intern/python/BPy_FrsNoise.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp b/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
index ed6be31bd47..d9d2540c1e8 100644
--- a/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
+++ b/source/blender/freestyle/intern/python/BPy_FrsNoise.cpp
@@ -84,7 +84,7 @@ static char FrsNoise_turbulence2___doc__[] =
" Returns a noise value for a 2D element.\n"
"\n"
" :arg v: Two-dimensional sample point.\n"
-" :type v: :class:`Mathutils.Vector`, list or tuple of 2 real numbers\n"
+" :type v: :class:`mathutils.Vector`, list or tuple of 2 real numbers\n"
" :arg freq: Noise frequency.\n"
" :type freq: float\n"
" :arg amp: Amplitude.\n"
@@ -117,7 +117,7 @@ static char FrsNoise_turbulence3___doc__[] =
" Returns a noise value for a 3D element.\n"
"\n"
" :arg v: Three-dimensional sample point.\n"
-" :type v: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n"
+" :type v: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"
" :arg freq: Noise frequency.\n"
" :type freq: float\n"
" :arg amp: Amplitude.\n"
@@ -169,7 +169,7 @@ static char FrsNoise_smoothNoise2___doc__[] =
" Returns a smooth noise value for a 2D element.\n"
"\n"
" :arg v: Two-dimensional sample point.\n"
-" :type v: :class:`Mathutils.Vector`, list or tuple of 2 real numbers\n"
+" :type v: :class:`mathutils.Vector`, list or tuple of 2 real numbers\n"
" :return: A smooth noise value.\n"
" :rtype: float\n";
@@ -194,7 +194,7 @@ static char FrsNoise_smoothNoise3___doc__[] =
" Returns a smooth noise value for a 3D element.\n"
"\n"
" :arg v: Three-dimensional sample point.\n"
-" :type v: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n"
+" :type v: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"
" :return: A smooth noise value.\n"
" :rtype: float\n";