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authorBastien Montagne <montagne29@wanadoo.fr>2018-12-24 17:02:20 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-12-24 17:03:49 +0300
commit6d89337257b6f3ec0b300e13c1322f5171d966af (patch)
tree15a03547549dec4f4cebac1328bb92ed25b635d5 /source/blender/freestyle/intern/python/BPy_MediumType.cpp
parent64671e53d20c2a30c64b98c747b0e002218c3952 (diff)
Fix/cleanup typos and such in UI messages (and some comments).
Diffstat (limited to 'source/blender/freestyle/intern/python/BPy_MediumType.cpp')
-rw-r--r--source/blender/freestyle/intern/python/BPy_MediumType.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/python/BPy_MediumType.cpp b/source/blender/freestyle/intern/python/BPy_MediumType.cpp
index ebd9c6822a9..ee24dca0d29 100644
--- a/source/blender/freestyle/intern/python/BPy_MediumType.cpp
+++ b/source/blender/freestyle/intern/python/BPy_MediumType.cpp
@@ -41,7 +41,7 @@ PyDoc_STRVAR(MediumType_doc,
"media-medium:\n"
"\n"
"* Stroke.DRY_MEDIUM: To simulate a dry medium such as Pencil or Charcoal.\n"
-"* Stroke.HUMID_MEDIUM: To simulate ink painting (color substraction blending).\n"
+"* Stroke.HUMID_MEDIUM: To simulate ink painting (color subtraction blending).\n"
"* Stroke.OPAQUE_MEDIUM: To simulate an opaque medium (oil, spray...).");
PyTypeObject MediumType_Type = {