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author | Maxime Curioni <maxime.curioni@gmail.com> | 2008-07-31 12:50:12 +0400 |
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committer | Maxime Curioni <maxime.curioni@gmail.com> | 2008-07-31 12:50:12 +0400 |
commit | 3010f2b753f2397256861816504b8e7d697632db (patch) | |
tree | cee975b7fc574c43be0d462447c87056c4bdfc6b /source/blender/freestyle/intern/python/BPy_StrokeShader.cpp | |
parent | a482f644242456ad6ddf0306e1b37d8855342103 (diff) |
soc-2008-mxcurioni: the native Python system now supports cross-language polymorphism for the following classes: BinaryPredicate0D (__call__), BinaryPredicate1D (__call__), UnaryPredicate0D (__call__), UnaryPredicate1D (__call__), StrokeShader (shade), ChainingIterator (init, traverse).
Other methods could easily be supported in the future. The method now works as planned for the contour style. For style modules with Python shaders, there still is a problem that I will fix right away.
Diffstat (limited to 'source/blender/freestyle/intern/python/BPy_StrokeShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/BPy_StrokeShader.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp b/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp index a6d2ae1e512..3b756b40d9b 100644 --- a/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp +++ b/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp @@ -254,6 +254,7 @@ PyMODINIT_FUNC StrokeShader_Init( PyObject *module ) int StrokeShader___init__(BPy_StrokeShader *self, PyObject *args, PyObject *kwds) { self->ss = new StrokeShader(); + self->ss->py_ss = (PyObject *) self; return 0; } |