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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-04-18 06:03:19 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-04-18 06:03:19 +0400
commitdfe2f8dc03267e041102837e92f547fb04881510 (patch)
treed9582c4667ce5b9e39e2adce40832aa4f44b4fe7 /source/blender/freestyle/intern/python/Interface0D
parentd7e08f2d33207fdf76b1b597ef0de9dec26e3987 (diff)
parent00e46ef739cf2bfddb8805af056aa59fd3b3c71c (diff)
Merged changes in the trunk up to revision 28247.
Diffstat (limited to 'source/blender/freestyle/intern/python/Interface0D')
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp10
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp4
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
index 751955e1951..327f392e811 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp
@@ -29,7 +29,7 @@ static char SVertex___doc__[] =
" Builds a SVertex from 3D coordinates and an Id.\n"
"\n"
" :arg iPoint3D: A three-dimensional vector.\n"
-" :type iPoint3D: :class:`Mathutils.Vector`\n"
+" :type iPoint3D: :class:`mathutils.Vector`\n"
" :arg id: An Id object.\n"
" :type id: :class:`Id`\n";
@@ -90,7 +90,7 @@ static char SVertex_normals___doc__[] =
" have any number of normals.\n"
"\n"
" :return: A list of normals.\n"
-" :rtype: List of :class:`Mathutils.Vector` objects\n";
+" :rtype: List of :class:`mathutils.Vector` objects\n";
static PyObject * SVertex_normals( BPy_SVertex *self ) {
PyObject *py_normals;
@@ -142,7 +142,7 @@ static char SVertex_setPoint3D___doc__[] =
" Sets the 3D coordinates of the SVertex.\n"
"\n"
" :arg p: A three-dimensional vector.\n"
-" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
+" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject *SVertex_setPoint3D( BPy_SVertex *self , PyObject *args) {
PyObject *py_point;
@@ -166,7 +166,7 @@ static char SVertex_setPoint2D___doc__[] =
" Sets the 2D projected coordinates of the SVertex.\n"
"\n"
" :arg p: A three-dimensional vector.\n"
-" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
+" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject *SVertex_setPoint2D( BPy_SVertex *self , PyObject *args) {
PyObject *py_point;
@@ -191,7 +191,7 @@ static char SVertex_AddNormal___doc__[] =
" is already in the set, nothing changes.\n"
"\n"
" :arg n: A three-dimensional vector.\n"
-" :type n: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
+" :type n: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject *SVertex_AddNormal( BPy_SVertex *self , PyObject *args) {
PyObject *py_normal;
diff --git a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
index 91002b81c87..d19069eae4b 100644
--- a/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
@@ -136,7 +136,7 @@ static char StrokeVertex_getPoint___doc__[] =
" Returns the 2D point coordinates as a two-dimensional vector.\n"
"\n"
" :return: The 2D coordinates.\n"
-" :rtype: :class:`Mathutils.Vector`\n";
+" :rtype: :class:`mathutils.Vector`\n";
static PyObject * StrokeVertex_getPoint( BPy_StrokeVertex *self ) {
Vec2f v( self->sv->getPoint() );
@@ -244,7 +244,7 @@ static char StrokeVertex_setPoint___doc__[] =
" Sets the 2D point X and Y coordinates.\n"
"\n"
" :arg p: A two-dimensional vector.\n"
-" :type p: :class:`Mathutils.Vector`, list or tuple of 2 real numbers\n";
+" :type p: :class:`mathutils.Vector`, list or tuple of 2 real numbers\n";
static PyObject *StrokeVertex_setPoint( BPy_StrokeVertex *self , PyObject *args) {
PyObject *obj1 = 0, *obj2 = 0;