diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 03:47:47 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 03:47:47 +0400 |
commit | d7e08f2d33207fdf76b1b597ef0de9dec26e3987 (patch) | |
tree | b310235b1d441e160c50bbfb7eceadb090694339 /source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp | |
parent | 11fc330f7ecfcb60bac3e29a83016ec7dfb85182 (diff) |
Major documentation updates. The original Freestyle API reference
(http://freestyle.sourceforge.net/doc/html/index.html) has been
incorporated into the Blender/Freestyle Python API implementation
in the form of Sphinx-based embedded docstrings. Some C++-specific
descriptions of classes and functions were revised so that they are
suitable for Python programmers. Missing docstrings were filled,
and sparse descriptions were extended. By means of the new
documentation system for Blender, an up-to-date Freestyle Python
API reference will be part of the Blender 2.5 documentation.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp | 47 |
1 files changed, 31 insertions, 16 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp index ca498576038..7ead138defb 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp @@ -8,8 +8,36 @@ extern "C" { /////////////////////////////////////////////////////////////////////////////////////////// -/*--------------- Python API function prototypes for BackboneStretcherShader instance -----------*/ -static int BackboneStretcherShader___init__( BPy_BackboneStretcherShader* self, PyObject *args); +//------------------------INSTANCE METHODS ---------------------------------- + +static char BackboneStretcherShader___doc__[] = +"[Geometry shader]\n" +"\n" +".. method:: __init__(iAmount=2.0)\n" +"\n" +" Builds a BackboneStretcherShader object.\n" +"\n" +" :arg iAmount: The stretching amount value.\n" +" :type iAmount: float\n" +"\n" +".. method:: shade(s)\n" +"\n" +" Stretches the stroke at its two extremities and following the\n" +" respective directions: v(1)v(0) and v(n-1)v(n).\n" +"\n" +" :arg s: A Stroke object.\n" +" :type s: :class:`Stroke`\n"; + +static int BackboneStretcherShader___init__( BPy_BackboneStretcherShader* self, PyObject *args) +{ + float f = 2.0; + + if(!( PyArg_ParseTuple(args, "|f", &f) )) + return -1; + + self->py_ss.ss = new StrokeShaders::BackboneStretcherShader(f); + return 0; +} /*-----------------------BPy_BackboneStretcherShader type definition ------------------------------*/ @@ -34,7 +62,7 @@ PyTypeObject BackboneStretcherShader_Type = { 0, /* tp_setattro */ 0, /* tp_as_buffer */ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ - "BackboneStretcherShader objects", /* tp_doc */ + BackboneStretcherShader___doc__, /* tp_doc */ 0, /* tp_traverse */ 0, /* tp_clear */ 0, /* tp_richcompare */ @@ -54,19 +82,6 @@ PyTypeObject BackboneStretcherShader_Type = { 0, /* tp_new */ }; -//------------------------INSTANCE METHODS ---------------------------------- - -int BackboneStretcherShader___init__( BPy_BackboneStretcherShader* self, PyObject *args) -{ - float f = 2.0; - - if(!( PyArg_ParseTuple(args, "|f", &f) )) - return -1; - - self->py_ss.ss = new StrokeShaders::BackboneStretcherShader(f); - return 0; -} - /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus |