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author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-05-03 13:51:53 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-05-03 13:54:59 +0400 |
commit | b7f085d9c128f31d576c732c6439b5a71e8922ee (patch) | |
tree | 8a1fdc2e95470f61d9121b18b125dc272e87d536 /source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.h | |
parent | 6ec2d72eca618be05e9bf0723886b10e6d5efa46 (diff) |
Patch D246: Texture Marks for freestyle strokes, written and contributed by Paolo Acampora.
Reviewers: brecht, kjym3, #freestyle
Reviewed By: brecht, kjym3
Differential Revision: https://developer.blender.org/D246
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.h')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.h b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.h new file mode 100644 index 00000000000..46294c07b66 --- /dev/null +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.h @@ -0,0 +1,57 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.h + * \ingroup freestyle + */ + +#ifndef __FREESTYLE_PYTHON_BLENDERTEXTURESHADER_H__ +#define __FREESTYLE_PYTHON_BLENDERTEXTURESHADER_H__ + +#include "../BPy_StrokeShader.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct MTex; + +/////////////////////////////////////////////////////////////////////////////////////////// + +#include <Python.h> + +extern PyTypeObject BlenderTextureShader_Type; + +#define BPy_BlenderTextureShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&BlenderTextureShader_Type)) + +/*---------------------------Python BPy_BlenderTextureShader structure definition-----------*/ +typedef struct { + BPy_StrokeShader py_ss; +} BPy_BlenderTextureShader; + + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif + + +#endif /* __FREESTYLE_PYTHON_BLENDERTEXTURESHADER_H__ */ |