diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-02-23 05:12:23 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-02-23 05:12:23 +0400 |
commit | 68b0a8e39026ea2b391751406dc4bdb0a4ed958c (patch) | |
tree | cdf8a143a6cf2b832f49a31c2d3b7003f92eaa43 /source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp | |
parent | 0fb83d78faa99a8ea3fd396887b2b31a6a36a8cd (diff) |
Freestyle Python API improvements - part 7.
Fix for PyGetSetDef and proper handling of keyword arguments were done in
UnaryPredicate0D, UnaryPredicate1D, BinaryPredicate1D, and StrokeShader classes.
Style modules were updated accordingly. Additional code clean-up was also made.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp index d0f4c365a80..61d46f58f26 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp @@ -15,33 +15,33 @@ static char ConstantColorShader___doc__[] = "\n" "[Color shader]\n" "\n" -".. method:: __init__(iR, iG, iB, iAlpha=1.0)\n" +".. method:: __init__(red, green, blue, alpha=1.0)\n" "\n" " Builds a ConstantColorShader object.\n" "\n" -" :arg iR: The red component.\n" -" :type iR: float\n" -" :arg iG: The green component.\n" -" :type iG: float\n" -" :arg iB: The blue component.\n" -" :type iB: float\n" -" :arg iAlpha: The alpha value.\n" -" :type iAlpha: float\n" +" :arg red: The red component.\n" +" :type red: float\n" +" :arg green: The green component.\n" +" :type green: float\n" +" :arg blue: The blue component.\n" +" :type blue: float\n" +" :arg alpha: The alpha value.\n" +" :type alpha: float\n" "\n" -".. method:: shade(s)\n" +".. method:: shade(stroke)\n" "\n" " Assigns a constant color to every vertex of the Stroke.\n" "\n" -" :arg s: A Stroke object.\n" -" :type s: :class:`Stroke`\n"; +" :arg stroke: A Stroke object.\n" +" :type stroke: :class:`Stroke`\n"; -static int ConstantColorShader___init__( BPy_ConstantColorShader* self, PyObject *args) +static int ConstantColorShader___init__(BPy_ConstantColorShader* self, PyObject *args, PyObject *kwds) { + static const char *kwlist[] = {"red", "green", "blue", "alpha", NULL}; float f1, f2, f3, f4 = 1.0; - if(!( PyArg_ParseTuple(args, "fff|f", &f1, &f2, &f3, &f4) )) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "fff|f", (char **)kwlist, &f1, &f2, &f3, &f4)) return -1; - self->py_ss.ss = new StrokeShaders::ConstantColorShader(f1, f2, f3, f4); return 0; } |