diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-02-23 05:12:23 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-02-23 05:12:23 +0400 |
commit | 68b0a8e39026ea2b391751406dc4bdb0a4ed958c (patch) | |
tree | cdf8a143a6cf2b832f49a31c2d3b7003f92eaa43 /source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp | |
parent | 0fb83d78faa99a8ea3fd396887b2b31a6a36a8cd (diff) |
Freestyle Python API improvements - part 7.
Fix for PyGetSetDef and proper handling of keyword arguments were done in
UnaryPredicate0D, UnaryPredicate1D, BinaryPredicate1D, and StrokeShader classes.
Style modules were updated accordingly. Additional code clean-up was also made.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp index 3892ccca37b..3abf2716695 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp @@ -15,33 +15,33 @@ static char ConstrainedIncreasingThicknessShader___doc__[] = "\n" "[Thickness shader]\n" "\n" -".. method:: __init__(iThicknessMin, iThicknessMax, iRatio)\n" +".. method:: __init__(thickness_min, thickness_max, ratio)\n" "\n" " Builds a ConstrainedIncreasingThicknessShader object.\n" "\n" -" :arg iThicknessMin: The minimum thickness.\n" -" :type iThicknessMin: float\n" -" :arg iThicknessMax: The maximum thickness.\n" -" :type iThicknessMax: float\n" -" :arg iRatio: The thickness/length ratio that we don't want to exceed. \n" -" :type iRatio: float\n" +" :arg thickness_min: The minimum thickness.\n" +" :type thickness_min: float\n" +" :arg thickness_max: The maximum thickness.\n" +" :type thickness_max: float\n" +" :arg ratio: The thickness/length ratio that we don't want to exceed. \n" +" :type ratio: float\n" "\n" -".. method:: shade(s)\n" +".. method:: shade(stroke)\n" "\n" " Same as the :class:`IncreasingThicknessShader`, but here we allow\n" " the user to control the thickness/length ratio so that we don't get\n" " fat short lines.\n" "\n" -" :arg s: A Stroke object.\n" -" :type s: :class:`Stroke`\n"; +" :arg stroke: A Stroke object.\n" +" :type stroke: :class:`Stroke`\n"; -static int ConstrainedIncreasingThicknessShader___init__( BPy_ConstrainedIncreasingThicknessShader* self, PyObject *args) +static int ConstrainedIncreasingThicknessShader___init__(BPy_ConstrainedIncreasingThicknessShader* self, PyObject *args, PyObject *kwds) { + static const char *kwlist[] = {"thickness_min", "thickness_max", "ratio", NULL}; float f1, f2, f3; - if(!( PyArg_ParseTuple(args, "fff", &f1, &f2, &f3) )) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "fff", (char **)kwlist, &f1, &f2, &f3)) return -1; - self->py_ss.ss = new StrokeShaders::ConstrainedIncreasingThicknessShader(f1, f2, f3); return 0; } |